Player Matchup

Tsukuyomi
Tsukuyomi
Acefield
Tsukuyomi
Level 16
God Stats
2W - 4L
1,716 SR
Queue Stats
16W - 21L
1,571 Elo+
Party 1
Neith
Neith
Rythnax69
Neith
Level 12
God Stats
0W - 3L
1,500 SR
Queue Stats
79W - 86L
1,649 Elo+
Party 1
Tyr
Tyr
Stachelot
Tyr
Level 109
God Stats
5W - 5L
1,297 SR
Queue Stats
62W - 50L
1,640 Elo+
Party 1
Aphrodite
Aphrodite
Strawberrylizzy
Aphrodite
Level 11
God Stats
7W - 8L
1,460 SR
Queue Stats
19W - 18L
1,619 Elo+
Party 1
Yemoja
Yemoja
xxVeil
Yemoja
Level 12
God Stats
7W - 12L
1,712 SR
Queue Stats
8W - 17L
1,575 Elo+
Party 1
Team Averages
Level 32
1,537 SR
1,611 Elo+

VS

Team Averages
Level 24
1,443 SR
1,597 Elo+
Cupid
Cupid
Itshaggy17
Cupid
Level 28
God Stats
4W - 3L
1,500 SR
Queue Stats
141W - 141L
1,706 Elo+
Solo
Mercury
Mercury
MisterJangles
Mercury
Level 18
God Stats
6W - 2L
1,533 SR
Queue Stats
72W - 60L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
NijelPoliz
Ah Muzen Cab
Level 24
God Stats
1W - 3L
1,279 SR
Queue Stats
21W - 13L
1,659 Elo+
Solo
Ymir
Ymir
Skrtt3
Ymir
Level 25
God Stats
7W - 5L
1,483 SR
Queue Stats
107W - 133L
1,546 Elo+
Solo
Chang'e
Chang'e
UnstablePenguin
Chang'e
Level 26
God Stats
6W - 6L
1,419 SR
Queue Stats
72W - 65L
1,576 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Acefield
Tsukuyomi
14
3 / 6 / 1
8,785
488
5,851
13,280
4,351
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Neith
Rythnax69
Neith
13
8 / 6 / 0
8,802
489
16,278
14,147
5,132
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

16
3 / 3 / 3
9,994
555
7,354
15,462
13,620
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Aphrodite
Strawberrylizzy
Aphrodite
14
2 / 5 / 2
9,178
510
5,392
13,487
5,492
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Yemoja
xxVeil
Yemoja
12
0 / 8 / 6
7,903
439
6,222
17,632
13,151
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
16
9 / 4 / 7
10,733
596
16,012
13,313
7,443
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Mercury
19
5 / 2 / 10
11,708
650
10,765
13,605
6,644
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ah Muzen Cab
NijelPoliz
Ah Muzen Cab
16
5 / 3 / 0
10,239
569
7,380
9,112
3,385
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ymir
Skrtt3
Ymir
15
4 / 5 / 12
10,166
565
7,233
15,447
11,739
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

15
4 / 3 / 7
9,515
529
10,707
10,203
3,353
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
63
16
Kills
27
28
Deaths
17
12
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
Acefield
Tsukuyomi
3
6
1
0.58
W
Cupid
9
4
7
3.13
W
Mercury
5
2
10
5
W
Ah Muzen Cab
NijelPoliz
Ah Muzen Cab
5
3
0
1.67
L
Neith
Rythnax69
Neith
8
6
0
1.33
W
Ymir
Skrtt3
Ymir
4
5
12
2
L
3
3
3
1.5
L
Aphrodite
Strawberrylizzy
Aphrodite
2
5
2
0.6
W
4
3
7
2.5
L
Yemoja
xxVeil
Yemoja
0
8
6
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,097
Damage
52,097
74,008
Taken
61,680
41,746
Mitigated
32,564
22,435
Healing
23,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
Acefield
Tsukuyomi
5,851
1,520
0
3,751
13,280
4,351
0
4,844
8,436
0
58,808
W
Cupid
16,012
8,973
767
6,543
13,313
7,443
3,676
3,348
9,965
5,828
55,845
W
Mercury
10,765
6,722
0
4,854
13,605
6,644
2,227
1,616
11,989
0
84,962
W
Ah Muzen Cab
NijelPoliz
Ah Muzen Cab
7,380
1,965
0
2,571
9,112
3,385
1,157
34
9,078
0
46,790
L
Neith
Rythnax69
Neith
16,278
8,590
0
4,017
14,147
5,132
816
4,218
9,929
0
46,943
W
Ymir
Skrtt3
Ymir
7,233
646
1,308
1,874
15,447
11,739
245
3,475
11,972
21,587
0
L
7,354
1,507
0
5,743
15,462
13,620
155
1,349
13,921
108
52,209
L
Aphrodite
Strawberrylizzy
Aphrodite
5,392
1,694
391
6,414
13,487
5,492
120
5,128
8,359
45,553
0
W
10,707
984
1,130
4,519
10,203
3,353
810
3,229
6,974
44,117
0
L
Yemoja
xxVeil
Yemoja
6,222
2,223
375
1,744
17,632
13,151
0
3,925
13,707
23,278
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,662
Gold Earned
52,361
429
Minions Killed
454
0
Camps Cleared
0
1,595,958
Distance Traveled
1,710,620
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
8,785
488
89
5
0
388,597
4
W
Cupid
10,733
596
95
5
0
327,815
1
W
Mercury
11,708
650
152
8
0
401,508
1
W
Ah Muzen Cab
10,239
569
105
6
0
315,052
4
L
Neith
8,802
489
81
5
0
269,025
1
W
Ymir
10,166
565
29
2
0
318,382
1
L
Tyr
9,994
555
119
7
0
375,641
0
L
Aphrodite
9,178
510
113
6
0
266,184
5
W
Chang'e
9,515
529
73
4
0
347,863
3
L
Yemoja
7,903
439
27
2
0
296,511
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role