Player Matchup

Heimdallr
Heimdallr
Ezmiel
Heimdallr
Level 63
God Stats
6W - 11L
1,742 SR
Queue Stats
201W - 186L
1,601 Elo+
Party 2
Bellona
Bellona
Itami10
Bellona
Level 28
God Stats
4W - 2L
1,775 SR
Queue Stats
16W - 18L
1,527 Elo+
Party 2
Set
Set
LaxDeity
Set
Level 49
God Stats
0W - 3L
1,500 SR
Queue Stats
212W - 196L
1,666 Elo+
Party 2
Cthulhu
Cthulhu
SeriousBananas
Cthulhu
Level 34
God Stats
2W - 3L
1,313 SR
Queue Stats
353W - 318L
1,586 Elo+
Solo
The Morrigan
The Morrigan
Xzinon
The Morrigan
Level 144
God Stats
11W - 15L
1,351 SR
Queue Stats
42W - 40L
1,477 Elo+
Solo
Team Averages
Level 64
1,536 SR
1,571 Elo+

VS

Team Averages
Level 39
1,560 SR
1,575 Elo+
Hercules
Hercules
AeousMosi
Hercules
Level 46
God Stats
2W - 1L
1,500 SR
Queue Stats
90W - 97L
1,530 Elo+
Party 3
Sylvanus
Sylvanus
HonchoHork
Sylvanus
Level 28
God Stats
8W - 8L
1,581 SR
Queue Stats
211W - 172L
1,609 Elo+
Party 1
Janus
Janus
MasonOTF
Janus
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Set
Set
polkapine
Set
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
123W - 93L
1,677 Elo+
Party 1
Heimdallr
Heimdallr
thebriceiswrong
Heimdallr
Level 47
God Stats
6W - 3L
1,717 SR
Queue Stats
123W - 130L
1,558 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Ezmiel
Heimdallr
9
0 / 0 / 0
5,620
468
3,056
3,491
939
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bellona
Itami10
Bellona
12
0 / 1 / 0
7,107
592
5,231
8,945
8,281
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
2 / 1 / 0
6,595
550
4,622
7,850
2,910
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
0 / 2 / 0
5,946
496
3,087
7,579
3,091
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

The Morrigan
Xzinon
The Morrigan
12
0 / 2 / 0
6,658
555
1,918
3,733
1,067
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
AeousMosi
Hercules
10
1 / 0 / 2
6,206
517
2,865
5,639
2,260
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sylvanus
HonchoHork
Sylvanus
13
1 / 0 / 0
7,179
598
5,829
7,753
5,916
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Janus
MasonOTF
Janus
10
1 / 1 / 2
6,212
518
1,638
4,277
851
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
3 / 1 / 2
7,189
599
4,085
7,076
2,597
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heimdallr
thebriceiswrong
Heimdallr
12
0 / 0 / 2
6,576
548
3,008
6,694
2,357
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
14
2
Kills
6
6
Deaths
2
0
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Hercules
AeousMosi
Hercules
1
0
2
2
L
Heimdallr
Ezmiel
Heimdallr
0
0
0
0
W
Sylvanus
HonchoHork
Sylvanus
1
0
0
1
L
Bellona
Itami10
Bellona
0
1
0
0
L
2
1
0
2
W
Janus
MasonOTF
Janus
1
1
2
2
L
0
2
0
0
L
The Morrigan
Xzinon
The Morrigan
0
2
0
0
W
3
1
2
4
W
Heimdallr
thebriceiswrong
Heimdallr
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,914
Damage
17,425
31,598
Taken
31,439
16,288
Mitigated
13,981
11,726
Healing
14,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
AeousMosi
Hercules
2,865
558
0
3,246
5,639
2,260
264
851
4,788
0
13,899
L
Heimdallr
Ezmiel
Heimdallr
3,056
1,297
0
1,881
3,491
939
0
0
3,491
0
26,235
W
Sylvanus
HonchoHork
Sylvanus
5,829
1,926
38
4,683
7,753
5,916
304
444
7,309
47,443
0
L
Bellona
Itami10
Bellona
5,231
1,697
0
4,210
8,945
8,281
0
5,829
3,116
4,166
40,290
L
4,622
2,304
0
4,311
7,850
2,910
0
729
7,073
0
39,424
W
Janus
MasonOTF
Janus
1,638
142
0
1,329
4,277
851
516
743
3,370
30,494
0
L
3,087
197
0
1,064
7,579
3,091
0
0
7,579
23,043
0
L
The Morrigan
Xzinon
The Morrigan
1,918
222
0
260
3,733
1,067
0
718
2,872
39,257
1,075
W
4,085
1,920
0
3,289
7,076
2,597
0
392
6,684
0
46,570
W
Heimdallr
thebriceiswrong
Heimdallr
3,008
1,192
0
1,878
6,694
2,357
0
2,008
4,686
0
45,722

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,926
Gold Earned
33,362
419
Minions Killed
400
0
Camps Cleared
0
1,115,721
Distance Traveled
1,262,474
11
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
6,206
517
18
2
0
248,944
8
L
Heimdallr
5,620
468
63
5
0
163,030
2
W
Sylvanus
7,179
598
114
10
0
194,605
2
L
Bellona
7,107
592
122
10
0
231,305
2
L
Set
6,595
550
82
7
0
240,697
5
W
Janus
6,212
518
69
6
0
264,574
6
L
Cthulhu
5,946
496
46
4
0
266,063
2
L
The Morrigan
6,658
555
106
9
0
214,626
0
W
Set
7,189
599
95
8
0
298,476
3
W
Heimdallr
6,576
548
104
9
0
255,875
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role