Player Matchup

Geb
Geb
Platinum V
BuffoonSkii
Geb
Platinum V
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold V
Chøw
Tsukuyomi
Gold V
Level 159
God Stats
9W - 8L
1,830 SR
Queue Stats
114W - 94L
1,592 MMR
Party 2
Thor
Thor
Gold III
Majeck
Thor
Gold III
Level 157
God Stats
1W - 2L
1,745 SR
Queue Stats
190W - 198L
1,768 MMR
Party 1
Chronos
Chronos
Gold IV
Ralundr
Chronos
Gold IV
Level 160
God Stats
1W - 1L
1,820 SR
Queue Stats
197W - 178L
1,768 MMR
Party 1
Agni
Agni
Platinum I
WinnersQueue
Agni
Platinum I
Level 147
God Stats
4W - 1L
1,500 SR
Queue Stats
163W - 149L
1,963 MMR
Party 2
Team Averages
Gold II
Gold II
Average Tier
Level 149
1,679 SR
1,718 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 142
1,500 SR
1,650 MMR
Achilles
Achilles
Platinum I
KP10
Achilles
Platinum I
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
162W - 102L
1,792 MMR
Solo
Janus
Janus
Platinum II
Odom
Janus
Platinum II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Anhur
Anhur
Gold II
Panzeroti
Anhur
Gold II
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 33L
1,770 MMR
Solo
Kuzenbo
Kuzenbo
Gold IV
XboxLeader
Kuzenbo
Gold IV
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
92W - 62L
1,687 MMR
Party 3
Hades
Hades
Platinum V
tokon29
Hades
Platinum V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 7 / 2
7,141
376
6,006
16,967
6,945
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tsukuyomi
Chøw
Tsukuyomi
14
1 / 5 / 1
8,389
442
6,992
14,372
4,714
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thor
Majeck
Thor
13
0 / 4 / 0
7,549
397
4,143
13,865
7,453
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chronos
Ralundr
Chronos
16
0 / 3 / 0
9,056
477
5,808
12,219
4,695
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
1 / 5 / 1
8,345
439
6,538
10,173
2,918
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bans
SetDanzaburouNu WaScyllaCthulhu

VS

Bans
Erlang ShenGuan YuApolloThothChernobog
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
KP10
Achilles
18
3 / 1 / 5
10,690
563
7,037
13,013
5,974
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Janus
Odom
Janus
18
5 / 0 / 5
11,738
618
6,442
10,699
3,852
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Anhur
Panzeroti
Anhur
18
9 / 0 / 7
12,116
638
18,195
12,315
4,318
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kuzenbo
XboxLeader
Kuzenbo
16
6 / 1 / 10
10,600
558
11,573
13,910
14,815
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Hades
tokon29
Hades
17
1 / 0 / 5
11,042
581
8,846
9,401
10,577
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
56
2
Kills
24
24
Deaths
2
4
Assists
32
Player
Kills
Deaths
Assists
KDA
L
0
7
2
0.14
L
Tsukuyomi
Chøw
Tsukuyomi
1
5
1
0.3
W
Achilles
KP10
Achilles
3
1
5
5.5
L
Thor
Majeck
Thor
0
4
0
0
W
Janus
Odom
Janus
5
0
5
7.5
W
Anhur
Panzeroti
Anhur
9
0
7
12.5
L
Chronos
Ralundr
Chronos
0
3
0
0
L
1
5
1
0.3
W
Kuzenbo
XboxLeader
Kuzenbo
6
1
10
11
W
Hades
tokon29
Hades
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,487
Damage
52,093
67,596
Taken
59,338
26,725
Mitigated
39,536
16,133
Healing
28,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,006
1,122
0
3,498
16,967
6,945
0
5,906
10,921
29,500
0
L
Tsukuyomi
Chøw
Tsukuyomi
6,992
1,580
0
4,515
14,372
4,714
0
6,889
7,420
0
62,795
W
Achilles
KP10
Achilles
7,037
2,399
0
6,259
13,013
5,974
1,862
2,335
10,528
0
68,751
L
Thor
Majeck
Thor
4,143
621
0
4,516
13,865
7,453
0
8,034
5,821
0
48,723
W
Janus
Odom
Janus
6,442
619
342
4,656
10,699
3,852
1,239
3,306
7,199
89,308
0
W
Anhur
Panzeroti
Anhur
18,195
9,287
0
5,965
12,315
4,318
3,519
6,905
5,366
0
80,146
L
Chronos
Ralundr
Chronos
5,808
1,972
0
1,990
12,219
4,695
1,280
3,469
8,727
61,594
0
L
6,538
691
0
1,614
10,173
2,918
0
2,271
7,846
51,896
0
W
Kuzenbo
XboxLeader
Kuzenbo
11,573
3,687
0
3,068
13,910
14,815
650
4,960
8,776
39,206
0
W
Hades
tokon29
Hades
8,846
1,553
1,369
6,536
9,401
10,577
1,647
401
8,796
78,467
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,480
Gold Earned
56,186
500
Minions Killed
654
0
Camps Cleared
0
1,700,379
Distance Traveled
1,934,906
21
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
7,141
376
37
2
0
340,765
5
L
Tsukuyomi
8,389
442
113
6
0
378,462
5
W
Achilles
10,690
563
119
6
0
408,024
8
L
Thor
7,549
397
92
5
0
353,592
6
W
Janus
11,738
618
188
10
0
432,549
9
W
Anhur
12,116
638
126
7
0
349,251
4
L
Chronos
9,056
477
141
7
0
317,809
3
L
Agni
8,345
439
117
6
0
309,751
2
W
Kuzenbo
10,600
558
47
2
0
404,203
6
W
Hades
11,042
581
174
9
0
340,879
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role