Player Matchup

Merlin
Merlin
Andernav
Merlin
Level 85
God Stats
4W - 6L
1,309 SR
Queue Stats
103W - 129L
1,440 Elo+
Party 2
Thanatos
Thanatos
Brionac50
Thanatos
Level 44
God Stats
8W - 16L
1,222 SR
Queue Stats
329W - 361L
1,397 Elo+
Party 2
Ymir
Ymir
HisChild
Ymir
Level 69
God Stats
13W - 19L
1,337 SR
Queue Stats
747W - 787L
1,462 Elo+
Party 2
Artemis
Artemis
MisterSandman09
Artemis
Level 20
God Stats
5W - 2L
1,859 SR
Queue Stats
371W - 471L
1,411 Elo+
Party 2
Terra
Terra
indiannasolo
Terra
Level 40
God Stats
33W - 22L
1,626 SR
Queue Stats
324W - 282L
1,653 Elo+
Solo
Team Averages
Level 52
1,471 SR
1,472 Elo+

VS

Team Averages
Level 51
1,500 SR
1,369 Elo+
Cupid
Cupid
Brynx
Cupid
Level 47
God Stats
3W - 3L
1,500 SR
Queue Stats
336W - 437L
1,131 Elo+
Solo
The Morrigan
The Morrigan
F1ReSetzz
The Morrigan
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
108W - 137L
1,423 Elo+
Party 1
Chaac
Chaac
F1ReVorz
Chaac
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 39L
1,538 Elo+
Party 1
Bakasura
Bakasura
KillStealNick
Bakasura
Level 36
God Stats
8W - 13L
1,500 SR
Queue Stats
154W - 167L
1,264 Elo+
Party 3
Medusa
Medusa
Slipomatic
Medusa
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,489 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Andernav
Merlin
15
2 / 4 / 4
9,448
525
8,309
8,938
2,770
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
Brionac50
Thanatos
16
14 / 2 / 4
11,059
614
15,673
13,831
5,309
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ymir
16
6 / 0 / 3
10,289
572
9,365
5,075
3,837
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
4 / 3 / 1
9,282
516
7,354
7,227
2,489
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

11
1 / 5 / 9
7,943
441
2,691
13,281
9,111
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Brynx
Cupid
12
1 / 5 / 6
7,603
422
4,317
7,595
1,611
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Morrigan
F1ReSetzz
The Morrigan
12
1 / 9 / 0
7,425
413
3,823
12,320
3,814
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
F1ReVorz
Chaac
15
1 / 3 / 0
8,742
486
3,819
12,491
8,522
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bakasura
KillStealNick
Bakasura
12
3 / 6 / 1
8,925
496
5,744
16,514
5,925
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Medusa
Slipomatic
Medusa
14
6 / 5 / 1
8,642
480
11,330
15,108
4,402
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
20
27
Kills
12
14
Deaths
28
21
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Merlin
Andernav
Merlin
2
4
4
1
W
Thanatos
Brionac50
Thanatos
14
2
4
8
L
Cupid
Brynx
Cupid
1
5
6
0.8
L
The Morrigan
F1ReSetzz
The Morrigan
1
9
0
0.11
L
Chaac
F1ReVorz
Chaac
1
3
0
0.33
W
Ymir
6
0
3
7.5
L
Bakasura
KillStealNick
Bakasura
3
6
1
0.58
W
4
3
1
1.5
L
Medusa
Slipomatic
Medusa
6
5
1
1.3
W
1
5
9
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,392
Damage
29,033
48,352
Taken
64,028
23,516
Mitigated
24,274
24,404
Healing
13,352
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Andernav
Merlin
8,309
1,151
0
3,555
8,938
2,770
2,423
1,547
6,851
63,983
0
W
Thanatos
Brionac50
Thanatos
15,673
5,970
0
14,206
13,831
5,309
483
104
13,375
0
68,570
L
Cupid
Brynx
Cupid
4,317
3,178
184
991
7,595
1,611
879
1,898
5,697
0
25,815
L
The Morrigan
F1ReSetzz
The Morrigan
3,823
692
0
1,539
12,320
3,814
0
5,921
6,399
36,792
862
L
Chaac
F1ReVorz
Chaac
3,819
753
0
5,412
12,491
8,522
701
7,227
5,264
0
51,807
W
Ymir
9,365
3,798
0
907
5,075
3,837
988
83
4,836
55,946
0
L
Bakasura
KillStealNick
Bakasura
5,744
4,315
0
1,394
16,514
5,925
0
3,544
12,970
0
29,966
W
7,354
4,245
600
3,166
7,227
2,489
2,547
134
6,913
0
51,399
L
Medusa
Slipomatic
Medusa
11,330
4,746
0
3,832
15,108
4,402
231
1,775
13,333
0
58,745
W
2,691
814
311
1,659
13,281
9,111
128
781
12,156
15,456
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,021
Gold Earned
41,337
460
Minions Killed
401
0
Camps Cleared
0
1,660,021
Distance Traveled
1,401,366
21
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
9,448
525
116
6
0
309,960
5
W
Thanatos
11,059
614
105
6
0
365,753
7
L
Cupid
7,603
422
57
3
0
208,806
3
L
The Morrigan
7,425
413
75
4
0
270,493
6
L
Chaac
8,742
486
118
7
0
303,562
5
W
Ymir
10,289
572
129
7
0
333,774
2
L
Bakasura
8,925
496
63
4
0
311,269
0
W
Artemis
9,282
516
90
5
0
327,024
5
L
Medusa
8,642
480
88
5
0
307,236
2
W
Terra
7,943
441
20
1
0
323,510
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role