Player Matchup

Arachne
Arachne
NDO Active
Arachne
Level 27
God Stats
22W - 23L
1,676 SR
Queue Stats
105W - 141L
1,531 Elo+
Party 2
Ymir
Ymir
NDO Input
Ymir
Level 25
God Stats
15W - 18L
1,572 SR
Queue Stats
34W - 50L
1,558 Elo+
Party 2
Osiris
Osiris
NDO Stats
Osiris
Level 49
God Stats
30W - 36L
1,595 SR
Queue Stats
372W - 444L
1,504 Elo+
Party 2
Horus
Horus
TheLisp3606
Horus
Level 119
God Stats
2W - 1L
1,500 SR
Queue Stats
253W - 304L
1,473 Elo+
Party 2
Anhur
Anhur
TriggerHappy822
Anhur
Level 9
God Stats
3W - 3L
1,673 SR
Queue Stats
6W - 7L
1,572 Elo+
Party 2
Team Averages
Level 46
1,603 SR
1,528 Elo+

VS

Team Averages
Level 40
1,470 SR
1,499 Elo+
Horus
Horus
Ang310s
Horus
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
405W - 402L
1,686 Elo+
Party 3
Sol
Sol
DeadMemeDealer
Sol
Level 37
God Stats
2W - 2L
1,500 SR
Queue Stats
165W - 166L
1,418 Elo+
Solo
Hades
Hades
Kiritoplayer102
Hades
Level 38
God Stats
12W - 15L
1,256 SR
Queue Stats
695W - 784L
1,577 Elo+
Party 1
Thanatos
Thanatos
TheRomanticOtaku
Thanatos
Level 28
God Stats
21W - 31L
1,824 SR
Queue Stats
207W - 258L
1,505 Elo+
Party 1
Achilles
Achilles
milk tea8854
Achilles
Level 17
God Stats
4W - 0L
1,268 SR
Queue Stats
112W - 128L
1,307 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
NDO Active
Arachne
12
5 / 4 / 0
7,657
510
7,748
10,107
3,144
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ymir
9
0 / 3 / 1
5,521
368
3,187
11,010
6,939
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Osiris
NDO Stats
Osiris
14
8 / 5 / 1
8,428
562
8,748
12,312
9,932
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

9
0 / 4 / 0
5,699
380
3,559
10,938
4,588
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

10
0 / 7 / 0
6,135
409
1,035
8,596
2,199
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Ang310s
Horus
13
5 / 0 / 4
8,702
580
5,526
9,881
5,623
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

12
1 / 2 / 4
7,660
511
10,815
8,782
2,156
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
8 / 1 / 3
9,777
652
9,878
6,665
3,853
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

10
3 / 8 / 1
7,051
470
3,150
11,069
3,441
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Achilles
milk tea8854
Achilles
15
5 / 3 / 0
9,105
607
6,802
9,604
11,443
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
34
13
Kills
22
23
Deaths
14
2
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Horus
Ang310s
Horus
5
0
4
7
W
1
2
4
1.5
W
8
1
3
9.5
L
Arachne
NDO Active
Arachne
5
4
0
1.25
L
Ymir
0
3
1
0.17
L
Osiris
NDO Stats
Osiris
8
5
1
1.7
L
0
4
0
0
W
3
8
1
0.44
L
0
7
0
0
W
Achilles
milk tea8854
Achilles
5
3
0
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,277
Damage
36,171
52,963
Taken
46,001
26,802
Mitigated
26,516
13,621
Healing
18,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
Ang310s
Horus
5,526
2,933
1,820
4,914
9,881
5,623
1,516
1,238
8,468
1,784
22,461
W
10,815
3,261
0
3,065
8,782
2,156
1,797
1,250
7,382
48,149
0
W
9,878
819
101
2,918
6,665
3,853
632
283
6,359
59,174
0
L
Arachne
NDO Active
Arachne
7,748
5,418
0
3,849
10,107
3,144
0
3,766
6,223
0
46,213
L
Ymir
3,187
737
589
3,929
11,010
6,939
155
5,506
5,465
18,436
0
L
Osiris
NDO Stats
Osiris
8,748
3,806
0
2,360
12,312
9,932
777
0
11,939
5,526
36,884
L
3,559
1,673
466
2,127
10,938
4,588
320
6,107
4,831
0
22,754
W
3,150
1,358
0
5,111
11,069
3,441
0
270
10,774
0
30,609
L
1,035
306
0
301
8,596
2,199
40
5,458
2,750
0
30,159
W
Achilles
milk tea8854
Achilles
6,802
2,912
0
548
9,604
11,443
1,414
814
8,790
0
38,947

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,440
Gold Earned
42,295
288
Minions Killed
391
0
Camps Cleared
0
1,236,247
Distance Traveled
1,448,042
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
8,702
580
47
3
0
304,705
1
W
Sol
7,660
511
87
6
0
255,413
1
W
Hades
9,777
652
117
8
0
299,902
0
L
Arachne
7,657
510
83
6
0
255,999
2
L
Ymir
5,521
368
30
2
0
261,077
5
L
Osiris
8,428
562
85
6
0
225,680
0
L
Horus
5,699
380
39
3
0
258,775
1
W
Thanatos
7,051
470
57
4
0
291,342
1
L
Anhur
6,135
409
51
3
0
234,716
1
W
Achilles
9,105
607
83
6
0
296,680
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role