Player Matchup

The Morrigan
The Morrigan
CuriousCiber
The Morrigan
Level 109
God Stats
4W - 1L
1,500 SR
Queue Stats
274W - 187L
1,733 Elo+
Party 1
Mulan
Mulan
Seabster
Mulan
Level 146
God Stats
7W - 2L
1,787 SR
Queue Stats
268W - 192L
1,704 Elo+
Party 1
Bellona
Bellona
Taurusfire
Bellona
Level 130
God Stats
22W - 3L
2,088 SR
Queue Stats
83W - 60L
1,754 Elo+
Party 1
Ganesha
Ganesha
iamthenik
Ganesha
Level 29
God Stats
20W - 3L
1,766 SR
Queue Stats
272W - 52L
1,928 Elo+
Party 1
Hou Yi
Hou Yi
pieisgood4u
Hou Yi
Level 149
God Stats
10W - 4L
1,846 SR
Queue Stats
260W - 178L
1,600 Elo+
Party 1
Team Averages
Level 113
1,797 SR
1,744 Elo+

VS

Team Averages
Level 64
1,361 SR
1,514 Elo+
Olorun
Olorun
CrunkusCram
Olorun
Level 12
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 16L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
Jspace17
Danzaburou
Level 43
God Stats
34W - 28L
1,500 SR
Queue Stats
127W - 135L
1,430 Elo+
Solo
Cerberus
Cerberus
Memester32
Cerberus
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Fenrir
Fenrir
Mylantson
Fenrir
Level 29
God Stats
13W - 12L
1,271 SR
Queue Stats
683W - 633L
1,639 Elo+
Party 3
King Arthur
King Arthur
VapeLordBord
King Arthur
Level 109
God Stats
2W - 3L
1,036 SR
Queue Stats
15W - 20L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
CuriousCiber
The Morrigan
12
8 / 0 / 2
7,390
739
5,837
3,023
989
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mulan
Seabster
Mulan
10
3 / 1 / 0
5,976
598
5,206
7,611
4,864
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bellona
Taurusfire
Bellona
10
3 / 1 / 4
5,988
599
2,794
4,137
3,584
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ganesha
iamthenik
Ganesha
10
1 / 2 / 7
5,721
572
2,876
8,625
3,400
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hou Yi
10
3 / 0 / 4
5,831
583
6,286
5,348
1,556
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
7
0 / 6 / 0
4,277
428
1,172
5,773
2,358
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
Jspace17
Danzaburou
7
2 / 4 / 0
4,951
495
4,650
5,462
1,183
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cerberus
Memester32
Cerberus
8
0 / 3 / 2
4,891
489
3,806
7,831
2,426
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Fenrir
Mylantson
Fenrir
9
2 / 2 / 0
5,605
561
2,263
5,754
1,756
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

King Arthur
VapeLordBord
King Arthur
7
0 / 3 / 1
4,696
470
3,065
6,629
3,644
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
7
18
Kills
4
4
Deaths
18
17
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Olorun
0
6
0
0
W
The Morrigan
CuriousCiber
The Morrigan
8
0
2
9
L
Danzaburou
Jspace17
Danzaburou
2
4
0
0.5
L
Cerberus
Memester32
Cerberus
0
3
2
0.33
L
Fenrir
Mylantson
Fenrir
2
2
0
1
W
Mulan
Seabster
Mulan
3
1
0
3
W
Bellona
Taurusfire
Bellona
3
1
4
5
L
King Arthur
VapeLordBord
King Arthur
0
3
1
0.17
W
Ganesha
iamthenik
Ganesha
1
2
7
2.25
W
Hou Yi
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,999
Damage
14,956
28,744
Taken
31,449
14,393
Mitigated
11,367
10,185
Healing
7,469
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
1,172
515
0
328
5,773
2,358
0
3,330
2,227
14,700
0
W
The Morrigan
CuriousCiber
The Morrigan
5,837
989
0
602
3,023
989
195
1,063
1,960
43,573
691
L
Danzaburou
Jspace17
Danzaburou
4,650
2,159
0
557
5,462
1,183
0
1,289
4,159
0
17,291
L
Cerberus
Memester32
Cerberus
3,806
447
0
2,527
7,831
2,426
0
2,007
5,785
16,133
0
L
Fenrir
Mylantson
Fenrir
2,263
718
0
1,938
5,754
1,756
0
1,236
4,410
0
22,685
W
Mulan
Seabster
Mulan
5,206
1,361
0
3,919
7,611
4,864
0
80
7,232
0
29,249
W
Bellona
Taurusfire
Bellona
2,794
1,591
0
216
4,137
3,584
0
536
3,601
7,642
26,110
L
King Arthur
VapeLordBord
King Arthur
3,065
528
0
2,119
6,629
3,644
0
32
6,260
124
16,259
W
Ganesha
iamthenik
Ganesha
2,876
288
0
2,292
8,625
3,400
0
2,138
6,487
16,793
0
W
Hou Yi
6,286
2,916
0
3,156
5,348
1,556
136
1,241
4,107
0
34,857

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,906
Gold Earned
24,420
318
Minions Killed
175
0
Camps Cleared
0
936,530
Distance Traveled
889,148
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
4,277
428
21
2
0
159,715
0
W
The Morrigan
7,390
739
95
10
0
192,895
2
L
Danzaburou
4,951
495
37
4
0
158,683
1
L
Cerberus
4,891
489
35
4
0
196,302
4
L
Fenrir
5,605
561
54
5
0
170,688
0
W
Mulan
5,976
598
60
6
0
167,486
1
W
Bellona
5,988
599
77
8
0
210,296
1
L
King Arthur
4,696
470
28
3
0
203,760
1
W
Ganesha
5,721
572
2
0
0
189,424
4
W
Hou Yi
5,831
583
84
8
0
176,429
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role