Player Matchup

Cerberus
Cerberus
Bronze III
Brayhan115
Cerberus
Bronze III
Level 158
God Stats
9W - 4L
1,849 SR
Queue Stats
153W - 137L
1,587 MMR
Party 2
Osiris
Osiris
Silver I
ThunderStorm1714
Osiris
Silver I
Level 79
God Stats
5W - 7L
1,629 SR
Queue Stats
83W - 70L
1,637 MMR
Solo
Nox
Nox
Gold III
arkham12000
Nox
Gold III
Level 106
God Stats
7W - 2L
1,735 SR
Queue Stats
22W - 23L
1,817 MMR
Party 1
Arachne
Arachne
Gold IV
iago180
Arachne
Gold IV
Level 159
God Stats
6W - 3L
1,500 SR
Queue Stats
639W - 644L
1,459 MMR
Party 1
Anhur
Anhur
Gold IV
igorkigor96
Anhur
Gold IV
Level 154
God Stats
15W - 18L
1,914 SR
Queue Stats
349W - 320L
1,685 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 131
1,725 SR
1,637 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 147
1,501 SR
1,609 MMR
Hades
Hades
Gold II
 
Hades
Gold II
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ganesha
Ganesha
Gold II
TMK Magical
Ganesha
Gold II
Level 151
God Stats
2W - 0L
1,500 SR
Queue Stats
45W - 49L
1,636 MMR
Solo
Heimdallr
Heimdallr
Silver I
imincandescent
Heimdallr
Silver I
Level 155
God Stats
1W - 0L
1,290 SR
Queue Stats
13W - 10L
1,635 MMR
Solo
Poseidon
Poseidon
Gold IV
lMatteo Jl
Poseidon
Gold IV
Level 156
God Stats
1W - 3L
1,776 SR
Queue Stats
297W - 261L
1,641 MMR
Solo
Ne Zha
Ne Zha
Gold V
marlins4594
Ne Zha
Gold V
Level 116
God Stats
6W - 4L
1,439 SR
Queue Stats
84W - 73L
1,634 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Brayhan115
Cerberus
15
1 / 7 / 8
9,970
433
7,956
22,170
14,106
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

17
0 / 3 / 2
10,450
454
5,090
18,554
16,906
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
3 / 7 / 2
10,824
471
6,989
14,640
5,424
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
iago180
Arachne
16
1 / 11 / 2
9,969
433
3,506
19,737
10,903
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

18
5 / 6 / 3
11,756
511
7,855
16,224
5,559
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
JanusDanzaburouCthulhuSetCu Chulainn

VS

Bans
ScyllaGebYmirCabrakanIzanami
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
18
1 / 1 / 10
12,485
543
8,900
16,598
8,625
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ganesha
TMK Magical
Ganesha
16
0 / 6 / 18
11,739
510
5,259
19,162
25,290
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Heimdallr
imincandescent
Heimdallr
20
12 / 0 / 5
15,254
663
17,613
10,042
7,945
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Poseidon
lMatteo Jl
Poseidon
20
14 / 2 / 11
14,761
642
27,083
11,226
4,415
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ne Zha
19
7 / 1 / 17
13,837
602
10,182
17,792
9,198
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
95
10
Kills
34
34
Deaths
10
17
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
1
1
10
6
L
Cerberus
Brayhan115
Cerberus
1
7
8
0.71
W
Ganesha
TMK Magical
Ganesha
0
6
18
1.5
L
0
3
2
0.33
L
3
7
2
0.57
L
Arachne
iago180
Arachne
1
11
2
0.18
L
5
6
3
1.08
W
Heimdallr
imincandescent
Heimdallr
12
0
5
14.5
W
Poseidon
lMatteo Jl
Poseidon
14
2
11
9.75
W
Ne Zha
7
1
17
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,396
Damage
69,037
91,325
Taken
74,820
52,898
Mitigated
55,473
14,624
Healing
34,715
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
8,900
1,045
1,388
8,895
16,598
8,625
3,358
2,347
14,251
65,788
0
L
Cerberus
Brayhan115
Cerberus
7,956
535
0
6,181
22,170
14,106
0
9,729
12,062
49,447
0
W
Ganesha
TMK Magical
Ganesha
5,259
401
0
2,853
19,162
25,290
746
3,827
15,335
34,243
0
L
5,090
942
0
2,580
18,554
16,906
0
9,145
8,921
0
60,833
L
6,989
88
0
1,096
14,640
5,424
258
9,871
4,389
69,615
0
L
Arachne
iago180
Arachne
3,506
2,350
0
2,532
19,737
10,903
0
7,028
12,554
7,979
54,919
L
7,855
3,897
0
2,235
16,224
5,559
0
4,854
11,328
0
77,337
W
Heimdallr
imincandescent
Heimdallr
17,613
9,285
0
7,484
10,042
7,945
5,855
1,001
9,041
9,545
113,582
W
Poseidon
lMatteo Jl
Poseidon
27,083
3,347
0
3,141
11,226
4,415
3,156
4,234
6,992
121,239
0
W
Ne Zha
10,182
2,664
0
10,954
17,792
9,198
989
4,689
13,103
174
83,567

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,969
Gold Earned
68,076
644
Minions Killed
682
0
Camps Cleared
0
2,128,537
Distance Traveled
2,142,813
16
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
12,485
543
154
7
0
339,106
8
L
Cerberus
9,970
433
99
4
0
439,045
7
W
Ganesha
11,739
510
6
0
0
447,915
2
L
Osiris
10,450
454
139
6
0
431,987
6
L
Nox
10,824
471
137
6
0
365,718
2
L
Arachne
9,969
433
104
5
0
459,342
0
L
Anhur
11,756
511
165
7
0
432,445
1
W
Heimdallr
15,254
663
194
8
0
406,225
6
W
Poseidon
14,761
642
188
8
0
460,459
5
W
Ne Zha
13,837
602
140
6
0
489,108
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role