Player Matchup

Skadi
Skadi
FarrahSmurfz
Skadi
Level 24
God Stats
2W - 0L
1,500 SR
Queue Stats
51W - 39L
1,530 Elo+
Solo
Bacchus
Bacchus
Gor4063
Bacchus
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 11L
1,653 Elo+
Solo
Set
Set
K_N_U_X_X
Set
Level 28
God Stats
9W - 7L
1,519 SR
Queue Stats
10W - 8L
1,603 Elo+
Party 1
Nike
Nike
PaRappa_TM
Nike
Level 29
God Stats
7W - 9L
1,431 SR
Queue Stats
8W - 11L
1,435 Elo+
Solo
Yemoja
Yemoja
sweetest_rabbit
Yemoja
Level 16
God Stats
5W - 1L
1,922 SR
Queue Stats
8W - 4L
1,839 Elo+
Party 1
Team Averages
Level 23
1,574 SR
1,612 Elo+

VS

Team Averages
Level 25
1,560 SR
1,459 Elo+
Sylvanus
Sylvanus
CatDaddy1421
Sylvanus
Level 24
God Stats
12W - 9L
1,546 SR
Queue Stats
73W - 65L
1,545 Elo+
Solo
Scylla
Scylla
FA3BL3D
Scylla
Level 29
God Stats
2W - 4L
1,500 SR
Queue Stats
10W - 20L
1,523 Elo+
Solo
Kukulkan
Kukulkan
ShadeScourge
Kukulkan
Level 24
God Stats
3W - 10L
1,561 SR
Queue Stats
4W - 12L
1,470 Elo+
Party 2
Da Ji
Da Ji
UnknownX1Gamer
Da Ji
Level 18
God Stats
5W - 6L
1,771 SR
Queue Stats
36W - 37L
1,476 Elo+
Solo
Jing Wei
Jing Wei
j4m3s3ym4n
Jing Wei
Level 29
God Stats
15W - 30L
1,420 SR
Queue Stats
99W - 144L
1,279 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
11 / 4 / 4
11,589
579
21,620
11,368
6,583
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bacchus
Gor4063
Bacchus
16
4 / 3 / 9
10,414
521
7,172
12,748
12,911
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

15
5 / 2 / 0
9,896
495
10,826
12,903
7,168
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

18
5 / 1 / 0
11,150
558
7,238
13,692
9,600
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
0 / 6 / 2
8,602
430
3,179
16,287
10,012
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
CatDaddy1421
Sylvanus
13
2 / 5 / 5
8,615
431
7,622
23,447
12,959
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Scylla
FA3BL3D
Scylla
16
6 / 3 / 2
10,163
508
14,362
9,153
3,555
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
ShadeScourge
Kukulkan
13
1 / 5 / 2
8,418
421
8,801
9,973
3,750
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
3 / 4 / 1
9,079
454
5,413
11,660
3,925
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Jing Wei
j4m3s3ym4n
Jing Wei
15
4 / 8 / 3
9,833
492
7,059
15,888
4,756
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
29
25
Kills
16
16
Deaths
25
15
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
CatDaddy1421
Sylvanus
2
5
5
0.9
L
Scylla
FA3BL3D
Scylla
6
3
2
2.33
W
11
4
4
3.25
W
Bacchus
Gor4063
Bacchus
4
3
9
2.83
W
5
2
0
2.5
W
5
1
0
5
L
Kukulkan
ShadeScourge
Kukulkan
1
5
2
0.4
L
3
4
1
0.88
L
Jing Wei
j4m3s3ym4n
Jing Wei
4
8
3
0.69
W
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,035
Damage
43,257
66,998
Taken
70,121
46,274
Mitigated
28,945
12,221
Healing
14,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
CatDaddy1421
Sylvanus
7,622
2,245
852
8,240
23,447
12,959
250
3,581
19,866
25,981
0
L
Scylla
FA3BL3D
Scylla
14,362
480
0
0
9,153
3,555
87
2,601
6,502
58,335
0
W
21,620
10,829
0
2,144
11,368
6,583
2,300
3,121
8,247
5,572
85,896
W
Bacchus
Gor4063
Bacchus
7,172
1,296
0
838
12,748
12,911
270
3,644
9,104
24,633
0
W
10,826
5,541
0
3,599
12,903
7,168
385
6,191
6,474
0
46,806
W
7,238
2,285
0
4,599
13,692
9,600
2,194
5,912
7,758
0
67,481
L
Kukulkan
ShadeScourge
Kukulkan
8,801
1,584
0
783
9,973
3,750
19
0
9,723
49,853
0
L
5,413
1,363
0
580
11,660
3,925
0
873
10,712
0
43,601
L
Jing Wei
j4m3s3ym4n
Jing Wei
7,059
4,934
0
4,068
15,888
4,756
1,678
4,239
11,649
0
47,280
W
3,179
330
847
194
16,287
10,012
165
10,891
4,630
35,371
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,651
Gold Earned
46,108
458
Minions Killed
398
0
Camps Cleared
0
1,766,646
Distance Traveled
1,684,143
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
8,615
431
42
2
0
321,407
7
L
Scylla
10,163
508
117
6
0
348,533
5
W
Skadi
11,589
579
135
7
0
334,309
1
W
Bacchus
10,414
521
32
2
0
379,918
5
W
Set
9,896
495
74
4
0
373,356
0
W
Nike
11,150
558
151
8
0
372,809
1
L
Kukulkan
8,418
421
73
4
0
346,678
0
L
Da Ji
9,079
454
77
4
0
317,469
0
L
Jing Wei
9,833
492
89
4
0
350,056
0
W
Yemoja
8,602
430
66
3
0
306,254
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role