Player Matchup

Hel
Hel
 
Hel
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
MegCas
Arachne
Level 134
God Stats
3W - 1L
1,500 SR
Queue Stats
366W - 273L
1,362 Elo+
Party 1
Sun Wukong
Sun Wukong
Zero070810
Sun Wukong
Level 127
God Stats
1W - 2L
1,500 SR
Queue Stats
336W - 238L
1,270 Elo+
Party 1
Team Averages
Level 129
1,500 SR
1,377 Elo+

VS

Team Averages
Level 100
1,397 SR
1,372 Elo+
Jing Wei
Jing Wei
Cloner1998
Jing Wei
Level 118
God Stats
6W - 9L
1,043 SR
Queue Stats
251W - 259L
1,178 Elo+
Solo
Discordia
Discordia
SNICKERDOODLE61
Discordia
Level 101
God Stats
14W - 12L
1,610 SR
Queue Stats
21W - 19L
1,541 Elo+
Solo
Chaac
Chaac
kaledraZ
Chaac
Level 82
God Stats
48W - 40L
1,538 SR
Queue Stats
398W - 404L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
18
9 / 3 / 3
14,205
676
16,179
19,541
7,183
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
MegCas
Arachne
16
2 / 9 / 7
12,918
615
8,347
19,916
12,084
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
Zero070810
Sun Wukong
17
2 / 5 / 8
12,592
600
16,190
27,096
23,310
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Cloner1998
Jing Wei
15
8 / 9 / 7
13,440
640
18,749
20,720
8,456
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Discordia
SNICKERDOODLE61
Discordia
16
2 / 2 / 10
12,620
601
16,456
9,820
3,757
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chaac
kaledraZ
Chaac
17
7 / 2 / 8
13,540
645
20,201
24,852
26,208
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
42
13
Kills
17
17
Deaths
13
18
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
9
3
3
3.5
L
Jing Wei
Cloner1998
Jing Wei
8
9
7
1.28
W
Arachne
MegCas
Arachne
2
9
7
0.61
L
Discordia
SNICKERDOODLE61
Discordia
2
2
10
3.5
W
Sun Wukong
Zero070810
Sun Wukong
2
5
8
1.2
L
Chaac
kaledraZ
Chaac
7
2
8
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,716
Damage
55,406
66,553
Taken
55,392
42,577
Mitigated
38,421
23,663
Healing
19,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
16,179
370
7,614
10,721
19,541
7,183
1,263
5,667
13,874
71,015
0
L
Jing Wei
Cloner1998
Jing Wei
18,749
8,930
1,417
1,750
20,720
8,456
1,246
6,268
14,452
0
67,913
W
Arachne
MegCas
Arachne
8,347
5,979
0
840
19,916
12,084
1,899
3,863
16,053
2,776
31,230
L
Discordia
SNICKERDOODLE61
Discordia
16,456
1,473
732
1,678
9,820
3,757
204
4,329
5,491
71,253
0
W
Sun Wukong
Zero070810
Sun Wukong
16,190
3,344
0
4,488
27,096
23,310
99
7,034
20,062
0
67,917
L
Chaac
kaledraZ
Chaac
20,201
3,062
1,016
13,261
24,852
26,208
540
6,129
18,723
0
70,952

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,715
Gold Earned
39,600
207
Minions Killed
305
0
Camps Cleared
0
1,084,120
Distance Traveled
1,064,738
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
14,205
676
94
4
0
428,275
2
L
Jing Wei
13,440
640
104
5
0
309,984
3
W
Arachne
12,918
615
44
2
0
312,405
0
L
Discordia
12,620
601
118
6
0
349,889
0
W
Sun Wukong
12,592
600
69
3
0
343,440
4
L
Chaac
13,540
645
83
4
0
404,865
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role