Player Matchup

Cthulhu
Cthulhu
God-lyy_
Cthulhu
Level 22
God Stats
10W - 12L
1,503 SR
Queue Stats
44W - 46L
1,581 Elo+
Party 1
Erlang Shen
Erlang Shen
Savage_VNM
Erlang Shen
Level 26
God Stats
2W - 4L
1,488 SR
Queue Stats
106W - 103L
1,645 Elo+
Party 1
Poseidon
Poseidon
SeattleAmackJR
Poseidon
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 60L
1,781 Elo+
Party 1
Thor
Thor
arielor91
Thor
Level 18
God Stats
4W - 13L
1,384 SR
Queue Stats
4W - 20L
1,263 Elo+
Solo
Bellona
Bellona
rosestonevillan
Bellona
Level 2
God Stats
0W - 2L
1,277 SR
Queue Stats
1W - 3L
1,382 Elo+
Solo
Team Averages
Level 20
1,431 SR
1,531 Elo+

VS

Team Averages
Level 39
1,603 SR
1,567 Elo+
Thor
Thor
BigDaddyMikeTTV
Thor
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 21L
1,850 Elo+
Party 3
Sol
Sol
CatDaddy1421
Sol
Level 24
God Stats
2W - 1L
1,749 SR
Queue Stats
73W - 65L
1,511 Elo+
Solo
Sylvanus
Sylvanus
Fawnsy441
Sylvanus
Level 12
God Stats
24W - 10L
1,870 SR
Queue Stats
31W - 20L
1,850 Elo+
Party 3
Kukulkan
Kukulkan
ShadeScourge
Kukulkan
Level 24
God Stats
3W - 10L
1,517 SR
Queue Stats
4W - 12L
1,375 Elo+
Party 2
Jing Wei
Jing Wei
j4m3s3ym4n
Jing Wei
Level 29
God Stats
15W - 30L
1,380 SR
Queue Stats
99W - 144L
1,250 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
God-lyy_
Cthulhu
5
0 / 1 / 1
3,248
650
1,098
1,580
607
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Erlang Shen
Savage_VNM
Erlang Shen
3
2 / 1 / 0
3,406
681
512
922
546
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Mace

Mace

+10
Physical Power

Poseidon
5
1 / 1 / 0
3,232
646
1,290
1,051
251
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Thor
3
0 / 2 / 0
2,907
581
0
2,255
488
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hidden Dagger

Hidden Dagger

+15
Physical Power

1
0 / 2 / 0
2,625
525
153
2,073
1,379
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 0 / 3
3,968
794
2,452
3,318
843
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

5
1 / 1 / 0
3,629
726
446
1,775
313
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sylvanus
Fawnsy441
Sylvanus
6
4 / 0 / 0
4,048
810
1,207
1,870
1,027
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kukulkan
ShadeScourge
Kukulkan
5
0 / 1 / 0
3,351
670
0
1,141
239
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jing Wei
j4m3s3ym4n
Jing Wei
4
0 / 1 / 0
3,230
646
228
2,128
457
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
9
3
Kills
6
7
Deaths
3
1
Assists
3
Player
Kills
Deaths
Assists
KDA
W
1
0
3
2.5
W
1
1
0
1
W
Sylvanus
Fawnsy441
Sylvanus
4
0
0
4
L
Cthulhu
God-lyy_
Cthulhu
0
1
1
0.5
L
Erlang Shen
Savage_VNM
Erlang Shen
2
1
0
2
L
Poseidon
1
1
0
1
W
Kukulkan
ShadeScourge
Kukulkan
0
1
0
0
L
Thor
0
2
0
0
W
Jing Wei
j4m3s3ym4n
Jing Wei
0
1
0
0
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,053
Damage
4,333
7,881
Taken
10,232
3,271
Mitigated
2,879
670
Healing
3,445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,452
1,388
0
943
3,318
843
0
651
2,539
0
15,330
W
446
184
0
366
1,775
313
442
15
1,760
11,228
0
W
Sylvanus
Fawnsy441
Sylvanus
1,207
314
264
892
1,870
1,027
396
1,075
753
10,929
0
L
Cthulhu
God-lyy_
Cthulhu
1,098
178
0
296
1,580
607
0
355
1,225
5,675
0
L
Erlang Shen
Savage_VNM
Erlang Shen
512
149
0
0
922
546
0
382
540
1,031
3,222
L
Poseidon
1,290
235
0
135
1,051
251
0
531
520
9,165
0
W
Kukulkan
ShadeScourge
Kukulkan
0
0
79
123
1,141
239
530
0
1,141
6,343
0
L
Thor
0
0
0
189
2,255
488
0
194
2,061
0
4,444
W
Jing Wei
j4m3s3ym4n
Jing Wei
228
131
0
778
2,128
457
460
502
1,586
0
7,296
L
153
61
0
50
2,073
1,379
0
191
1,882
0
920

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,418
Gold Earned
18,226
56
Minions Killed
117
0
Camps Cleared
0
394,094
Distance Traveled
485,429
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
3,968
794
33
7
0
104,353
1
W
Sol
3,629
726
35
7
0
90,690
2
W
Sylvanus
4,048
810
27
5
0
116,280
0
L
Cthulhu
3,248
650
13
3
0
104,944
0
L
Erlang Shen
3,406
681
15
3
0
48,654
0
L
Poseidon
3,232
646
14
3
0
100,826
1
W
Kukulkan
3,351
670
8
2
0
99,983
0
L
Thor
2,907
581
12
2
0
74,050
0
W
Jing Wei
3,230
646
14
3
0
74,123
0
L
Bellona
2,625
525
2
0
0
65,620
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role