Player Matchup

Janus
Janus
JAYPx901
Janus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,320 Elo+
Party 1
Ne Zha
Ne Zha
YoungApeiro
Ne Zha
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,429 Elo+
Party 1
Raijin
Raijin
astropandaaa
Raijin
Level 61
God Stats
2W - 2L
1,665 SR
Queue Stats
3W - 5L
1,472 Elo+
Party 1
Chaac
Chaac
o-Vysa-o
Chaac
Level 99
God Stats
0W - 1L
1,707 SR
Queue Stats
7W - 10L
1,546 Elo+
Party 1
Aphrodite
Aphrodite
x-Maize
Aphrodite
Level 125
God Stats
2W - 3L
1,824 SR
Queue Stats
2W - 7L
1,446 Elo+
Party 1
Team Averages
Level 91
1,639 SR
1,442 Elo+

VS

Team Averages
Level 75
1,548 SR
1,591 Elo+
Thanatos
Thanatos
JohnKnight9
Thanatos
Level 62
God Stats
40W - 35L
1,704 SR
Queue Stats
672W - 627L
1,557 Elo+
Solo
Vulcan
Vulcan
JustComeAnhur
Vulcan
Level 106
God Stats
14W - 11L
1,610 SR
Queue Stats
93W - 70L
1,605 Elo+
Solo
Guan Yu
Guan Yu
LawfulThunder10
Guan Yu
Level 42
God Stats
44W - 29L
1,427 SR
Queue Stats
452W - 394L
1,459 Elo+
Solo
Bacchus
Bacchus
Tharizz2602
Bacchus
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 13L
1,731 Elo+
Party 2
Apollo
Apollo
iStR8 FuSioN
Apollo
Level 151
God Stats
19W - 16L
1,500 SR
Queue Stats
626W - 559L
1,605 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
JAYPx901
Janus
12
0 / 6 / 3
7,247
362
4,055
7,022
1,440
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ne Zha
16
5 / 7 / 2
9,948
497
6,462
13,988
7,284
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Raijin
15
2 / 4 / 0
8,937
447
6,715
10,661
3,494
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chaac
o-Vysa-o
Chaac
13
1 / 6 / 4
8,600
430
7,863
17,284
11,163
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Aphrodite
x-Maize
Aphrodite
17
6 / 3 / 2
10,258
513
12,701
14,773
10,472
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
JohnKnight9
Thanatos
18
9 / 5 / 6
11,602
580
7,583
13,449
7,434
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

19
5 / 2 / 7
12,499
625
10,241
7,939
3,612
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
3 / 3 / 3
11,733
587
7,020
12,256
10,894
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bacchus
Tharizz2602
Bacchus
16
3 / 1 / 14
11,118
556
10,433
17,369
21,255
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Apollo
18
6 / 3 / 8
11,678
584
13,044
19,668
8,650
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
64
14
Kills
26
26
Deaths
14
11
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Janus
JAYPx901
Janus
0
6
3
0.25
W
Thanatos
JohnKnight9
Thanatos
9
5
6
2.4
W
5
2
7
4.25
W
3
3
3
1.5
W
Bacchus
Tharizz2602
Bacchus
3
1
14
10
L
Ne Zha
5
7
2
0.86
L
Raijin
2
4
0
0.5
W
Apollo
6
3
8
3.33
L
Chaac
o-Vysa-o
Chaac
1
6
4
0.5
L
Aphrodite
x-Maize
Aphrodite
6
3
2
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,796
Damage
48,321
63,728
Taken
70,681
33,853
Mitigated
51,845
17,744
Healing
30,734
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
JAYPx901
Janus
4,055
1,026
0
315
7,022
1,440
470
2,927
4,070
24,799
0
W
Thanatos
JohnKnight9
Thanatos
7,583
1,851
0
9,463
13,449
7,434
1,945
4,377
8,947
6,868
59,074
W
10,241
2,544
0
2,034
7,939
3,612
2,057
1,790
6,149
96,403
0
W
7,020
1,193
532
5,324
12,256
10,894
534
5,998
5,960
0
68,967
W
Bacchus
Tharizz2602
Bacchus
10,433
1,327
0
4,034
17,369
21,255
175
5,862
11,292
31,805
0
L
Ne Zha
6,462
1,722
0
1,174
13,988
7,284
0
4,050
9,916
6,488
51,775
L
Raijin
6,715
275
0
580
10,661
3,494
0
4,274
6,387
51,388
0
W
Apollo
13,044
9,143
0
9,347
19,668
8,650
2,874
5,209
14,427
0
81,756
L
Chaac
o-Vysa-o
Chaac
7,863
1,498
0
5,338
17,284
11,163
275
6,425
10,834
0
37,538
L
Aphrodite
x-Maize
Aphrodite
12,701
1,825
2,153
8,184
14,773
10,472
72
3,118
11,180
67,907
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,990
Gold Earned
58,630
438
Minions Killed
569
0
Camps Cleared
0
1,746,693
Distance Traveled
1,877,505
15
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,247
362
56
3
0
330,310
0
W
Thanatos
11,602
580
78
4
0
411,523
5
W
Vulcan
12,499
625
179
9
0
369,407
5
W
Guan Yu
11,733
587
152
8
0
386,220
4
W
Bacchus
11,118
556
27
1
0
386,918
8
L
Ne Zha
9,948
497
105
5
0
351,860
1
L
Raijin
8,937
447
98
5
0
365,874
6
W
Apollo
11,678
584
133
7
0
323,437
3
L
Chaac
8,600
430
40
2
0
366,160
4
L
Aphrodite
10,258
513
139
7
0
332,489
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role