Player Matchup

Sobek
Sobek
 
Sobek
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
AoC W0LF
Artio
Level 108
God Stats
10W - 5L
1,698 SR
Queue Stats
307W - 287L
1,647 Elo+
Solo
Bacchus
Bacchus
SarNoire
Bacchus
Level 125
God Stats
9W - 4L
1,270 SR
Queue Stats
177W - 167L
1,590 Elo+
Party 1
Terra
Terra
Xenoperi
Terra
Level 147
God Stats
2W - 2L
1,500 SR
Queue Stats
392W - 361L
1,499 Elo+
Party 1
Hades
Hades
flukiestchunk
Hades
Level 105
God Stats
258W - 218L
1,696 SR
Queue Stats
395W - 370L
1,749 Elo+
Party 1
Team Averages
Level 119
1,533 SR
1,597 Elo+

VS

Team Averages
Level 118
1,549 SR
1,403 Elo+
Kali
Kali
 
Kali
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
AlphaSnoWulf
Guan Yu
Level 105
God Stats
1W - 3L
1,732 SR
Queue Stats
69W - 53L
1,362 Elo+
Solo
Medusa
Medusa
FG_Sp000nMan
Medusa
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,268 Elo+
Solo
Nu Wa
Nu Wa
Sir Hisra
Nu Wa
Level 160
God Stats
38W - 41L
1,513 SR
Queue Stats
526W - 537L
1,421 Elo+
Solo
Kuzenbo
Kuzenbo
TorvicPimenta
Kuzenbo
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
102W - 95L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
17
4 / 2 / 20
10,650
1,065
10,516
16,273
13,724
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Artio
AoC W0LF
Artio
17
6 / 1 / 18
11,014
1,101
13,072
23,259
11,594
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bacchus
SarNoire
Bacchus
16
4 / 2 / 12
10,232
1,023
12,424
13,389
8,024
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Terra
Xenoperi
Terra
17
3 / 2 / 20
10,518
1,052
8,520
15,752
14,941
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

16
7 / 3 / 13
10,845
1,085
12,087
14,461
8,244
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

242

VS

Team 2 Tickets

168

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
15
2 / 5 / 7
10,491
1,049
12,294
15,816
6,579
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Guan Yu
AlphaSnoWulf
Guan Yu
15
3 / 9 / 5
9,626
963
13,884
20,735
13,075
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Medusa
16
3 / 4 / 7
10,174
1,017
15,857
8,626
3,262
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Nu Wa
Sir Hisra
Nu Wa
16
1 / 0 / 7
9,660
966
18,967
3,282
1,182
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
16
1 / 6 / 9
10,350
1,035
12,942
14,723
20,351
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
45
24
Kills
10
10
Deaths
24
83
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
4
2
20
7
L
Kali
 
Kali
2
5
7
1.1
L
Guan Yu
AlphaSnoWulf
Guan Yu
3
9
5
0.61
W
Artio
AoC W0LF
Artio
6
1
18
15
L
Medusa
3
4
7
1.63
W
Bacchus
SarNoire
Bacchus
4
2
12
5
L
Nu Wa
Sir Hisra
Nu Wa
1
0
7
4.5
L
Kuzenbo
1
6
9
0.92
W
Terra
Xenoperi
Terra
3
2
20
6.5
W
7
3
13
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,619
Damage
73,944
83,134
Taken
63,182
56,527
Mitigated
44,449
37,973
Healing
8,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
10,516
358
693
2,890
16,273
13,724
0
5,618
10,457
31,531
0
L
Kali
 
Kali
12,294
6,627
0
2,432
15,816
6,579
0
14,137
1,679
0
21,945
L
Guan Yu
AlphaSnoWulf
Guan Yu
13,884
3,210
1,204
2,252
20,735
13,075
0
19,157
1,578
162
23,277
W
Artio
AoC W0LF
Artio
13,072
568
5,407
9,967
23,259
11,594
0
8,935
14,074
29,899
0
L
Medusa
15,857
7,882
0
0
8,626
3,262
0
7,920
706
0
41,547
W
Bacchus
SarNoire
Bacchus
12,424
1,405
0
1,299
13,389
8,024
0
4,855
8,040
31,004
0
L
Nu Wa
Sir Hisra
Nu Wa
18,967
3,671
0
620
3,282
1,182
0
2,652
630
50,589
0
L
Kuzenbo
12,942
3,965
379
1,749
14,723
20,351
0
12,753
1,970
17,808
0
W
Terra
Xenoperi
Terra
8,520
1,960
8,962
4,337
15,752
14,941
0
6,486
9,141
23,689
0
W
12,087
953
1,651
2,767
14,461
8,244
0
6,177
8,259
38,662
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,259
Gold Earned
50,301
206
Minions Killed
176
7
Camps Cleared
5
949,414
Distance Traveled
942,044
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
10,650
1,065
33
3
3
195,610
0
L
Kali
10,491
1,049
21
2
0
201,125
0
L
Guan Yu
9,626
963
14
1
1
192,917
0
W
Artio
11,014
1,101
32
3
0
203,105
0
L
Medusa
10,174
1,017
67
7
1
173,076
0
W
Bacchus
10,232
1,023
51
5
1
183,258
2
L
Nu Wa
9,660
966
65
7
2
176,121
1
L
Kuzenbo
10,350
1,035
9
1
1
198,805
0
W
Terra
10,518
1,052
32
3
2
189,952
2
W
Hades
10,845
1,085
58
6
1
177,489
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role