Player Matchup

Fenrir
Fenrir
Going ViraI
Fenrir
Level 25
God Stats
7W - 8L
1,556 SR
Queue Stats
112W - 117L
1,367 Elo+
Party 2
Merlin
Merlin
Randm black guy
Merlin
Level 47
God Stats
0W - 3L
1,272 SR
Queue Stats
184W - 159L
1,367 Elo+
Party 2
Cabrakan
Cabrakan
SAINTZ GOD
Cabrakan
Level 27
God Stats
6W - 12L
1,500 SR
Queue Stats
190W - 159L
1,367 Elo+
Party 2
Team Averages
Level 33
1,443 SR
1,367 Elo+

VS

Team Averages
Level 49
1,612 SR
1,452 Elo+
Ah Puch
Ah Puch
Aldalva9906
Ah Puch
Level 42
God Stats
1W - 0L
1,702 SR
Queue Stats
6W - 13L
1,328 Elo+
Solo
Achilles
Achilles
FlareFlare29
Achilles
Level 82
God Stats
2W - 1L
1,500 SR
Queue Stats
70W - 76L
1,514 Elo+
Party 1
Kukulkan
Kukulkan
SteveGlnsbrg
Kukulkan
Level 24
God Stats
28W - 31L
1,634 SR
Queue Stats
67W - 96L
1,514 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
11
2 / 7 / 5
9,547
597
7,885
20,314
7,722
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
6 / 8 / 3
10,993
687
9,522
10,803
4,084
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cabrakan
SAINTZ GOD
Cabrakan
13
2 / 6 / 8
10,326
645
5,962
13,657
7,653
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Aldalva9906
Ah Puch
15
6 / 2 / 11
11,795
737
9,728
9,465
3,106
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
FlareFlare29
Achilles
15
8 / 5 / 11
12,084
755
11,536
15,056
13,060
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Kukulkan
SteveGlnsbrg
Kukulkan
15
7 / 3 / 10
11,345
709
12,790
7,274
2,455
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
53
10
Kills
21
21
Deaths
10
16
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
Aldalva9906
Ah Puch
6
2
11
5.75
W
Achilles
FlareFlare29
Achilles
8
5
11
2.7
L
Fenrir
2
7
5
0.64
L
6
8
3
0.94
L
Cabrakan
SAINTZ GOD
Cabrakan
2
6
8
1
W
Kukulkan
SteveGlnsbrg
Kukulkan
7
3
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,369
Damage
34,054
44,774
Taken
31,795
19,459
Mitigated
18,621
4,149
Healing
9,298
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
Aldalva9906
Ah Puch
9,728
242
606
5,201
9,465
3,106
816
3,594
5,871
49,360
0
W
Achilles
FlareFlare29
Achilles
11,536
4,750
375
2,946
15,056
13,060
447
6,931
8,125
0
29,145
L
Fenrir
7,885
2,702
0
3,059
20,314
7,722
553
9,128
11,186
0
27,126
L
9,522
350
0
386
10,803
4,084
649
5,102
5,701
44,478
0
L
Cabrakan
SAINTZ GOD
Cabrakan
5,962
789
0
704
13,657
7,653
371
8,364
5,293
13,737
0
W
Kukulkan
SteveGlnsbrg
Kukulkan
12,790
804
0
170
7,274
2,455
442
5,047
2,227
55,137
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,866
Gold Earned
35,224
138
Minions Killed
162
0
Camps Cleared
0
749,054
Distance Traveled
805,130
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
11,795
737
60
4
0
247,399
0
W
Achilles
12,084
755
25
2
0
275,210
3
L
Fenrir
9,547
597
34
2
0
273,439
2
L
Merlin
10,993
687
79
5
0
232,790
0
L
Cabrakan
10,326
645
25
2
0
242,825
1
W
Kukulkan
11,345
709
77
5
0
282,521
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role