Player Matchup

Cupid
Cupid
DarwinWT
Cupid
Level 26
God Stats
2W - 2L
1,500 SR
Queue Stats
76W - 88L
1,614 Elo+
Solo
Ymir
Ymir
HyGrrB
Ymir
Level 14
God Stats
2W - 2L
1,657 SR
Queue Stats
21W - 7L
1,984 Elo+
Party 1
Erlang Shen
Erlang Shen
MARIDEX
Erlang Shen
Level 25
God Stats
12W - 5L
1,895 SR
Queue Stats
67W - 24L
1,914 Elo+
Party 1
The Morrigan
The Morrigan
Takêro
The Morrigan
Level 28
God Stats
1W - 1L
1,743 SR
Queue Stats
58W - 15L
1,868 Elo+
Party 1
Kali
Kali
ToVoTs
Kali
Level 29
God Stats
9W - 1L
2,067 SR
Queue Stats
71W - 27L
1,871 Elo+
Party 1
Team Averages
Level 24
1,772 SR
1,850 Elo+

VS

Team Averages
Level 17
1,632 SR
1,696 Elo+
Serqet
Serqet
Akthal10
Serqet
Level 7
God Stats
2W - 1L
1,721 SR
Queue Stats
8W - 3L
1,670 Elo+
Solo
Ymir
Ymir
Darknhesss
Ymir
Level 10
God Stats
3W - 0L
1,500 SR
Queue Stats
13W - 1L
1,500 Elo+
Party 2
Osiris
Osiris
Kalisti
Osiris
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
293W - 299L
1,682 Elo+
Solo
Janus
Janus
MickeyMauseS2
Janus
Level 26
God Stats
2W - 0L
1,694 SR
Queue Stats
19W - 7L
1,720 Elo+
Solo
Artemis
Artemis
MtsCtrs
Artemis
Level 13
God Stats
3W - 0L
1,742 SR
Queue Stats
25W - 5L
1,909 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
DarwinWT
Cupid
14
2 / 8 / 4
9,268
421
8,081
17,739
5,660
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
HyGrrB
Ymir
10
1 / 8 / 5
8,149
370
4,236
18,266
10,413
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Erlang Shen
MARIDEX
Erlang Shen
16
4 / 12 / 2
10,449
475
11,281
23,564
22,519
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

The Morrigan
Takêro
The Morrigan
15
3 / 9 / 5
9,889
450
11,806
14,848
5,800
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kali
ToVoTs
Kali
18
4 / 9 / 5
11,594
527
9,576
23,828
9,732
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Akthal10
Serqet
14
1 / 3 / 11
10,531
479
2,518
11,848
4,178
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

17
8 / 3 / 21
13,245
602
14,100
29,924
37,114
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Osiris
Kalisti
Osiris
20
13 / 4 / 8
14,512
660
18,865
20,995
27,883
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

20
11 / 3 / 14
14,712
669
22,997
13,439
5,524
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
MtsCtrs
Artemis
20
13 / 1 / 13
14,785
672
22,166
17,926
8,877
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
113
14
Kills
46
46
Deaths
14
21
Assists
67
Player
Kills
Deaths
Assists
KDA
W
Serqet
Akthal10
Serqet
1
3
11
2.17
W
8
3
21
6.17
L
Cupid
DarwinWT
Cupid
2
8
4
0.5
L
Ymir
HyGrrB
Ymir
1
8
5
0.44
W
Osiris
Kalisti
Osiris
13
4
8
4.25
L
Erlang Shen
MARIDEX
Erlang Shen
4
12
2
0.42
W
11
3
14
6
W
Artemis
MtsCtrs
Artemis
13
1
13
19.5
L
The Morrigan
Takêro
The Morrigan
3
9
5
0.61
L
Kali
ToVoTs
Kali
4
9
5
0.72

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,980
Damage
80,646
98,245
Taken
94,132
54,124
Mitigated
83,576
13,454
Healing
31,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
Akthal10
Serqet
2,518
472
0
3,005
11,848
4,178
436
1,991
9,807
0
22,709
W
14,100
3,791
0
4,709
29,924
37,114
135
5,414
24,418
36,328
0
L
Cupid
DarwinWT
Cupid
8,081
3,761
51
5,313
17,739
5,660
0
5,926
11,723
0
48,930
L
Ymir
HyGrrB
Ymir
4,236
882
0
286
18,266
10,413
0
10,848
7,207
14,206
0
W
Osiris
Kalisti
Osiris
18,865
6,801
0
4,459
20,995
27,883
555
2,937
17,713
11,208
90,696
L
Erlang Shen
MARIDEX
Erlang Shen
11,281
5,694
0
1,122
23,564
22,519
0
7,158
16,195
0
43,695
W
22,997
2,169
172
5,292
13,439
5,524
1,654
3,697
9,700
123,393
0
W
Artemis
MtsCtrs
Artemis
22,166
13,474
0
14,246
17,926
8,877
12,817
2,032
15,819
0
116,715
L
The Morrigan
Takêro
The Morrigan
11,806
3,632
0
10
14,848
5,800
0
7,297
7,330
62,166
2,016
L
Kali
ToVoTs
Kali
9,576
5,135
0
6,672
23,828
9,732
0
6,246
17,484
0
58,949

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,349
Gold Earned
67,785
402
Minions Killed
570
0
Camps Cleared
0
1,754,631
Distance Traveled
2,088,246
14
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
10,531
479
45
2
0
432,367
3
W
Ymir
13,245
602
25
1
0
424,157
7
L
Cupid
9,268
421
84
4
0
315,746
2
L
Ymir
8,149
370
22
1
0
333,448
7
W
Osiris
14,512
660
131
6
0
401,254
3
L
Erlang Shen
10,449
475
79
4
0
338,080
2
W
Janus
14,712
669
205
9
0
489,829
4
W
Artemis
14,785
672
164
7
0
340,639
3
L
The Morrigan
9,889
450
117
5
0
349,413
2
L
Kali
11,594
527
100
5
0
417,944
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role