Player Matchup

Chaac
Chaac
Qjarinho
Chaac
Level 127
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 8L
1,289 Elo+
Party 2
Hera
Hera
cholovirus
Hera
Level 154
God Stats
6W - 7L
1,689 SR
Queue Stats
96W - 100L
1,374 Elo+
Party 2
Guan Yu
Guan Yu
facundo14
Guan Yu
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 21L
1,289 Elo+
Party 2
Team Averages
Level 129
1,563 SR
1,318 Elo+

VS

Team Averages
Level 70
1,586 SR
1,660 Elo+
He Bo
He Bo
CondemnedWaffle
He Bo
Level 83
God Stats
1W - 2L
1,490 SR
Queue Stats
13W - 11L
1,610 Elo+
Party 1
Sun Wukong
Sun Wukong
JOCKDIEHARD
Sun Wukong
Level 33
God Stats
3W - 1L
1,768 SR
Queue Stats
10W - 8L
1,732 Elo+
Party 1
Anhur
Anhur
Konggary
Anhur
Level 93
God Stats
1W - 2L
1,500 SR
Queue Stats
16W - 15L
1,636 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Qjarinho
Chaac
12
7 / 1 / 4
8,506
773
7,875
8,506
5,827
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
2 / 1 / 7
7,941
722
4,716
4,522
1,293
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Guan Yu
facundo14
Guan Yu
11
2 / 2 / 7
8,623
784
3,467
8,301
5,857
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 4 / 2
7,624
693
6,517
5,490
1,256
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sun Wukong
JOCKDIEHARD
Sun Wukong
9
1 / 3 / 2
6,652
605
2,699
6,059
3,257
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anhur
Konggary
Anhur
10
1 / 4 / 3
7,409
674
5,154
8,753
2,449
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
11
11
Kills
4
4
Deaths
11
18
Assists
7
Player
Kills
Deaths
Assists
KDA
L
2
4
2
0.75
L
Sun Wukong
JOCKDIEHARD
Sun Wukong
1
3
2
0.67
L
Anhur
Konggary
Anhur
1
4
3
0.63
W
Chaac
Qjarinho
Chaac
7
1
4
9
W
2
1
7
5.5
W
Guan Yu
facundo14
Guan Yu
2
2
7
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,058
Damage
14,370
21,329
Taken
20,302
12,977
Mitigated
6,962
8,625
Healing
3,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,517
123
0
271
5,490
1,256
0
683
4,644
18,650
0
L
Sun Wukong
JOCKDIEHARD
Sun Wukong
2,699
121
0
836
6,059
3,257
0
1,896
3,915
0
14,797
L
Anhur
Konggary
Anhur
5,154
1,600
0
2,507
8,753
2,449
0
2,154
6,178
0
28,777
W
Chaac
Qjarinho
Chaac
7,875
1,560
0
3,489
8,506
5,827
741
2,387
5,854
726
29,479
W
4,716
930
0
544
4,522
1,293
1,205
623
3,811
30,876
0
W
Guan Yu
facundo14
Guan Yu
3,467
186
1,214
3,378
8,301
5,857
123
2,870
5,081
165
21,120

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,070
Gold Earned
21,685
138
Minions Killed
111
0
Camps Cleared
0
646,046
Distance Traveled
580,517
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
7,624
693
43
4
0
184,866
0
L
Sun Wukong
6,652
605
11
1
0
207,804
2
L
Anhur
7,409
674
57
5
0
187,847
4
W
Chaac
8,506
773
38
3
0
212,285
0
W
Hera
7,941
722
68
6
0
194,545
0
W
Guan Yu
8,623
784
32
3
0
239,216
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role