Player Matchup

Tyr
Tyr
OfBeautyAndRxge
Tyr
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
102W - 118L
1,615 Elo+
Party 2
Erlang Shen
Erlang Shen
PSix Kenny
Erlang Shen
Level 108
God Stats
4W - 2L
1,850 SR
Queue Stats
113W - 116L
1,561 Elo+
Party 2
Raijin
Raijin
Pyromeister000
Raijin
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
116W - 114L
1,620 Elo+
Party 3
Danzaburou
Danzaburou
carlossauceda857
Danzaburou
Level 89
God Stats
3W - 4L
1,624 SR
Queue Stats
63W - 63L
1,776 Elo+
Party 3
Ymir
Ymir
grayyii
Ymir
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 10L
1,737 Elo+
Party 3
Team Averages
Level 79
1,595 SR
1,662 Elo+

VS

Team Averages
Level 145
1,287 SR
1,393 Elo+
The Morrigan
The Morrigan
AfroChamploo27
The Morrigan
Level 133
God Stats
8W - 9L
1,294 SR
Queue Stats
280W - 282L
1,472 Elo+
Party 1
Achilles
Achilles
BigDaddyBistian
Achilles
Level 122
God Stats
1W - 2L
1,228 SR
Queue Stats
48W - 34L
1,372 Elo+
Solo
Fenrir
Fenrir
Newkid315
Fenrir
Level 157
God Stats
7W - 6L
1,278 SR
Queue Stats
759W - 719L
1,428 Elo+
Party 1
Apollo
Apollo
VLAD_FIRE_CROTCH
Apollo
Level 155
God Stats
34W - 27L
1,500 SR
Queue Stats
784W - 726L
1,462 Elo+
Party 1
Sobek
Sobek
astralvisionzz
Sobek
Level 159
God Stats
9W - 17L
1,134 SR
Queue Stats
300W - 322L
1,228 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 1 / 0
7,875
563
3,264
7,898
6,812
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Erlang Shen
PSix Kenny
Erlang Shen
14
5 / 1 / 8
8,650
618
8,053
7,273
5,315
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

14
5 / 4 / 4
8,760
626
5,659
7,113
2,432
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
carlossauceda857
Danzaburou
13
3 / 4 / 3
8,328
595
5,168
7,930
2,683
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ymir
grayyii
Ymir
13
7 / 4 / 7
8,817
630
8,117
11,163
8,752
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
AfroChamploo27
The Morrigan
10
4 / 4 / 3
6,947
496
4,966
6,022
1,724
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Achilles
14
0 / 1 / 2
7,663
547
5,430
7,612
6,311
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fenrir
Newkid315
Fenrir
11
4 / 5 / 4
7,107
508
6,990
12,160
3,745
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

10
5 / 4 / 4
7,084
506
4,780
8,494
2,152
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
1 / 6 / 6
6,551
468
3,158
10,410
5,132
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
33
20
Kills
14
14
Deaths
20
22
Assists
19
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
AfroChamploo27
The Morrigan
4
4
3
1.38
L
Achilles
0
1
2
1
L
Fenrir
Newkid315
Fenrir
4
5
4
1.2
W
0
1
0
0
W
Erlang Shen
PSix Kenny
Erlang Shen
5
1
8
9
W
5
4
4
1.75
L
5
4
4
1.75
L
1
6
6
0.67
W
Danzaburou
carlossauceda857
Danzaburou
3
4
3
1.13
W
Ymir
grayyii
Ymir
7
4
7
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,261
Damage
25,324
41,377
Taken
44,698
25,994
Mitigated
19,064
10,171
Healing
10,247
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
AfroChamploo27
The Morrigan
4,966
882
0
890
6,022
1,724
0
2,734
3,132
29,244
1,022
L
Achilles
5,430
2,471
0
3,258
7,612
6,311
0
837
6,775
0
42,972
L
Fenrir
Newkid315
Fenrir
6,990
2,294
0
2,852
12,160
3,745
0
3,323
8,677
0
34,286
W
3,264
1,045
0
4,435
7,898
6,812
0
0
7,898
2,397
39,481
W
Erlang Shen
PSix Kenny
Erlang Shen
8,053
5,030
0
1,946
7,273
5,315
0
693
6,527
8,887
49,289
W
5,659
631
0
1,678
7,113
2,432
0
2,911
3,998
51,270
0
L
4,780
2,376
0
2,034
8,494
2,152
25
1,769
6,697
0
25,691
L
3,158
546
0
1,213
10,410
5,132
0
5,508
4,740
10,271
0
W
Danzaburou
carlossauceda857
Danzaburou
5,168
2,748
0
1,112
7,930
2,683
2,850
1,317
6,529
0
38,517
W
Ymir
grayyii
Ymir
8,117
3,130
0
1,000
11,163
8,752
0
2,235
8,819
42,680
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,430
Gold Earned
35,352
411
Minions Killed
285
0
Camps Cleared
0
1,347,897
Distance Traveled
1,185,065
21
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
6,947
496
62
4
0
205,558
1
L
Achilles
7,663
547
99
7
0
269,111
2
L
Fenrir
7,107
508
58
4
0
265,373
3
W
Tyr
7,875
563
87
6
0
288,441
7
W
Erlang Shen
8,650
618
82
6
0
301,889
6
W
Raijin
8,760
626
107
8
0
255,235
4
L
Apollo
7,084
506
49
4
0
198,358
0
L
Sobek
6,551
468
17
1
0
246,665
3
W
Danzaburou
8,328
595
73
5
0
252,524
1
W
Ymir
8,817
630
62
4
0
249,808
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role