Player Matchup

Bakasura
Bakasura
BeamierMoss7017
Bakasura
Level 108
God Stats
6W - 6L
1,558 SR
Queue Stats
65W - 52L
1,445 Elo+
Party 3
Bellona
Bellona
BlackJawLion287
Bellona
Level 28
God Stats
2W - 2L
1,433 SR
Queue Stats
47W - 57L
1,463 Elo+
Party 3
Athena
Athena
LoudAssMusket
Athena
Level 124
God Stats
5W - 3L
1,370 SR
Queue Stats
9W - 9L
1,500 Elo+
Party 3
Apollo
Apollo
dcoop6813
Apollo
Level 30
God Stats
8W - 5L
1,661 SR
Queue Stats
94W - 55L
1,651 Elo+
Party 3
Zeus
Zeus
memelordomeme
Zeus
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Team Averages
Level 75
1,504 SR
1,512 Elo+

VS

Team Averages
Level 41
1,385 SR
1,304 Elo+
Cthulhu
Cthulhu
Mephistopheles18
Cthulhu
Level 29
God Stats
0W - 5L
1,104 SR
Queue Stats
60W - 85L
1,261 Elo+
Party 2
Vulcan
Vulcan
SHUTUPWoMAN4742
Vulcan
Level 85
God Stats
0W - 1L
1,692 SR
Queue Stats
150W - 162L
1,422 Elo+
Party 1
Anubis
Anubis
Saggestbooty
Anubis
Level 26
God Stats
37W - 40L
1,477 SR
Queue Stats
81W - 92L
1,381 Elo+
Party 1
Danzaburou
Danzaburou
TossMeSalad8566
Danzaburou
Level 27
God Stats
35W - 33L
1,486 SR
Queue Stats
108W - 134L
1,393 Elo+
Party 1
Pele
Pele
XxAidoneusxX
Pele
Level 40
God Stats
0W - 4L
1,163 SR
Queue Stats
2W - 11L
1,061 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
10
1 / 0 / 2
5,547
555
2,594
4,624
2,868
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
0 / 2 / 2
5,004
500
2,281
4,582
2,688
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

10
2 / 0 / 6
6,088
609
2,900
5,241
1,720
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Apollo
dcoop6813
Apollo
10
3 / 1 / 2
5,889
589
2,891
3,997
2,149
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
4 / 0 / 0
6,451
645
4,519
2,717
779
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
0 / 1 / 0
3,616
362
227
1,759
390
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
0 / 2 / 0
5,401
540
1,593
5,039
1,764
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Anubis
11
3 / 2 / 0
6,017
602
4,594
6,133
2,423
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
TossMeSalad8566
Danzaburou
5
0 / 2 / 0
3,914
391
2,235
3,547
868
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

8
0 / 3 / 0
4,938
494
1,917
7,351
1,936
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
3
10
Kills
3
3
Deaths
10
12
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Bakasura
1
0
2
2
W
0
2
2
0.5
W
2
0
6
5
L
0
1
0
0
L
0
2
0
0
L
Anubis
3
2
0
1.5
L
Danzaburou
TossMeSalad8566
Danzaburou
0
2
0
0
L
0
3
0
0
W
Apollo
dcoop6813
Apollo
3
1
2
4
W
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,185
Damage
10,566
21,161
Taken
23,829
10,204
Mitigated
7,381
5,681
Healing
8,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
2,594
2,155
0
2,226
4,624
2,868
0
548
4,076
5,976
22,043
W
2,281
480
0
446
4,582
2,688
458
1,574
3,008
0
14,340
W
2,900
1,242
0
1,463
5,241
1,720
0
1,819
3,422
19,019
0
L
227
36
61
346
1,759
390
0
483
1,276
1,802
0
L
1,593
406
99
1,470
5,039
1,764
0
3,174
1,608
30,021
0
L
Anubis
4,594
605
0
2,261
6,133
2,423
875
1,140
4,728
32,195
0
L
Danzaburou
TossMeSalad8566
Danzaburou
2,235
946
99
396
3,547
868
0
1,031
2,456
0
12,955
L
1,917
531
0
3,522
7,351
1,936
0
1,924
5,360
0
21,007
W
Apollo
dcoop6813
Apollo
2,891
1,771
0
990
3,997
2,149
748
1,075
2,922
3,896
24,276
W
4,519
175
0
556
2,717
779
212
1,398
1,319
37,196
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,979
Gold Earned
23,886
292
Minions Killed
204
0
Camps Cleared
0
964,113
Distance Traveled
766,334
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
5,547
555
63
6
0
228,545
0
W
Bellona
5,004
500
36
4
0
177,229
0
W
Athena
6,088
609
32
3
0
206,771
1
L
Cthulhu
3,616
362
4
0
0
113,840
0
L
Vulcan
5,401
540
60
6
0
151,833
0
L
Anubis
6,017
602
56
6
0
154,678
2
L
Danzaburou
3,914
391
23
2
0
157,588
1
L
Pele
4,938
494
61
6
0
188,395
1
W
Apollo
5,889
589
68
7
0
169,018
5
W
Zeus
6,451
645
93
9
0
182,550
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role