Player Matchup

Janus
Janus
Bend4Uncle
Janus
Level 62
God Stats
0W - 2L
1,235 SR
Queue Stats
42W - 34L
1,589 Elo+
Party 1
Kumbhakarna
Kumbhakarna
CadeBarnes89
Kumbhakarna
Level 71
God Stats
13W - 17L
1,475 SR
Queue Stats
227W - 230L
1,564 Elo+
Party 1
Ullr
Ullr
EarPleasure
Ullr
Level 83
God Stats
3W - 5L
1,505 SR
Queue Stats
158W - 150L
1,612 Elo+
Party 1
Hades
Hades
EdibleBatAttack
Hades
Level 69
God Stats
20W - 15L
1,522 SR
Queue Stats
244W - 243L
1,524 Elo+
Party 2
Pele
Pele
folightz
Pele
Level 75
God Stats
17W - 20L
1,460 SR
Queue Stats
223W - 227L
1,526 Elo+
Party 2
Team Averages
Level 72
1,439 SR
1,563 Elo+

VS

Team Averages
Level 90
1,561 SR
1,470 Elo+
Fenrir
Fenrir
HECTOR17261
Fenrir
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cu Chulainn
Cu Chulainn
PapapanPC
Cu Chulainn
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sylvanus
Sylvanus
ZChosen1
Sylvanus
Level 87
God Stats
13W - 6L
1,500 SR
Queue Stats
215W - 176L
1,425 Elo+
Solo
Izanami
Izanami
puraschelas
Izanami
Level 69
God Stats
7W - 6L
1,449 SR
Queue Stats
62W - 63L
1,415 Elo+
Solo
King Arthur
King Arthur
stevewere
King Arthur
Level 88
God Stats
8W - 3L
1,856 SR
Queue Stats
279W - 255L
1,509 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
13
2 / 14 / 5
9,142
381
9,061
16,971
4,646
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kumbhakarna
CadeBarnes89
Kumbhakarna
13
1 / 4 / 5
9,176
382
7,341
25,705
20,886
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

20
8 / 4 / 1
14,272
595
20,767
18,377
7,561
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

11
1 / 14 / 1
8,248
344
10,982
25,714
11,823
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Pele
10
1 / 8 / 2
8,096
337
3,800
14,890
9,439
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
19
15 / 4 / 10
14,161
590
15,087
20,429
8,765
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cu Chulainn
PapapanPC
Cu Chulainn
15
5 / 3 / 18
12,175
507
13,946
19,666
17,984
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sylvanus
ZChosen1
Sylvanus
18
9 / 3 / 16
13,428
560
21,577
20,275
13,753
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Izanami
puraschelas
Izanami
20
5 / 4 / 3
14,096
587
13,182
20,969
8,577
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

King Arthur
stevewere
King Arthur
20
10 / 0 / 6
14,736
614
13,772
28,047
23,142
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
97
13
Kills
44
44
Deaths
14
14
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Janus
2
14
5
0.32
L
Kumbhakarna
CadeBarnes89
Kumbhakarna
1
4
5
0.88
L
8
4
1
2.13
L
1
14
1
0.11
W
Fenrir
15
4
10
5
W
Cu Chulainn
PapapanPC
Cu Chulainn
5
3
18
4.67
W
Sylvanus
ZChosen1
Sylvanus
9
3
16
5.67
L
Pele
1
8
2
0.25
W
Izanami
puraschelas
Izanami
5
4
3
1.63
W
King Arthur
stevewere
King Arthur
10
0
6
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,951
Damage
77,564
101,657
Taken
109,386
54,355
Mitigated
72,221
10,842
Healing
53,551
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
9,061
786
0
1,080
16,971
4,646
0
4,356
12,615
42,018
0
L
Kumbhakarna
CadeBarnes89
Kumbhakarna
7,341
1,061
0
4,186
25,705
20,886
0
5,729
19,805
31,469
0
L
20,767
6,251
0
741
18,377
7,561
992
6,003
12,374
0
115,753
L
10,982
1,104
638
4,037
25,714
11,823
0
5,443
20,271
40,848
0
W
Fenrir
15,087
1,845
0
7,429
20,429
8,765
1,777
8,294
12,097
0
84,272
W
Cu Chulainn
PapapanPC
Cu Chulainn
13,946
1,172
0
4,918
19,666
17,984
0
5,960
13,706
10,741
32,506
W
Sylvanus
ZChosen1
Sylvanus
21,577
5,919
7,173
10,362
20,275
13,753
3,941
7,177
13,098
72,979
0
L
Pele
3,800
346
0
160
14,890
9,439
0
5,861
9,029
4,829
22,188
W
Izanami
puraschelas
Izanami
13,182
8,365
0
9,960
20,969
8,577
7,477
4,240
16,729
0
126,109
W
King Arthur
stevewere
King Arthur
13,772
1,441
0
13,709
28,047
23,142
2,112
7,025
20,875
0
98,609

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,934
Gold Earned
68,596
410
Minions Killed
638
0
Camps Cleared
0
1,760,761
Distance Traveled
2,079,641
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
9,142
381
57
2
0
303,228
3
L
Kumbhakarna
9,176
382
44
2
0
429,965
0
L
Ullr
14,272
595
191
8
0
402,207
4
L
Hades
8,248
344
68
3
0
310,929
6
W
Fenrir
14,161
590
121
5
0
461,374
1
W
Cu Chulainn
12,175
507
56
2
0
441,939
1
W
Sylvanus
13,428
560
108
5
0
397,945
1
L
Pele
8,096
337
50
2
0
314,432
0
W
Izanami
14,096
587
172
7
0
417,020
3
W
King Arthur
14,736
614
181
8
0
361,363
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role