Player Matchup

Zeus
Zeus
BendOverLolicon
Zeus
Level 17
God Stats
18W - 1L
2,261 SR
Queue Stats
33W - 5L
2,159 Elo+
Party 2
Cthulhu
Cthulhu
Roastedpeanut
Cthulhu
Level 48
God Stats
5W - 3L
2,120 SR
Queue Stats
55W - 17L
2,142 Elo+
Party 2
Anhur
Anhur
WetDreamsHeBo
Anhur
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Team Averages
Level 30
1,960 SR
1,934 Elo+

VS

Team Averages
Level 70
1,728 SR
1,652 Elo+
Hou Yi
Hou Yi
ILoveBeingOG
Hou Yi
Level 153
God Stats
10W - 6L
1,694 SR
Queue Stats
300W - 223L
1,745 Elo+
Party 1
Chang'e
Chang'e
JetpackerBrad
Chang'e
Level 29
God Stats
10W - 9L
2,016 SR
Queue Stats
362W - 250L
1,773 Elo+
Party 1
Ullr
Ullr
MrDiabliito
Ullr
Level 28
God Stats
40W - 32L
1,475 SR
Queue Stats
281W - 228L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 7
8,626
719
9,925
3,040
1,013
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Cthulhu
13
4 / 0 / 9
9,753
813
10,468
10,413
11,686
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

12
6 / 1 / 5
9,328
777
7,039
6,883
3,713
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
11
1 / 5 / 1
7,761
647
5,114
12,879
4,079
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Chang'e
11
1 / 6 / 1
7,685
640
3,960
9,796
2,776
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

9
0 / 2 / 1
6,738
562
3,172
8,450
2,874
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
5
13
Kills
2
2
Deaths
13
21
Assists
3
Player
Kills
Deaths
Assists
KDA
W
3
1
7
6.5
L
Hou Yi
1
5
1
0.3
L
Chang'e
1
6
1
0.25
L
0
2
1
0.25
W
Cthulhu
4
0
9
8.5
W
6
1
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,432
Damage
12,246
20,336
Taken
31,125
16,412
Mitigated
9,729
6,793
Healing
4,537
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,925
341
0
1,069
3,040
1,013
1,035
672
2,368
36,613
0
L
Hou Yi
5,114
1,612
0
131
12,879
4,079
185
8,653
4,226
0
36,057
L
Chang'e
3,960
260
2,127
2,261
9,796
2,776
72
5,524
4,272
21,139
0
L
3,172
1,475
0
18
8,450
2,874
0
6,792
1,658
0
16,220
W
Cthulhu
10,468
610
204
3,706
10,413
11,686
267
1,612
8,801
36,790
0
W
7,039
4,288
0
1,814
6,883
3,713
2,324
1,988
4,895
5,978
42,123

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,707
Gold Earned
22,184
155
Minions Killed
124
0
Camps Cleared
0
689,606
Distance Traveled
601,346
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
8,626
719
52
4
0
188,415
5
L
Hou Yi
7,761
647
56
5
0
198,806
0
L
Chang'e
7,685
640
35
3
0
206,830
3
L
Ullr
6,738
562
33
3
0
195,710
4
W
Cthulhu
9,753
813
41
3
0
271,899
2
W
Anhur
9,328
777
62
5
0
229,292
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role