Player Matchup

Achilles
Achilles
DaBrickoMode
Achilles
Level 122
God Stats
0W - 4L
1,671 SR
Queue Stats
90W - 105L
1,608 Elo+
Party 2
Tyr
Tyr
Legions Praetor
Tyr
Level 109
God Stats
1W - 3L
1,500 SR
Queue Stats
26W - 14L
1,634 Elo+
Party 2
Rama
Rama
LoveMUFFin60
Rama
Level 20
God Stats
5W - 2L
1,872 SR
Queue Stats
6W - 4L
1,639 Elo+
Party 3
Zeus
Zeus
QbeeJules
Zeus
Level 18
God Stats
69W - 71L
1,591 SR
Queue Stats
105W - 126L
1,600 Elo+
Party 2
Discordia
Discordia
SilentJ38
Discordia
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,296 Elo+
Party 3
Team Averages
Level 79
1,627 SR
1,555 Elo+

VS

Team Averages
Level 62
1,506 SR
1,802 Elo+
Skadi
Skadi
BabouThaOcelot
Skadi
Level 66
God Stats
2W - 1L
1,500 SR
Queue Stats
22W - 19L
1,886 Elo+
Party 1
Heimdallr
Heimdallr
ChattiestCandy3
Heimdallr
Level 89
God Stats
4W - 6L
1,738 SR
Queue Stats
79W - 77L
1,711 Elo+
Party 1
Medusa
Medusa
sharpbooger
Medusa
Level 45
God Stats
4W - 3L
1,293 SR
Queue Stats
81W - 73L
1,594 Elo+
Party 1
Danzaburou
Danzaburou
southurmouth78
Danzaburou
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 17L
1,886 Elo+
Party 1
Ares
Ares
yampixD218
Ares
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 5L
1,934 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
DaBrickoMode
Achilles
15
3 / 5 / 5
9,800
980
7,484
15,635
16,819
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

15
1 / 5 / 6
9,185
919
9,659
15,447
14,589
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

16
4 / 5 / 6
10,410
1,041
9,993
13,036
4,902
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Zeus
16
2 / 5 / 8
10,153
1,015
13,627
11,952
4,393
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Discordia
SilentJ38
Discordia
16
1 / 4 / 8
9,480
948
11,349
7,363
2,813
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Team 1 Tickets

153

VS

Team 2 Tickets

250

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 1 / 11
10,038
1,004
11,493
7,953
3,057
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Heimdallr
ChattiestCandy3
Heimdallr
16
5 / 3 / 10
10,657
1,066
10,873
14,778
6,861
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Medusa
17
6 / 2 / 11
10,872
1,087
12,973
10,060
4,359
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Danzaburou
southurmouth78
Danzaburou
17
4 / 0 / 14
10,770
1,077
11,646
6,918
3,335
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
6 / 5 / 10
10,444
1,044
11,420
15,360
18,860
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
80
11
Kills
24
24
Deaths
11
33
Assists
56
Player
Kills
Deaths
Assists
KDA
W
3
1
11
8.5
W
Heimdallr
ChattiestCandy3
Heimdallr
5
3
10
3.33
L
Achilles
DaBrickoMode
Achilles
3
5
5
1.1
L
1
5
6
0.8
L
4
5
6
1.4
L
Zeus
2
5
8
1.2
L
Discordia
SilentJ38
Discordia
1
4
8
1.25
W
Medusa
6
2
11
5.75
W
Danzaburou
southurmouth78
Danzaburou
4
0
14
11
W
6
5
10
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,112
Damage
58,405
63,433
Taken
55,069
43,516
Mitigated
36,472
7,231
Healing
8,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,493
3,801
489
1,060
7,953
3,057
0
4,502
3,326
0
24,930
W
Heimdallr
ChattiestCandy3
Heimdallr
10,873
5,087
0
3,170
14,778
6,861
0
8,117
6,361
0
32,154
L
Achilles
DaBrickoMode
Achilles
7,484
2,138
195
1,994
15,635
16,819
0
2,421
13,214
0
18,083
L
9,659
779
0
2,967
15,447
14,589
0
3,269
12,178
3,450
14,147
L
9,993
8,652
0
1,043
13,036
4,902
0
1,919
11,117
0
33,558
L
Zeus
13,627
1,281
255
777
11,952
4,393
0
2,118
9,834
34,900
0
L
Discordia
SilentJ38
Discordia
11,349
683
0
0
7,363
2,813
0
1,693
5,670
29,642
0
W
Medusa
12,973
6,242
402
2,489
10,060
4,359
0
4,812
5,023
0
37,907
W
Danzaburou
southurmouth78
Danzaburou
11,646
1,641
0
1,012
6,918
3,335
0
2,656
4,187
0
34,616
W
11,420
451
0
0
15,360
18,860
0
6,320
8,840
14,257
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,028
Gold Earned
52,781
183
Minions Killed
194
4
Camps Cleared
6
921,159
Distance Traveled
915,549
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
10,038
1,004
24
2
0
205,562
0
W
Heimdallr
10,657
1,066
45
5
4
170,860
0
L
Achilles
9,800
980
27
3
1
153,097
0
L
Tyr
9,185
919
25
3
0
232,304
0
L
Rama
10,410
1,041
42
4
1
158,746
1
L
Zeus
10,153
1,015
52
5
1
204,287
1
L
Discordia
9,480
948
37
4
1
172,725
0
W
Medusa
10,872
1,087
58
6
0
184,305
0
W
Danzaburou
10,770
1,077
59
6
1
190,797
0
W
Ares
10,444
1,044
8
1
1
164,025
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role