Player Matchup

Chang'e
Chang'e
TigerTranGaming
Chang'e
Level 136
God Stats
12W - 1L
1,500 SR
Queue Stats
127W - 43L
1,324 Elo+
Party 1
Xing Tian
Xing Tian
Valocke
Xing Tian
Level 83
God Stats
13W - 4L
1,872 SR
Queue Stats
166W - 61L
1,734 Elo+
Party 1
Chaac
Chaac
Zych22
Chaac
Level 20
God Stats
12W - 2L
1,448 SR
Queue Stats
127W - 43L
1,467 Elo+
Party 1
Team Averages
Level 80
1,607 SR
1,508 Elo+

VS

Team Averages
Level 16
1,449 SR
1,317 Elo+
Hades
Hades
GiveEmSomeTea
Hades
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Osiris
Osiris
SquatchGangMT
Osiris
Level 18
God Stats
0W - 1L
1,346 SR
Queue Stats
0W - 6L
1,014 Elo+
Party 2
Anhur
Anhur
juanandmorti
Anhur
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
49W - 45L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
10 / 2 / 10
9,107
911
8,150
9,976
3,011
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Xing Tian
Valocke
Xing Tian
11
7 / 1 / 11
9,496
950
7,647
11,988
8,974
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chaac
Zych22
Chaac
12
3 / 2 / 17
8,440
844
9,841
10,489
9,326
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 10 / 4
6,566
657
4,106
9,780
3,726
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
1 / 8 / 2
6,901
690
5,353
11,715
6,582
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

12
4 / 2 / 1
7,728
773
7,697
9,954
3,322
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
12
20
Kills
5
5
Deaths
20
38
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
10
4
0.2
L
1
8
2
0.25
W
10
2
10
7.5
W
Xing Tian
Valocke
Xing Tian
7
1
11
12.5
W
Chaac
Zych22
Chaac
3
2
17
5.75
L
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,638
Damage
17,156
32,453
Taken
31,449
21,311
Mitigated
13,630
12,570
Healing
4,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,106
616
0
331
9,780
3,726
56
5,734
3,846
8,844
0
L
5,353
1,238
0
490
11,715
6,582
272
4,878
6,687
0
18,801
W
8,150
491
2,888
5,351
9,976
3,011
952
1,274
8,702
32,243
0
W
Xing Tian
Valocke
Xing Tian
7,647
911
0
1,595
11,988
8,974
128
1,075
9,983
24,347
0
W
Chaac
Zych22
Chaac
9,841
1,226
0
2,736
10,489
9,326
272
1,806
8,013
0
31,292
L
7,697
2,977
0
3,259
9,954
3,322
0
5,217
4,512
0
30,224

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,043
Gold Earned
21,195
108
Minions Killed
79
0
Camps Cleared
0
616,854
Distance Traveled
476,771
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
6,566
657
5
1
0
151,979
2
L
Osiris
6,901
690
25
3
0
161,442
2
W
Chang'e
9,107
911
37
4
0
191,383
2
W
Xing Tian
9,496
950
29
3
0
208,284
3
W
Chaac
8,440
844
42
4
0
217,187
0
L
Anhur
7,728
773
49
5
0
163,350
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role