Player Matchup

Horus
Horus
JDOG0710
Horus
Level 126
God Stats
52W - 37L
1,625 SR
Queue Stats
372W - 350L
1,434 Elo+
Party 2
Ymir
Ymir
Panduh97
Ymir
Level 42
God Stats
60W - 44L
1,348 SR
Queue Stats
573W - 524L
1,464 Elo+
Party 2
Chang'e
Chang'e
jelly_mochi
Chang'e
Level 109
God Stats
82W - 76L
1,565 SR
Queue Stats
476W - 451L
1,469 Elo+
Party 2
Mercury
Mercury
saman27
Mercury
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,500 Elo+
Party 2
Skadi
Skadi
sk8er1221
Skadi
Level 35
God Stats
19W - 18L
1,801 SR
Queue Stats
25W - 29L
1,721 Elo+
Party 2
Team Averages
Level 82
1,568 SR
1,518 Elo+

VS

Team Averages
Level 82
1,471 SR
1,413 Elo+
Arachne
Arachne
El_choro_galaxya
Arachne
Level 129
God Stats
4W - 2L
1,500 SR
Queue Stats
305W - 352L
1,395 Elo+
Party 1
Ymir
Ymir
Fredy_CWL
Ymir
Level 64
God Stats
23W - 28L
1,357 SR
Queue Stats
408W - 472L
1,339 Elo+
Party 1
Zhong Kui
Zhong Kui
The_pandax_27
Zhong Kui
Level 126
God Stats
1W - 3L
1,500 SR
Queue Stats
129W - 176L
1,493 Elo+
Party 1
Artemis
Artemis
bryan_2112gg
Artemis
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
226W - 296L
1,446 Elo+
Party 1
King Arthur
King Arthur
nachitoking1510
King Arthur
Level 66
God Stats
0W - 2L
1,500 SR
Queue Stats
219W - 260L
1,392 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
JDOG0710
Horus
12
3 / 2 / 8
7,406
529
3,621
11,773
5,160
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ymir
15
8 / 1 / 2
8,927
638
10,935
8,555
5,742
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chang'e
jelly_mochi
Chang'e
12
3 / 2 / 3
7,231
517
4,805
9,832
3,126
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Mercury
saman27
Mercury
14
6 / 1 / 8
8,003
572
5,015
8,386
2,686
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Skadi
sk8er1221
Skadi
12
5 / 1 / 7
7,406
529
8,076
6,622
3,358
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 5 / 2
6,778
484
4,806
10,851
3,450
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ymir
10
0 / 6 / 3
6,155
440
4,822
11,928
8,559
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Zhong Kui
The_pandax_27
Zhong Kui
11
4 / 6 / 1
6,939
496
9,497
9,535
5,420
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Artemis
bryan_2112gg
Artemis
9
0 / 4 / 2
5,231
374
3,521
5,202
1,541
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

King Arthur
nachitoking1510
King Arthur
11
1 / 4 / 0
6,400
457
2,319
9,389
5,825
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
15
25
Kills
7
7
Deaths
25
28
Assists
8
Player
Kills
Deaths
Assists
KDA
L
2
5
2
0.6
L
Ymir
0
6
3
0.25
W
Horus
JDOG0710
Horus
3
2
8
3.5
W
Ymir
8
1
2
9
L
Zhong Kui
The_pandax_27
Zhong Kui
4
6
1
0.75
L
Artemis
bryan_2112gg
Artemis
0
4
2
0.25
W
Chang'e
jelly_mochi
Chang'e
3
2
3
2.25
L
King Arthur
nachitoking1510
King Arthur
1
4
0
0.25
W
Mercury
saman27
Mercury
6
1
8
10
W
Skadi
sk8er1221
Skadi
5
1
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,452
Damage
24,965
45,168
Taken
46,905
20,072
Mitigated
24,795
21,188
Healing
8,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,806
3,440
0
3,845
10,851
3,450
0
3,967
6,759
0
34,853
L
Ymir
4,822
457
0
859
11,928
8,559
260
885
11,043
26,324
0
W
Horus
JDOG0710
Horus
3,621
1,572
843
5,312
11,773
5,160
178
3,052
8,631
0
18,049
W
Ymir
10,935
2,372
0
3,193
8,555
5,742
144
1,444
6,915
46,894
0
L
Zhong Kui
The_pandax_27
Zhong Kui
9,497
833
207
1,863
9,535
5,420
0
5,856
3,604
30,843
0
L
Artemis
bryan_2112gg
Artemis
3,521
1,333
0
385
5,202
1,541
528
24
5,178
0
15,543
W
Chang'e
jelly_mochi
Chang'e
4,805
552
1,094
4,321
9,832
3,126
344
4,192
5,306
39,899
0
L
King Arthur
nachitoking1510
King Arthur
2,319
511
0
883
9,389
5,825
16
5,084
4,057
0
31,117
W
Mercury
saman27
Mercury
5,015
2,758
0
4,195
8,386
2,686
0
2,350
5,902
0
45,570
W
Skadi
sk8er1221
Skadi
8,076
4,009
452
1,778
6,622
3,358
1,052
2,684
3,906
2,970
38,519

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,973
Gold Earned
31,503
376
Minions Killed
251
0
Camps Cleared
0
1,249,699
Distance Traveled
1,221,980
20
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
6,778
484
70
5
0
285,364
6
L
Ymir
6,155
440
38
3
0
227,852
2
W
Horus
7,406
529
19
1
0
252,568
4
W
Ymir
8,927
638
108
8
0
240,787
0
L
Zhong Kui
6,939
496
59
4
0
244,457
4
L
Artemis
5,231
374
27
2
0
191,520
5
W
Chang'e
7,231
517
77
6
0
231,697
8
L
King Arthur
6,400
457
57
4
0
272,787
1
W
Mercury
8,003
572
94
7
0
306,217
3
W
Skadi
7,406
529
78
6
0
218,430
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role