Player Matchup

Skadi
Skadi
Harley_Quinn2010
Skadi
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
pennywise150
Jormungandr
Level 69
God Stats
2W - 0L
1,733 SR
Queue Stats
5W - 2L
1,500 Elo+
Party 2
Hera
Hera
silverdraco2134
Hera
Level 102
God Stats
2W - 2L
1,500 SR
Queue Stats
20W - 17L
1,500 Elo+
Party 2
Team Averages
Level 59
1,578 SR
1,500 Elo+

VS

Team Averages
Level 37
1,509 SR
1,840 Elo+
Sobek
Sobek
DarkSoulsJake
Sobek
Level 64
God Stats
0W - 3L
1,500 SR
Queue Stats
10W - 19L
1,883 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Ifyoucantmosh
Tsukuyomi
Level 17
God Stats
1W - 1L
1,526 SR
Queue Stats
6W - 10L
1,883 Elo+
Party 1
Chang'e
Chang'e
creditless
Chang'e
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,753 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 3 / 7
13,245
662
14,423
10,319
3,755
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
pennywise150
Jormungandr
17
5 / 1 / 9
12,477
624
16,107
18,276
16,870
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

17
6 / 2 / 8
13,219
661
14,969
9,299
3,869
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 5 / 0
13,213
661
13,547
26,984
34,647
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tsukuyomi
Ifyoucantmosh
Tsukuyomi
13
0 / 6 / 4
10,729
536
5,383
15,485
6,308
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chang'e
creditless
Chang'e
15
0 / 5 / 4
11,403
570
12,078
19,199
8,156
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
14
16
Kills
6
6
Deaths
16
24
Assists
8
Player
Kills
Deaths
Assists
KDA
L
6
5
0
1.2
W
5
3
7
2.83
L
Tsukuyomi
Ifyoucantmosh
Tsukuyomi
0
6
4
0.33
L
Chang'e
creditless
Chang'e
0
5
4
0.4
W
Jormungandr
pennywise150
Jormungandr
5
1
9
9.5
W
6
2
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,499
Damage
31,008
37,894
Taken
61,668
24,494
Mitigated
49,111
12,161
Healing
17,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,547
1,099
493
5,593
26,984
34,647
371
10,742
16,242
38,952
0
W
14,423
7,140
1,398
2,285
10,319
3,755
1,213
8,285
2,034
0
49,693
L
Tsukuyomi
Ifyoucantmosh
Tsukuyomi
5,383
1,351
996
2,097
15,485
6,308
247
8,137
7,348
0
36,816
L
Chang'e
creditless
Chang'e
12,078
1,427
2,373
6,334
19,199
8,156
633
12,281
6,918
76,905
0
W
Jormungandr
pennywise150
Jormungandr
16,107
2,795
1,172
3,621
18,276
16,870
216
11,378
6,898
61,921
0
W
14,969
3,808
1,199
2,486
9,299
3,869
881
6,209
3,090
65,080
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,941
Gold Earned
35,345
203
Minions Killed
194
0
Camps Cleared
0
1,043,587
Distance Traveled
1,055,309
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
13,213
661
59
3
0
378,961
2
W
Skadi
13,245
662
44
2
0
303,622
2
L
Tsukuyomi
10,729
536
48
2
0
332,295
0
L
Chang'e
11,403
570
87
4
0
344,053
0
W
Jormungandr
12,477
624
55
3
0
353,172
2
W
Hera
13,219
661
104
5
0
386,793
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role