Player Matchup

Bellona
Bellona
Choppa Blrrd
Bellona
Level 115
God Stats
5W - 0L
1,542 SR
Queue Stats
82W - 82L
1,487 Elo+
Party 2
Janus
Janus
DontPeekMar
Janus
Level 32
God Stats
1W - 2L
1,340 SR
Queue Stats
11W - 20L
1,508 Elo+
Party 2
Anhur
Anhur
Fam Mob
Anhur
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 21L
1,520 Elo+
Party 2
Arachne
Arachne
JOKEROFWAR00025
Arachne
Level 125
God Stats
2W - 2L
1,283 SR
Queue Stats
22W - 27L
1,550 Elo+
Party 2
Cthulhu
Cthulhu
MonsWrld
Cthulhu
Level 15
God Stats
2W - 2L
1,400 SR
Queue Stats
8W - 10L
1,462 Elo+
Party 2
Team Averages
Level 67
1,413 SR
1,505 Elo+

VS

Team Averages
Level 48
1,488 SR
1,418 Elo+
Apollo
Apollo
IDipsyI
Apollo
Level 46
God Stats
4W - 7L
1,493 SR
Queue Stats
92W - 95L
1,470 Elo+
Party 3
Cthulhu
Cthulhu
OMC_blackstone
Cthulhu
Level 42
God Stats
16W - 15L
1,789 SR
Queue Stats
100W - 102L
1,437 Elo+
Party 3
King Arthur
King Arthur
Rantzarot
King Arthur
Level 89
God Stats
2W - 4L
1,285 SR
Queue Stats
356W - 334L
1,495 Elo+
Party 1
Susano
Susano
StunnaShadez777
Susano
Level 47
God Stats
10W - 24L
1,374 SR
Queue Stats
62W - 93L
1,355 Elo+
Solo
Poseidon
Poseidon
YeeYee1126
Poseidon
Level 14
God Stats
1W - 4L
1,500 SR
Queue Stats
39W - 38L
1,334 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Choppa Blrrd
Bellona
15
2 / 3 / 1
8,884
555
7,906
15,066
14,818
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
11 / 0 / 8
10,040
628
13,612
8,520
3,109
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
Fam Mob
Anhur
14
5 / 2 / 9
8,676
542
8,067
10,250
5,234
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

15
11 / 2 / 2
9,596
600
8,599
10,395
3,881
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cthulhu
MonsWrld
Cthulhu
11
0 / 1 / 9
7,531
471
2,727
6,848
4,747
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
IDipsyI
Apollo
12
2 / 4 / 1
7,052
441
2,948
9,571
2,982
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
2 / 7 / 2
6,897
431
6,675
12,268
6,699
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

King Arthur
Rantzarot
King Arthur
14
4 / 3 / 0
8,219
514
14,677
14,760
9,737
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

9
0 / 9 / 0
5,689
356
2,324
12,256
4,060
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Poseidon
YeeYee1126
Poseidon
10
0 / 6 / 1
6,125
383
1,955
8,763
2,480
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
12
29
Kills
8
8
Deaths
29
29
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Bellona
Choppa Blrrd
Bellona
2
3
1
0.83
W
11
0
8
15
W
Anhur
Fam Mob
Anhur
5
2
9
4.75
L
Apollo
IDipsyI
Apollo
2
4
1
0.63
W
11
2
2
6
W
Cthulhu
MonsWrld
Cthulhu
0
1
9
4.5
L
2
7
2
0.43
L
King Arthur
Rantzarot
King Arthur
4
3
0
1.33
L
0
9
0
0
L
Poseidon
YeeYee1126
Poseidon
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,911
Damage
28,579
51,079
Taken
57,618
31,789
Mitigated
25,958
16,956
Healing
9,732
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Choppa Blrrd
Bellona
7,906
3,269
0
7,055
15,066
14,818
1,014
0
14,610
0
45,822
W
13,612
1,396
0
2,466
8,520
3,109
365
1,523
6,997
61,490
0
W
Anhur
Fam Mob
Anhur
8,067
3,278
0
3,786
10,250
5,234
2,030
4,017
6,233
4,843
50,985
L
Apollo
IDipsyI
Apollo
2,948
1,664
0
2,105
9,571
2,982
70
3,577
5,994
0
35,687
W
8,599
6,194
597
1,992
10,395
3,881
102
1,677
8,718
0
47,064
W
Cthulhu
MonsWrld
Cthulhu
2,727
163
195
865
6,848
4,747
104
1,413
5,435
16,115
0
L
6,675
708
107
1,271
12,268
6,699
0
4,176
8,092
19,729
0
L
King Arthur
Rantzarot
King Arthur
14,677
2,727
0
2,691
14,760
9,737
318
453
14,307
5
54,302
L
2,324
528
0
2,335
12,256
4,060
168
4,835
7,421
0
25,148
L
Poseidon
YeeYee1126
Poseidon
1,955
361
0
1,223
8,763
2,480
259
3,830
4,933
26,474
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,727
Gold Earned
33,982
434
Minions Killed
288
0
Camps Cleared
0
1,539,808
Distance Traveled
1,486,478
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
8,884
555
122
8
0
290,050
2
W
Janus
10,040
628
112
7
0
340,465
1
W
Anhur
8,676
542
94
6
0
253,138
2
L
Apollo
7,052
441
74
5
0
297,682
5
W
Arachne
9,596
600
77
5
0
361,672
1
W
Cthulhu
7,531
471
29
2
0
294,483
0
L
Cthulhu
6,897
431
28
2
0
299,436
0
L
King Arthur
8,219
514
93
6
0
284,432
0
L
Susano
5,689
356
45
3
0
293,204
0
L
Poseidon
6,125
383
48
3
0
311,724
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role