Player Matchup

Fenrir
Fenrir
Gold II
A Shady Yeti
Fenrir
Gold II
Level 154
God Stats
4W - 2L
1,769 SR
Queue Stats
23W - 33L
1,626 MMR
Solo
Janus
Janus
Gold III
CPiddy
Janus
Gold III
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Khepri
Khepri
Gold III
ItsMonkeyTime
Khepri
Gold III
Level 89
God Stats
7W - 8L
1,667 SR
Queue Stats
40W - 42L
1,608 MMR
Solo
Cupid
Cupid
Gold V
SomeKilljoy
Cupid
Gold V
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Bellona
Bellona
Silver I
ßattousai
Bellona
Silver I
Level 158
God Stats
34W - 25L
2,040 SR
Queue Stats
658W - 650L
1,597 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 137
1,695 SR
1,566 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 131
1,560 SR
1,576 MMR
Scylla
Scylla
Gold I
Bindez
Scylla
Gold I
Level 108
God Stats
34W - 32L
1,858 SR
Queue Stats
919W - 925L
1,693 MMR
Party 1
Ravana
Ravana
Bronze III
CosmicKarma
Ravana
Bronze III
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Ratatoskr
Ratatoskr
Gold III
Glacierez
Ratatoskr
Gold III
Level 107
God Stats
5W - 11L
1,307 SR
Queue Stats
532W - 523L
1,559 MMR
Party 1
Apollo
Apollo
Gold IV
GurgleBattalion
Apollo
Gold IV
Level 139
God Stats
4W - 0L
1,500 SR
Queue Stats
33W - 27L
1,500 MMR
Party 2
Artio
Artio
Gold III
Wardthas
Artio
Gold III
Level 158
God Stats
16W - 10L
1,635 SR
Queue Stats
150W - 137L
1,630 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
13
1 / 3 / 2
8,015
471
4,969
12,702
4,410
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
CPiddy
Janus
14
3 / 3 / 1
8,947
526
13,328
7,615
2,535
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

11
0 / 5 / 3
7,334
431
2,757
12,616
6,676
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
1 / 6 / 0
8,806
518
5,702
12,156
3,928
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bellona
ßattousai
Bellona
15
2 / 4 / 0
9,173
540
13,187
15,429
16,334
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bans
Nu WaTsukuyomiSetCthulhuNemesis

VS

Bans
DanzaburouKing ArthurCu ChulainnSun WukongAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Bindez
Scylla
16
6 / 3 / 7
9,731
572
11,284
8,274
3,099
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ravana
15
4 / 2 / 5
9,054
533
6,758
9,726
6,279
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ratatoskr
Glacierez
Ratatoskr
16
2 / 1 / 10
9,267
545
6,248
15,048
12,934
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

17
7 / 1 / 7
10,806
636
13,406
12,396
4,403
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Artio
Wardthas
Artio
15
2 / 0 / 13
9,466
557
6,650
17,300
16,876
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
63
7
Kills
21
21
Deaths
7
6
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Fenrir
1
3
2
0.67
W
Scylla
Bindez
Scylla
6
3
7
3.17
L
Janus
CPiddy
Janus
3
3
1
1.17
W
Ravana
4
2
5
3.25
W
Ratatoskr
Glacierez
Ratatoskr
2
1
10
7
W
7
1
7
10.5
L
0
5
3
0.3
L
1
6
0
0.17
W
Artio
Wardthas
Artio
2
0
13
8.5
L
Bellona
ßattousai
Bellona
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,943
Damage
44,346
60,518
Taken
62,744
33,883
Mitigated
43,591
18,176
Healing
25,117
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
4,969
1,171
0
5,399
12,702
4,410
0
4,577
7,961
0
42,732
W
Scylla
Bindez
Scylla
11,284
1,382
0
845
8,274
3,099
0
3,618
4,542
68,947
0
L
Janus
CPiddy
Janus
13,328
409
0
2,190
7,615
2,535
0
1,930
5,660
66,287
0
W
Ravana
6,758
1,940
0
1,118
9,726
6,279
339
3,093
6,482
8,149
55,098
W
Ratatoskr
Glacierez
Ratatoskr
6,248
1,422
0
6,688
15,048
12,934
483
2,626
12,386
0
55,916
W
13,406
5,503
0
6,101
12,396
4,403
2,024
2,612
9,708
0
81,730
L
2,757
242
0
2,980
12,616
6,676
0
5,805
6,546
15,901
0
L
5,702
3,883
83
3,485
12,156
3,928
0
1,282
10,809
0
58,321
W
Artio
Wardthas
Artio
6,650
628
2,278
8,087
17,300
16,876
0
6,050
10,860
19,196
0
L
Bellona
ßattousai
Bellona
13,187
3,874
0
4,039
15,429
16,334
314
4,080
10,859
13,400
49,942

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,275
Gold Earned
48,324
495
Minions Killed
519
0
Camps Cleared
0
1,635,129
Distance Traveled
1,727,902
32
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,015
471
77
5
0
338,802
6
W
Scylla
9,731
572
136
8
0
319,496
5
L
Janus
8,947
526
143
8
0
343,650
6
W
Ravana
9,054
533
98
6
0
378,528
8
W
Ratatoskr
9,267
545
103
6
0
356,791
6
W
Apollo
10,806
636
153
9
0
324,388
5
L
Khepri
7,334
431
12
1
0
336,320
7
L
Cupid
8,806
518
132
8
0
293,065
6
W
Artio
9,466
557
29
2
0
348,699
3
L
Bellona
9,173
540
131
8
0
323,292
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role