Player Matchup

Loki
Loki
Biggest Byrd
Loki
Level 35
God Stats
20W - 31L
1,627 SR
Queue Stats
271W - 296L
1,625 Elo+
Party 1
Danzaburou
Danzaburou
DI SpAzZ CK
Danzaburou
Level 25
God Stats
28W - 24L
1,595 SR
Queue Stats
347W - 402L
1,446 Elo+
Party 1
Zeus
Zeus
M1 Grand411
Zeus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,368 Elo+
Solo
Hades
Hades
gamerxl2
Hades
Level 8
God Stats
5W - 6L
1,500 SR
Queue Stats
264W - 309L
1,500 Elo+
Party 1
Bellona
Bellona
lostwhale3345
Bellona
Level 4
God Stats
0W - 3L
1,303 SR
Queue Stats
1W - 4L
1,531 Elo+
Solo
Team Averages
Level 16
1,505 SR
1,494 Elo+

VS

Team Averages
Level 25
1,597 SR
1,594 Elo+
Baron Samedi
Baron Samedi
ThatOneKing
Baron Samedi
Level 29
God Stats
8W - 6L
1,632 SR
Queue Stats
98W - 120L
1,593 Elo+
Solo
Sol
Sol
coFFe_BLacK1612
Sol
Level 27
God Stats
25W - 20L
1,616 SR
Queue Stats
562W - 556L
1,567 Elo+
Solo
Cthulhu
Cthulhu
goiio
Cthulhu
Level 28
God Stats
1W - 3L
1,291 SR
Queue Stats
43W - 37L
1,589 Elo+
Solo
Nemesis
Nemesis
jeiste2003jeison
Nemesis
Level 29
God Stats
2W - 0L
1,692 SR
Queue Stats
14W - 29L
1,487 Elo+
Solo
Skadi
Skadi
xBriRose
Skadi
Level 14
God Stats
2W - 1L
1,756 SR
Queue Stats
2W - 1L
1,736 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 7 / 3
9,793
445
12,657
16,422
8,717
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
DI SpAzZ CK
Danzaburou
13
5 / 6 / 3
9,063
412
10,893
12,085
7,222
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
2 / 12 / 3
9,936
452
11,676
17,410
6,390
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hades
gamerxl2
Hades
12
1 / 8 / 6
8,534
388
4,364
14,053
10,404
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bellona
12
1 / 14 / 1
8,276
376
5,092
16,665
10,587
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ThatOneKing
Baron Samedi
17
8 / 1 / 18
11,306
514
12,123
13,599
14,691
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

18
15 / 3 / 11
12,329
560
20,158
18,248
7,136
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
goiio
Cthulhu
15
6 / 3 / 16
11,323
515
10,119
12,479
10,424
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

20
16 / 1 / 14
13,392
609
13,502
15,722
7,663
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Skadi
xBriRose
Skadi
14
2 / 6 / 14
9,584
436
6,718
9,509
2,851
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
120
13
Kills
47
47
Deaths
14
16
Assists
73
Player
Kills
Deaths
Assists
KDA
L
4
7
3
0.79
L
Danzaburou
DI SpAzZ CK
Danzaburou
5
6
3
1.08
L
2
12
3
0.29
W
Baron Samedi
ThatOneKing
Baron Samedi
8
1
18
17
W
15
3
11
6.83
L
Hades
gamerxl2
Hades
1
8
6
0.5
W
Cthulhu
goiio
Cthulhu
6
3
16
4.67
W
16
1
14
23
L
Bellona
1
14
1
0.11
W
Skadi
xBriRose
Skadi
2
6
14
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,682
Damage
62,620
76,635
Taken
69,557
43,320
Mitigated
42,765
5,172
Healing
22,101
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,657
3,001
0
2,344
16,422
8,717
301
8,633
7,701
4,839
43,669
L
Danzaburou
DI SpAzZ CK
Danzaburou
10,893
3,386
0
849
12,085
7,222
216
5,423
6,562
0
44,814
L
11,676
1,030
0
1,225
17,410
6,390
243
10,681
6,529
56,738
0
W
Baron Samedi
ThatOneKing
Baron Samedi
12,123
1,571
800
5,392
13,599
14,691
1,248
4,288
9,288
61,818
0
W
20,158
6,028
0
9,733
18,248
7,136
6,681
5,473
12,750
73,519
0
L
Hades
gamerxl2
Hades
4,364
601
28
510
14,053
10,404
36
8,496
5,468
9,914
0
W
Cthulhu
goiio
Cthulhu
10,119
1,309
1,198
2,007
12,479
10,424
1,591
2,976
9,428
37,457
0
W
13,502
5,726
0
1,935
15,722
7,663
971
4,123
11,574
0
117,442
L
Bellona
5,092
867
0
216
16,665
10,587
99
8,560
7,975
9,730
22,385
W
Skadi
xBriRose
Skadi
6,718
4,147
0
1,036
9,509
2,851
2,206
1,139
8,370
0
23,647

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,602
Gold Earned
57,934
307
Minions Killed
458
0
Camps Cleared
0
1,598,082
Distance Traveled
1,976,915
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
9,793
445
56
3
0
402,756
4
L
Danzaburou
9,063
412
70
3
0
334,313
6
L
Zeus
9,936
452
108
5
0
286,802
1
W
Baron Samedi
11,306
514
84
4
0
381,715
1
W
Sol
12,329
560
125
6
0
376,416
0
L
Hades
8,534
388
23
1
0
305,288
0
W
Cthulhu
11,323
515
42
2
0
364,828
4
W
Nemesis
13,392
609
166
8
0
511,513
0
L
Bellona
8,276
376
50
2
0
268,923
0
W
Skadi
9,584
436
41
2
0
342,443
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role