Player Matchup

Sobek
Sobek
FlaShh_BaaCk
Sobek
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 3
Set
Set
Ibra_v3_
Set
Level 108
God Stats
0W - 2L
1,500 SR
Queue Stats
34W - 20L
1,710 Elo+
Party 3
Sun Wukong
Sun Wukong
Majin_Gone
Sun Wukong
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
10W - 4L
1,842 Elo+
Party 3
Thoth
Thoth
otoptkt
Thoth
Level 94
God Stats
1W - 1L
1,500 SR
Queue Stats
43W - 23L
1,666 Elo+
Party 3
Rama
Rama
wasoninio
Rama
Level 137
God Stats
2W - 1L
1,787 SR
Queue Stats
28W - 21L
1,699 Elo+
Party 3
Team Averages
Level 105
1,557 SR
1,683 Elo+

VS

Team Averages
Level 89
1,486 SR
1,521 Elo+
King Arthur
King Arthur
Bigdoinksquad
King Arthur
Level 49
God Stats
6W - 4L
1,551 SR
Queue Stats
200W - 204L
1,490 Elo+
Party 1
Chronos
Chronos
Imperator3377
Chronos
Level 87
God Stats
3W - 0L
1,500 SR
Queue Stats
39W - 35L
1,597 Elo+
Party 2
Athena
Athena
One-punch-98
Athena
Level 45
God Stats
3W - 0L
1,500 SR
Queue Stats
10W - 6L
1,555 Elo+
Party 2
Danzaburou
Danzaburou
Vallkur
Danzaburou
Level 108
God Stats
20W - 9L
1,365 SR
Queue Stats
529W - 514L
1,441 Elo+
Solo
Awilix
Awilix
cazza k
Awilix
Level 155
God Stats
137W - 93L
1,513 SR
Queue Stats
257W - 215L
1,522 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 0
4,867
487
2,385
7,449
3,401
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

8
0 / 4 / 0
4,749
475
3,059
6,710
3,744
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sun Wukong
Majin_Gone
Sun Wukong
9
0 / 2 / 0
4,963
496
2,027
7,937
3,364
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Thoth
otoptkt
Thoth
8
0 / 6 / 0
4,458
446
3,873
5,230
1,199
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rama
8
0 / 4 / 0
4,520
452
1,919
7,867
2,157
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Bigdoinksquad
King Arthur
11
2 / 0 / 1
6,550
655
4,883
7,458
3,243
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos
11
3 / 0 / 3
6,378
638
6,592
4,403
2,370
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Athena
10
3 / 0 / 7
6,633
663
4,110
5,815
2,264
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Danzaburou
Vallkur
Danzaburou
12
7 / 0 / 0
7,580
758
3,507
5,431
1,826
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Awilix
cazza k
Awilix
13
4 / 0 / 6
7,431
743
4,166
5,243
1,645
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
36
0
Kills
19
19
Deaths
0
0
Assists
17
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Bigdoinksquad
King Arthur
2
0
1
2.5
L
0
3
0
0
L
0
4
0
0
W
Chronos
3
0
3
4.5
L
Sun Wukong
Majin_Gone
Sun Wukong
0
2
0
0
W
Athena
3
0
7
6.5
W
Danzaburou
Vallkur
Danzaburou
7
0
0
7
W
Awilix
cazza k
Awilix
4
0
6
7
L
Thoth
otoptkt
Thoth
0
6
0
0
L
Rama
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,263
Damage
23,258
35,193
Taken
28,350
13,865
Mitigated
11,348
8,894
Healing
10,908
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Bigdoinksquad
King Arthur
4,883
491
0
2,252
7,458
3,243
68
109
7,349
0
29,177
L
2,385
124
0
2,333
7,449
3,401
0
4,056
3,393
12,583
0
L
3,059
1,226
0
661
6,710
3,744
0
1,556
5,154
3,242
21,258
W
Chronos
6,592
2,796
0
1,692
4,403
2,370
50
1,252
3,114
40,073
0
L
Sun Wukong
Majin_Gone
Sun Wukong
2,027
283
0
1,994
7,937
3,364
0
0
7,937
0
23,089
W
Athena
4,110
727
0
1,855
5,815
2,264
0
1,511
4,246
13,440
0
W
Danzaburou
Vallkur
Danzaburou
3,507
1,363
0
2,387
5,431
1,826
2,449
2,328
2,785
0
36,084
W
Awilix
cazza k
Awilix
4,166
1,353
0
2,722
5,243
1,645
0
751
4,372
0
45,256
L
Thoth
otoptkt
Thoth
3,873
254
0
340
5,230
1,199
0
188
5,042
16,139
0
L
Rama
1,919
1,629
0
3,566
7,867
2,157
0
4,902
2,965
0
22,242

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,557
Gold Earned
34,572
199
Minions Killed
327
0
Camps Cleared
0
956,361
Distance Traveled
1,039,698
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
6,550
655
58
6
0
211,944
2
L
Sobek
4,867
487
22
2
0
210,548
0
L
Set
4,749
475
50
5
0
199,129
1
W
Chronos
6,378
638
66
7
0
178,501
0
L
Sun Wukong
4,963
496
40
4
0
185,257
0
W
Athena
6,633
663
29
3
0
216,747
1
W
Danzaburou
7,580
758
84
8
0
186,650
0
W
Awilix
7,431
743
90
9
0
245,856
2
L
Thoth
4,458
446
37
4
0
198,445
1
L
Rama
4,520
452
50
5
0
162,982
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role