Player Matchup

Cernunnos
Cernunnos
BETTERTHANSOY
Cernunnos
Level 104
God Stats
15W - 16L
1,592 SR
Queue Stats
160W - 195L
1,354 Elo+
Party 3
Ymir
Ymir
CatatonicPie
Ymir
Level 143
God Stats
28W - 21L
1,716 SR
Queue Stats
427W - 434L
1,353 Elo+
Party 3
Apollo
Apollo
ShiroiYukina
Apollo
Level 31
God Stats
14W - 9L
1,558 SR
Queue Stats
164W - 194L
1,448 Elo+
Party 2
Zeus
Zeus
T3aB4g0nU
Zeus
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 12L
1,445 Elo+
Party 2
Hun Batz
Hun Batz
sicknessg97
Hun Batz
Level 117
God Stats
2W - 2L
1,500 SR
Queue Stats
315W - 316L
1,494 Elo+
Party 3
Team Averages
Level 92
1,573 SR
1,419 Elo+

VS

Team Averages
Level 97
1,537 SR
1,487 Elo+
Jormungandr
Jormungandr
AK47 Shady
Jormungandr
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
131W - 119L
1,355 Elo+
Solo
Achilles
Achilles
DenserBrazul
Achilles
Level 127
God Stats
19W - 10L
1,500 SR
Queue Stats
683W - 670L
1,419 Elo+
Solo
Awilix
Awilix
KrQniix
Awilix
Level 68
God Stats
19W - 13L
1,534 SR
Queue Stats
262W - 228L
1,571 Elo+
Party 1
Eset
Eset
Lord of Ligma
Eset
Level 83
God Stats
1W - 1L
1,500 SR
Queue Stats
399W - 403L
1,518 Elo+
Solo
Danzaburou
Danzaburou
Rayz-6-
Danzaburou
Level 101
God Stats
24W - 16L
1,651 SR
Queue Stats
152W - 146L
1,572 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
BETTERTHANSOY
Cernunnos
15
3 / 6 / 4
9,075
534
8,355
14,691
7,757
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
3 / 7 / 14
8,270
486
9,348
18,922
10,497
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Apollo
13
1 / 7 / 9
7,896
464
4,431
12,644
4,366
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Zeus
15
8 / 6 / 5
9,941
585
14,641
10,788
3,207
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hun Batz
sicknessg97
Hun Batz
16
12 / 3 / 7
10,269
604
12,591
11,215
4,717
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
AK47 Shady
Jormungandr
13
8 / 7 / 8
9,339
549
10,450
17,043
15,692
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Achilles
DenserBrazul
Achilles
16
5 / 4 / 1
9,584
564
10,087
12,670
13,764
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Awilix
KrQniix
Awilix
14
5 / 6 / 10
9,678
569
10,633
13,332
7,637
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

12
0 / 9 / 7
7,870
463
3,372
12,349
3,943
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
Rayz-6-
Danzaburou
16
11 / 2 / 9
10,379
611
17,208
12,610
4,898
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
64
27
Kills
29
29
Deaths
28
39
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
AK47 Shady
Jormungandr
8
7
8
1.71
L
Cernunnos
BETTERTHANSOY
Cernunnos
3
6
4
0.83
L
3
7
14
1.43
W
Achilles
DenserBrazul
Achilles
5
4
1
1.38
W
Awilix
KrQniix
Awilix
5
6
10
1.67
W
0
9
7
0.39
W
Danzaburou
Rayz-6-
Danzaburou
11
2
9
7.75
L
Apollo
1
7
9
0.79
L
Zeus
8
6
5
1.75
L
Hun Batz
sicknessg97
Hun Batz
12
3
7
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,366
Damage
51,750
68,260
Taken
68,004
30,544
Mitigated
45,934
15,738
Healing
11,841
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
AK47 Shady
Jormungandr
10,450
2,277
0
1,908
17,043
15,692
216
8,783
8,260
29,713
0
L
Cernunnos
BETTERTHANSOY
Cernunnos
8,355
4,102
0
3,759
14,691
7,757
29
1,636
13,055
0
51,327
L
9,348
2,497
246
2,633
18,922
10,497
0
6,585
12,337
32,583
0
W
Achilles
DenserBrazul
Achilles
10,087
2,308
0
1,840
12,670
13,764
392
1,859
10,811
3,369
46,445
W
Awilix
KrQniix
Awilix
10,633
4,397
0
125
13,332
7,637
0
4,408
8,924
5,563
46,639
W
3,372
225
0
2,167
12,349
3,943
225
4,556
7,793
33,304
0
W
Danzaburou
Rayz-6-
Danzaburou
17,208
9,188
0
5,801
12,610
4,898
1,426
4,383
8,227
0
56,882
L
Apollo
4,431
2,258
0
2,747
12,644
4,366
1,523
2,553
10,091
0
33,556
L
Zeus
14,641
3,367
0
2,365
10,788
3,207
496
2,393
8,395
53,083
0
L
Hun Batz
sicknessg97
Hun Batz
12,591
2,649
0
3,988
11,215
4,717
0
1,723
9,492
0
61,286

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,451
Gold Earned
46,850
391
Minions Killed
333
0
Camps Cleared
0
1,488,990
Distance Traveled
1,505,127
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
9,339
549
41
2
0
293,361
1
L
Cernunnos
9,075
534
116
7
0
245,664
0
L
Ymir
8,270
486
37
2
0
328,542
1
W
Achilles
9,584
564
78
5
0
294,389
2
W
Awilix
9,678
569
79
5
0
325,884
1
W
Eset
7,870
463
66
4
0
257,800
1
W
Danzaburou
10,379
611
69
4
0
333,693
3
L
Apollo
7,896
464
64
4
0
280,625
0
L
Zeus
9,941
585
77
5
0
272,166
1
L
Hun Batz
10,269
604
97
6
0
361,993
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role