Player Matchup

Erlang Shen
Erlang Shen
CassadayEveryday
Erlang Shen
Level 23
God Stats
7W - 6L
1,799 SR
Queue Stats
11W - 8L
1,855 Elo+
Party 2
Nemesis
Nemesis
MANDI OPAF
Nemesis
Level 23
God Stats
26W - 36L
1,446 SR
Queue Stats
70W - 78L
1,470 Elo+
Solo
Nox
Nox
ZooMAX
Nox
Level 28
God Stats
2W - 0L
1,376 SR
Queue Stats
129W - 111L
1,810 Elo+
Solo
Khepri
Khepri
iBeatMyMeeat
Khepri
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,462 Elo+
Party 2
Izanami
Izanami
rwu921
Izanami
Level 8
God Stats
2W - 2L
1,799 SR
Queue Stats
2W - 2L
1,621 Elo+
Party 2
Team Averages
Level 21
1,584 SR
1,644 Elo+

VS

Team Averages
Level 25
1,444 SR
1,346 Elo+
Odin
Odin
BoderLands22
Odin
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 56L
1,146 Elo+
Party 3
Scylla
Scylla
Izzyspolizotch
Scylla
Level 21
God Stats
7W - 13L
1,427 SR
Queue Stats
299W - 296L
1,465 Elo+
Party 1
Sobek
Sobek
Mobius48
Sobek
Level 36
God Stats
9W - 13L
1,551 SR
Queue Stats
500W - 480L
1,388 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Starf1sh72
Tsukuyomi
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 110L
1,403 Elo+
Party 3
Artemis
Artemis
StormFangz77
Artemis
Level 24
God Stats
0W - 2L
1,243 SR
Queue Stats
8W - 12L
1,327 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
CassadayEveryday
Erlang Shen
19
10 / 3 / 4
12,019
633
13,961
16,657
11,463
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Nemesis
MANDI OPAF
Nemesis
15
6 / 3 / 3
9,625
507
7,583
10,078
6,674
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Nox
ZooMAX
Nox
17
1 / 2 / 0
10,494
552
2,638
6,971
2,502
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Khepri
13
2 / 1 / 2
8,941
471
6,958
15,138
10,863
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Izanami
rwu921
Izanami
14
3 / 4 / 2
8,636
455
13,334
9,671
5,292
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 8 / 2
7,345
387
2,663
11,252
3,846
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Bow

Short Bow

+15%
Attack Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

19
3 / 0 / 3
11,112
585
9,287
5,572
2,283
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Sobek
Mobius48
Sobek
14
1 / 1 / 4
8,962
472
7,184
18,717
22,159
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tsukuyomi
Starf1sh72
Tsukuyomi
17
6 / 8 / 0
10,683
562
11,408
17,093
6,727
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artemis
StormFangz77
Artemis
13
3 / 6 / 1
8,579
452
10,557
13,445
5,493
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
23
22
Kills
13
13
Deaths
23
11
Assists
10
Player
Kills
Deaths
Assists
KDA
L
0
8
2
0.13
W
Erlang Shen
CassadayEveryday
Erlang Shen
10
3
4
4
L
3
0
3
4.5
W
Nemesis
MANDI OPAF
Nemesis
6
3
3
2.5
L
Sobek
Mobius48
Sobek
1
1
4
3
L
Tsukuyomi
Starf1sh72
Tsukuyomi
6
8
0
0.75
L
Artemis
StormFangz77
Artemis
3
6
1
0.58
W
Nox
ZooMAX
Nox
1
2
0
0.5
W
Khepri
2
1
2
3
W
Izanami
rwu921
Izanami
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,474
Damage
41,099
58,515
Taken
66,079
36,794
Mitigated
40,508
17,161
Healing
18,659
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,663
1,182
0
1,695
11,252
3,846
128
165
11,087
0
14,311
W
Erlang Shen
CassadayEveryday
Erlang Shen
13,961
8,384
0
7,607
16,657
11,463
1,983
1,789
14,820
460
74,538
L
9,287
1,612
282
2,397
5,572
2,283
1,331
1,300
4,272
83,184
0
W
Nemesis
MANDI OPAF
Nemesis
7,583
3,810
0
723
10,078
6,674
715
749
9,292
8,443
58,108
L
Sobek
Mobius48
Sobek
7,184
2,084
0
7,739
18,717
22,159
0
4,034
14,133
24,924
0
L
Tsukuyomi
Starf1sh72
Tsukuyomi
11,408
4,430
0
3,530
17,093
6,727
966
653
16,440
0
57,504
L
Artemis
StormFangz77
Artemis
10,557
5,461
867
2,149
13,445
5,493
185
4,303
8,917
0
51,518
W
Nox
ZooMAX
Nox
2,638
93
0
2,237
6,971
2,502
1,510
3,496
3,258
72,482
0
W
Khepri
6,958
776
0
3,775
15,138
10,863
0
6,861
8,251
29,725
0
W
Izanami
rwu921
Izanami
13,334
9,722
0
2,819
9,671
5,292
0
3,210
6,423
0
56,594

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,715
Gold Earned
46,681
565
Minions Killed
421
0
Camps Cleared
0
1,725,436
Distance Traveled
1,497,474
12
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
7,345
387
31
2
0
292,661
0
W
Erlang Shen
12,019
633
156
8
0
365,141
5
L
Scylla
11,112
585
177
9
0
295,044
7
W
Nemesis
9,625
507
108
6
0
368,957
3
L
Sobek
8,962
472
18
1
0
324,170
7
L
Tsukuyomi
10,683
562
102
5
0
318,544
1
L
Artemis
8,579
452
93
5
0
267,055
3
W
Nox
10,494
552
146
8
0
336,437
3
W
Khepri
8,941
471
44
2
0
374,769
1
W
Izanami
8,636
455
111
6
0
280,132
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role