Player Matchup

Hel
Hel
DarkMatters01
Hel
Level 24
God Stats
34W - 22L
1,784 SR
Queue Stats
537W - 489L
1,738 Elo+
Party 1
Nike
Nike
PunyElf
Nike
Level 26
God Stats
4W - 1L
1,477 SR
Queue Stats
19W - 14L
1,659 Elo+
Party 1
Ao Kuang
Ao Kuang
Stevantus
Ao Kuang
Level 15
God Stats
9W - 4L
1,694 SR
Queue Stats
110W - 74L
1,857 Elo+
Party 1
Anhur
Anhur
TheDFuzz
Anhur
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 20L
1,713 Elo+
Party 1
Xing Tian
Xing Tian
TheSneakyNinjah
Xing Tian
Level 28
God Stats
5W - 5L
1,705 SR
Queue Stats
36W - 23L
1,671 Elo+
Party 1
Team Averages
Level 24
1,632 SR
1,728 Elo+

VS

Team Averages
Level 19
1,609 SR
1,535 Elo+
Neith
Neith
BPisR
Neith
Level 18
God Stats
5W - 3L
1,853 SR
Queue Stats
288W - 273L
1,564 Elo+
Solo
Erlang Shen
Erlang Shen
BierZeltBoxer
Erlang Shen
Level 28
God Stats
4W - 2L
1,692 SR
Queue Stats
47W - 53L
1,504 Elo+
Solo
Athena
Athena
Ratamanga
Athena
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,320 Elo+
Solo
Ymir
Ymir
Turblr
Ymir
Level 16
God Stats
4W - 3L
1,500 SR
Queue Stats
126W - 78L
1,787 Elo+
Solo
Sol
Sol
papitodemonio
Sol
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 3 / 1
4,502
450
2,263
4,880
1,447
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nike
PunyElf
Nike
8
0 / 1 / 2
4,564
456
1,947
2,612
1,411
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ao Kuang
Stevantus
Ao Kuang
7
1 / 4 / 1
4,772
477
3,905
7,152
2,097
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Anhur
TheDFuzz
Anhur
6
2 / 4 / 2
4,511
451
3,911
5,282
1,001
Xing Tian
TheSneakyNinjah
Xing Tian
8
3 / 4 / 2
5,388
539
3,271
8,438
4,728
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
BPisR
Neith
11
6 / 1 / 4
6,535
654
5,449
4,833
1,132
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Erlang Shen
BierZeltBoxer
Erlang Shen
11
1 / 1 / 4
6,245
625
3,405
6,972
2,564
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Athena
Ratamanga
Athena
7
2 / 3 / 6
5,091
509
2,358
4,307
1,542
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ymir
Turblr
Ymir
10
6 / 1 / 3
6,321
632
4,619
6,988
2,732
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

10
1 / 0 / 7
5,667
567
3,862
5,196
1,663
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
40
6
Kills
16
16
Deaths
6
8
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Neith
BPisR
Neith
6
1
4
8
W
Erlang Shen
BierZeltBoxer
Erlang Shen
1
1
4
3
L
0
3
1
0.17
L
Nike
PunyElf
Nike
0
1
2
1
W
Athena
Ratamanga
Athena
2
3
6
1.67
L
Ao Kuang
Stevantus
Ao Kuang
1
4
1
0.38
L
Anhur
TheDFuzz
Anhur
2
4
2
0.75
L
Xing Tian
TheSneakyNinjah
Xing Tian
3
4
2
1
W
Ymir
Turblr
Ymir
6
1
3
7.5
W
1
0
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,297
Damage
19,693
28,364
Taken
28,296
10,684
Mitigated
9,633
5,712
Healing
13,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
BPisR
Neith
5,449
3,220
0
3,218
4,833
1,132
0
851
3,982
0
32,128
W
Erlang Shen
BierZeltBoxer
Erlang Shen
3,405
1,605
0
4,326
6,972
2,564
0
2,051
4,731
0
35,907
L
2,263
228
251
1,867
4,880
1,447
0
2,987
1,893
19,692
0
L
Nike
PunyElf
Nike
1,947
489
0
225
2,612
1,411
0
490
2,122
0
15,002
W
Athena
Ratamanga
Athena
2,358
814
0
408
4,307
1,542
150
1,028
3,279
8,070
0
L
Ao Kuang
Stevantus
Ao Kuang
3,905
1,280
0
1,787
7,152
2,097
0
2,683
4,469
15,059
0
L
Anhur
TheDFuzz
Anhur
3,911
2,066
0
983
5,282
1,001
0
969
4,313
0
13,908
L
Xing Tian
TheSneakyNinjah
Xing Tian
3,271
430
0
599
8,438
4,728
0
3,710
4,728
8,527
0
W
Ymir
Turblr
Ymir
4,619
1,607
0
2,200
6,988
2,732
0
3,181
3,807
31,718
0
W
3,862
1,174
0
3,831
5,196
1,663
1,275
2,328
2,868
32,161
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,737
Gold Earned
29,859
135
Minions Killed
291
0
Camps Cleared
0
757,762
Distance Traveled
896,992
17
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,535
654
59
6
0
155,430
5
W
Erlang Shen
6,245
625
88
9
0
187,180
3
L
Hel
4,502
450
32
3
0
135,976
4
L
Nike
4,564
456
33
3
0
151,197
1
W
Athena
5,091
509
16
2
0
204,036
2
L
Ao Kuang
4,772
477
36
4
0
163,792
6
L
Anhur
4,511
451
24
2
0
127,894
0
L
Xing Tian
5,388
539
10
1
0
178,903
6
W
Ymir
6,321
632
63
6
0
185,293
3
W
Sol
5,667
567
65
7
0
165,053
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role