Player Matchup

Vulcan
Vulcan
Cavemane420
Vulcan
Level 89
God Stats
4W - 10L
1,701 SR
Queue Stats
466W - 469L
1,567 Elo+
Party 1
Hades
Hades
Effinbrice
Hades
Level 45
God Stats
2W - 2L
1,500 SR
Queue Stats
263W - 254L
1,590 Elo+
Party 1
Cernunnos
Cernunnos
Psycho6910
Cernunnos
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 35L
1,600 Elo+
Party 1
Kuzenbo
Kuzenbo
TOS Blood
Kuzenbo
Level 67
God Stats
13W - 10L
1,500 SR
Queue Stats
413W - 384L
1,536 Elo+
Party 1
Hera
Hera
XCOD31nE F13nDX
Hera
Level 149
God Stats
18W - 8L
1,500 SR
Queue Stats
1,345W - 859L
1,541 Elo+
Party 1
Team Averages
Level 88
1,540 SR
1,567 Elo+

VS

Team Averages
Level 98
1,412 SR
1,490 Elo+
Nemesis
Nemesis
BaldurIronShield
Nemesis
Level 69
God Stats
1W - 0L
1,285 SR
Queue Stats
22W - 23L
1,231 Elo+
Solo
Odin
Odin
Kalashnikov210
Odin
Level 117
God Stats
3W - 3L
1,276 SR
Queue Stats
283W - 298L
1,479 Elo+
Solo
Pele
Pele
Kyussdadestroyer
Pele
Level 121
God Stats
2W - 1L
1,500 SR
Queue Stats
259W - 246L
1,467 Elo+
Solo
He Bo
He Bo
izSkuller
He Bo
Level 75
God Stats
2W - 0L
1,500 SR
Queue Stats
28W - 30L
1,772 Elo+
Solo
Da Ji
Da Ji
jjav11
Da Ji
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
16
2 / 9 / 15
9,924
662
10,653
14,337
6,767
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hades
17
5 / 7 / 16
10,593
706
12,561
16,443
11,246
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cernunnos
Psycho6910
Cernunnos
20
11 / 6 / 12
12,614
841
24,820
17,936
10,032
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Kuzenbo
TOS Blood
Kuzenbo
20
5 / 6 / 21
12,003
800
11,533
27,936
39,152
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
6 / 5 / 17
11,389
759
18,304
14,198
7,632
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 6 / 19
11,195
746
11,157
14,849
6,223
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

18
4 / 5 / 19
11,418
761
10,550
26,548
16,764
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
10 / 5 / 20
13,063
871
20,969
22,903
17,552
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

He Bo
izSkuller
He Bo
17
4 / 8 / 16
11,429
762
15,486
14,730
5,632
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Da Ji
jjav11
Da Ji
20
10 / 5 / 16
13,487
899
21,830
16,726
7,070
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
123
29
Kills
33
33
Deaths
29
81
Assists
90
Player
Kills
Deaths
Assists
KDA
W
5
6
19
2.42
L
Vulcan
2
9
15
1.06
L
Hades
5
7
16
1.86
W
4
5
19
2.7
W
10
5
20
4
L
Cernunnos
Psycho6910
Cernunnos
11
6
12
2.83
L
Kuzenbo
TOS Blood
Kuzenbo
5
6
21
2.58
L
6
5
17
2.9
W
He Bo
izSkuller
He Bo
4
8
16
1.5
W
Da Ji
jjav11
Da Ji
10
5
16
3.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,871
Damage
79,992
90,850
Taken
95,756
74,829
Mitigated
53,241
22,758
Healing
37,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,157
3,362
1,065
3,069
14,849
6,223
1,010
10,192
4,509
0
18,116
L
Vulcan
10,653
2,057
883
799
14,337
6,767
0
2,045
12,212
18,214
0
L
Hades
12,561
641
3,229
3,963
16,443
11,246
259
2,458
13,859
19,379
0
W
10,550
1,233
2,232
9,743
26,548
16,764
1,366
12,842
13,398
0
28,378
W
20,969
4,376
2,622
7,518
22,903
17,552
1,591
10,272
12,393
0
50,645
L
Cernunnos
Psycho6910
Cernunnos
24,820
15,503
201
2,935
17,936
10,032
1,944
2,630
15,228
0
38,310
L
Kuzenbo
TOS Blood
Kuzenbo
11,533
2,917
2,157
6,497
27,936
39,152
343
5,783
21,849
25,209
0
L
18,304
5,073
743
1,351
14,198
7,632
1,003
1,904
12,216
38,172
0
W
He Bo
izSkuller
He Bo
15,486
630
946
3,409
14,730
5,632
723
7,741
6,893
29,346
0
W
Da Ji
jjav11
Da Ji
21,830
7,489
4,219
3,133
16,726
7,070
1,453
10,956
5,512
0
36,342

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,523
Gold Earned
60,592
130
Minions Killed
160
0
Camps Cleared
0
1,166,499
Distance Traveled
1,349,167
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
11,195
746
14
1
0
299,855
0
L
Vulcan
9,924
662
13
1
0
226,554
0
L
Hades
10,593
706
18
1
0
230,356
0
W
Odin
11,418
761
37
2
0
289,159
0
W
Pele
13,063
871
52
3
0
277,397
4
L
Cernunnos
12,614
841
35
2
0
220,207
1
L
Kuzenbo
12,003
800
19
1
0
271,014
0
L
Hera
11,389
759
45
3
0
218,368
0
W
He Bo
11,429
762
34
2
0
242,483
0
W
Da Ji
13,487
899
23
2
0
240,273
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role