Player Matchup

Chaac
Chaac
Silver I
DaQuestion3711
Chaac
Silver I
Level 147
God Stats
1W - 2L
1,414 SR
Queue Stats
123W - 111L
1,450 MMR
Party 1
Apollo
Apollo
Silver I
Help_Me_Im_Done
Apollo
Silver I
Level 55
God Stats
7W - 3L
1,791 SR
Queue Stats
82W - 82L
1,451 MMR
Party 2
Cthulhu
Cthulhu
Silver III
ItzzzShowtime
Cthulhu
Silver III
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 15L
1,450 MMR
Solo
Fenrir
Fenrir
Silver I
MAYFIELD115
Fenrir
Silver I
Level 128
God Stats
6W - 5L
1,299 SR
Queue Stats
73W - 69L
1,450 MMR
Party 1
Scylla
Scylla
Silver I
OldJordo
Scylla
Silver I
Level 121
God Stats
7W - 6L
1,519 SR
Queue Stats
87W - 88L
1,451 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 116
1,505 SR
1,450 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 106
1,402 SR
1,479 MMR
Thanatos
Thanatos
Bronze III
Cs-Xdestroyer
Thanatos
Bronze III
Level 135
God Stats
0W - 1L
1,328 SR
Queue Stats
4W - 1L
1,500 MMR
Party 3
Chang'e
Chang'e
Bronze III
jdixon132
Chang'e
Bronze III
Level 109
God Stats
2W - 5L
1,657 SR
Queue Stats
36W - 54L
1,500 MMR
Solo
Medusa
Medusa
Bronze IV
raptorkill77
Medusa
Bronze IV
Level 83
God Stats
0W - 1L
1,125 SR
Queue Stats
35W - 36L
1,402 MMR
Party 3
Hera
Hera
Bronze III
sponge rods
Hera
Bronze III
Level 95
God Stats
28W - 27L
1,291 SR
Queue Stats
356W - 416L
1,543 MMR
Solo
Baba Yaga
Baba Yaga
Bronze III
westra-e72
Baba Yaga
Bronze III
Level 106
God Stats
0W - 2L
1,611 SR
Queue Stats
5W - 12L
1,450 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 0 / 13
13,274
603
9,992
20,595
22,024
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

20
12 / 0 / 14
15,110
687
26,275
20,339
9,177
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cthulhu
16
3 / 1 / 18
12,134
552
6,170
18,715
19,722
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fenrir
19
12 / 3 / 17
13,668
621
9,724
16,392
7,594
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Scylla
OldJordo
Scylla
19
11 / 3 / 11
13,669
621
14,473
10,398
3,973
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Bans
SetCu ChulainnFreyaBellonaErlang Shen

VS

Bans
JanusJormungandrCerberusDanzaburouCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Cs-Xdestroyer
Thanatos
19
5 / 8 / 2
12,312
560
7,502
18,662
7,292
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chang'e
jdixon132
Chang'e
12
0 / 14 / 2
7,907
359
7,010
24,743
9,263
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Medusa
18
1 / 4 / 2
10,602
482
9,990
16,043
5,526
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
0 / 12 / 0
8,307
378
6,234
18,834
5,774
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Baba Yaga
westra-e72
Baba Yaga
16
0 / 6 / 3
9,720
442
8,808
12,327
4,974
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
15
44
Kills
6
7
Deaths
44
73
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Cs-Xdestroyer
Thanatos
5
8
2
0.75
W
6
0
13
12.5
W
12
0
14
19
W
Cthulhu
3
1
18
12
W
Fenrir
12
3
17
6.83
W
Scylla
OldJordo
Scylla
11
3
11
5.5
L
Chang'e
jdixon132
Chang'e
0
14
2
0.07
L
Medusa
1
4
2
0.5
L
0
12
0
0
L
Baba Yaga
westra-e72
Baba Yaga
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,634
Damage
39,544
86,439
Taken
90,609
62,490
Mitigated
32,829
37,453
Healing
28,945
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Cs-Xdestroyer
Thanatos
7,502
1,337
0
11,893
18,662
7,292
397
3,702
14,818
0
86,493
W
9,992
1,676
0
10,592
20,595
22,024
2,091
7,043
13,552
0
76,349
W
26,275
20,364
0
13,778
20,339
9,177
5,864
4,365
15,974
0
130,585
W
Cthulhu
6,170
417
0
3,961
18,715
19,722
339
4,772
13,943
40,441
0
W
Fenrir
9,724
1,613
0
7,224
16,392
7,594
6,023
5,615
10,777
0
71,320
W
Scylla
OldJordo
Scylla
14,473
1,719
0
1,898
10,398
3,973
2,140
3,931
6,467
78,831
0
L
Chang'e
jdixon132
Chang'e
7,010
109
555
5,379
24,743
9,263
46
7,719
16,774
35,002
0
L
Medusa
9,990
3,507
0
5,372
16,043
5,526
0
2,111
13,856
0
86,263
L
6,234
1,873
428
3,129
18,834
5,774
371
2,883
15,879
45,517
0
L
Baba Yaga
westra-e72
Baba Yaga
8,808
428
0
2,189
12,327
4,974
342
3,590
8,639
65,518
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,855
Gold Earned
48,848
613
Minions Killed
550
0
Camps Cleared
0
2,193,190
Distance Traveled
1,905,237
22
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
12,312
560
145
7
0
420,503
2
W
Chaac
13,274
603
142
6
0
442,759
0
W
Apollo
15,110
687
187
9
0
458,630
3
W
Cthulhu
12,134
552
50
2
0
439,521
4
W
Fenrir
13,668
621
94
4
0
456,344
1
W
Scylla
13,669
621
140
6
0
395,936
14
L
Chang'e
7,907
359
52
2
0
334,126
3
L
Medusa
10,602
482
154
7
0
394,712
2
L
Hera
8,307
378
74
3
0
343,527
2
L
Baba Yaga
9,720
442
125
6
0
412,369
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role