Player Matchup

Anhur
Anhur
DistractedPanda
Anhur
Level 18
God Stats
1W - 5L
1,279 SR
Queue Stats
17W - 32L
1,419 Elo+
Party 1
Nemesis
Nemesis
Kamnez
Nemesis
Level 6
God Stats
3W - 1L
1,500 SR
Queue Stats
18W - 22L
1,500 Elo+
Party 3
Vamana
Vamana
NutBustinJustin
Vamana
Level 21
God Stats
4W - 11L
1,299 SR
Queue Stats
39W - 49L
1,305 Elo+
Solo
Sun Wukong
Sun Wukong
PensiveWriter
Sun Wukong
Level 25
God Stats
9W - 10L
1,659 SR
Queue Stats
53W - 56L
1,428 Elo+
Party 1
Kukulkan
Kukulkan
Shennog
Kukulkan
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 22L
1,500 Elo+
Party 3
Team Averages
Level 17
1,447 SR
1,430 Elo+

VS

Team Averages
Level 16
1,598 SR
1,378 Elo+
Ah Muzen Cab
Ah Muzen Cab
CrustyBussy
Ah Muzen Cab
Level 15
God Stats
9W - 7L
1,768 SR
Queue Stats
10W - 8L
1,671 Elo+
Party 2
Achilles
Achilles
Firefan01
Achilles
Level 16
God Stats
1W - 0L
1,699 SR
Queue Stats
2W - 4L
1,088 Elo+
Solo
Ao Kuang
Ao Kuang
Megaheems
Ao Kuang
Level 21
God Stats
13W - 5L
1,744 SR
Queue Stats
17W - 11L
1,629 Elo+
Party 2
Horus
Horus
Spartan11738
Horus
Level 24
God Stats
11W - 9L
1,279 SR
Queue Stats
32W - 23L
1,514 Elo+
Party 2
Cthulhu
Cthulhu
zoro76xx
Cthulhu
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 75L
986 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 8 / 1
8,398
365
8,385
18,985
10,050
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Short Bow

Short Bow

+15%
Attack Speed

Nemesis
Kamnez
Nemesis
13
2 / 4 / 2
8,627
375
6,467
16,258
6,114
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

13
4 / 2 / 2
9,626
419
8,652
11,820
8,345
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sun Wukong
PensiveWriter
Sun Wukong
13
1 / 4 / 1
8,787
382
9,695
15,129
14,608
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
Shennog
Kukulkan
15
2 / 6 / 1
10,002
435
16,196
12,214
5,415
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
CrustyBussy
Ah Muzen Cab
17
3 / 2 / 10
11,411
496
17,174
13,931
5,206
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Achilles
Firefan01
Achilles
15
2 / 4 / 4
10,208
444
6,837
14,649
14,516
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ao Kuang
Megaheems
Ao Kuang
20
15 / 1 / 2
13,598
591
18,697
20,337
7,878
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

15
2 / 2 / 11
11,046
480
8,216
15,659
12,040
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
zoro76xx
Cthulhu
16
2 / 2 / 7
10,851
472
5,811
12,046
8,953
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
58
11
Kills
24
24
Deaths
11
7
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
CrustyBussy
Ah Muzen Cab
3
2
10
4
L
2
8
1
0.31
W
Achilles
Firefan01
Achilles
2
4
4
1
L
Nemesis
Kamnez
Nemesis
2
4
2
0.75
W
Ao Kuang
Megaheems
Ao Kuang
15
1
2
16
L
4
2
2
2.5
L
Sun Wukong
PensiveWriter
Sun Wukong
1
4
1
0.38
L
Kukulkan
Shennog
Kukulkan
2
6
1
0.42
W
2
2
11
3.75
W
Cthulhu
zoro76xx
Cthulhu
2
2
7
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,395
Damage
56,735
74,406
Taken
76,622
44,532
Mitigated
48,593
16,108
Healing
29,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
CrustyBussy
Ah Muzen Cab
17,174
7,007
0
6,026
13,931
5,206
3,311
2,760
10,946
0
83,113
L
8,385
3,329
0
2,270
18,985
10,050
510
6,598
12,365
2,789
28,753
W
Achilles
Firefan01
Achilles
6,837
2,931
0
722
14,649
14,516
1,322
2,143
12,230
0
36,241
L
Nemesis
Kamnez
Nemesis
6,467
2,228
0
4,783
16,258
6,114
0
2,875
13,236
0
36,831
W
Ao Kuang
Megaheems
Ao Kuang
18,697
5,705
0
10,650
20,337
7,878
6,180
5,963
14,124
92,044
0
L
8,652
4,981
0
4,203
11,820
8,345
0
4,408
7,182
0
37,464
L
Sun Wukong
PensiveWriter
Sun Wukong
9,695
2,487
405
2,846
15,129
14,608
340
4,603
10,457
0
51,229
L
Kukulkan
Shennog
Kukulkan
16,196
1,362
207
1,394
12,214
5,415
1,327
6,024
6,115
64,409
0
W
8,216
4,818
3,482
8,096
15,659
12,040
1,473
2,455
13,004
0
35,184
W
Cthulhu
zoro76xx
Cthulhu
5,811
220
271
574
12,046
8,953
300
3,426
8,480
39,452
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,440
Gold Earned
57,114
370
Minions Killed
436
0
Camps Cleared
0
1,995,174
Distance Traveled
2,025,801
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
11,411
496
113
5
0
407,500
0
L
Anhur
8,398
365
58
3
0
396,288
4
W
Achilles
10,208
444
54
2
0
344,456
0
L
Nemesis
8,627
375
60
3
0
421,419
1
W
Ao Kuang
13,598
591
132
6
0
423,218
1
L
Vamana
9,626
419
67
3
0
317,978
0
L
Sun Wukong
8,787
382
67
3
0
480,558
1
L
Kukulkan
10,002
435
118
5
0
378,931
5
W
Horus
11,046
480
60
3
0
434,502
3
W
Cthulhu
10,851
472
77
3
0
416,125
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role