Player Matchup

Jing Wei
Jing Wei
Neilly
Jing Wei
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
SandoVonPando
Cthulhu
Level 27
God Stats
0W - 1L
1,704 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Raijin
Raijin
ZacasnoIme
Raijin
Level 41
God Stats
1W - 12L
1,446 SR
Queue Stats
281W - 378L
1,391 Elo+
Solo
Team Averages
Level 48
1,550 SR
1,464 Elo+

VS

Team Averages
Level 66
1,553 SR
1,583 Elo+
Ullr
Ullr
Baxxtornx
Ullr
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
WildGeerk
Merlin
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
canthisusername
Bellona
Level 25
God Stats
6W - 5L
1,659 SR
Queue Stats
6W - 6L
1,749 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Neilly
Jing Wei
11
1 / 3 / 1
7,688
591
4,841
6,902
2,199
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
10
1 / 4 / 1
7,461
574
8,310
13,917
10,063
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Raijin
ZacasnoIme
Raijin
9
1 / 6 / 0
7,677
591
5,535
10,676
6,247
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
13
8 / 2 / 5
9,987
768
15,933
13,570
5,214
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Merlin
WildGeerk
Merlin
13
4 / 0 / 9
9,387
722
7,347
4,715
1,684
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
1 / 1 / 9
8,845
680
4,631
7,892
5,913
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
36
3
Kills
13
13
Deaths
3
2
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Ullr
8
2
5
5.25
L
Jing Wei
Neilly
Jing Wei
1
3
1
0.5
L
Cthulhu
1
4
1
0.38
W
Merlin
WildGeerk
Merlin
4
0
9
8.5
L
Raijin
ZacasnoIme
Raijin
1
6
0
0.17
W
1
1
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,686
Damage
27,911
31,495
Taken
26,177
18,509
Mitigated
12,811
4,162
Healing
9,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
15,933
5,133
0
4,457
13,570
5,214
1,773
6,840
6,730
0
69,421
L
Jing Wei
Neilly
Jing Wei
4,841
3,913
0
408
6,902
2,199
0
1,010
5,892
0
24,468
L
Cthulhu
8,310
257
103
490
13,917
10,063
0
4,329
9,588
14,068
0
W
Merlin
WildGeerk
Merlin
7,347
716
0
1,423
4,715
1,684
476
3,380
1,335
23,441
0
L
Raijin
ZacasnoIme
Raijin
5,535
428
481
2,680
10,676
6,247
25
2,347
8,329
22,783
0
W
4,631
1,225
0
4,109
7,892
5,913
647
4,015
3,877
3,184
31,427

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,826
Gold Earned
28,219
90
Minions Killed
177
0
Camps Cleared
0
695,081
Distance Traveled
713,379
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
9,987
768
81
6
0
238,986
6
L
Jing Wei
7,688
591
43
3
0
233,049
4
L
Cthulhu
7,461
574
18
1
0
242,706
0
W
Merlin
9,387
722
39
3
0
235,985
1
L
Raijin
7,677
591
29
2
0
219,326
3
W
Bellona
8,845
680
57
4
0
238,408
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role