Player Matchup

Skadi
Skadi
SHUTUPWoMAN4742
Skadi
Level 85
God Stats
2W - 4L
1,378 SR
Queue Stats
64W - 61L
1,430 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Saggestbooty
Tsukuyomi
Level 26
God Stats
24W - 19L
1,608 SR
Queue Stats
81W - 86L
1,480 Elo+
Party 1
Danzaburou
Danzaburou
TossMeSalad8566
Danzaburou
Level 27
God Stats
35W - 30L
1,502 SR
Queue Stats
71W - 79L
1,447 Elo+
Party 1
Team Averages
Level 46
1,496 SR
1,452 Elo+

VS

Team Averages
Level 59
1,584 SR
1,500 Elo+
Persephone
Persephone
Lygma V2
Persephone
Level 45
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 9L
1,500 Elo+
Party 2
Izanami
Izanami
ToHf
Izanami
Level 105
God Stats
3W - 1L
1,753 SR
Queue Stats
25W - 11L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
o MNR o
Sun Wukong
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 4 / 2
8,045
619
4,986
8,965
3,166
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Tsukuyomi
Saggestbooty
Tsukuyomi
13
4 / 2 / 3
8,426
648
7,437
9,211
3,556
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
TossMeSalad8566
Danzaburou
10
0 / 3 / 3
7,618
586
4,450
8,052
2,749
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Lygma V2
Persephone
11
1 / 4 / 5
8,151
627
8,704
6,253
1,379
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
ToHf
Izanami
13
2 / 1 / 6
9,121
702
7,576
6,977
3,841
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Sun Wukong
o MNR o
Sun Wukong
13
6 / 2 / 3
10,233
787
5,694
9,466
7,472
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
23
6
Kills
9
9
Deaths
7
8
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Persephone
Lygma V2
Persephone
1
4
5
0.88
L
2
4
2
0.75
L
Tsukuyomi
Saggestbooty
Tsukuyomi
4
2
3
2.75
W
Izanami
ToHf
Izanami
2
1
6
5
L
Danzaburou
TossMeSalad8566
Danzaburou
0
3
3
0.5
W
Sun Wukong
o MNR o
Sun Wukong
6
2
3
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,873
Damage
21,974
26,228
Taken
22,696
9,471
Mitigated
12,692
4,527
Healing
4,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
Lygma V2
Persephone
8,704
0
123
349
6,253
1,379
14
32
6,219
25,550
0
L
4,986
1,827
513
1,647
8,965
3,166
25
3,842
5,123
0
25,063
L
Tsukuyomi
Saggestbooty
Tsukuyomi
7,437
1,523
0
486
9,211
3,556
38
2,807
6,404
0
30,738
W
Izanami
ToHf
Izanami
7,576
4,315
0
2,325
6,977
3,841
1,426
0
6,977
2,862
48,053
L
Danzaburou
TossMeSalad8566
Danzaburou
4,450
1,128
513
1,368
8,052
2,749
0
2,476
5,576
0
24,859
W
Sun Wukong
o MNR o
Sun Wukong
5,694
818
0
1,671
9,466
7,472
0
48
9,418
0
28,630

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,089
Gold Earned
27,505
128
Minions Killed
176
0
Camps Cleared
0
635,491
Distance Traveled
667,137
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
8,151
627
39
3
0
214,850
0
L
Skadi
8,045
619
54
4
0
187,836
1
L
Tsukuyomi
8,426
648
31
2
0
229,861
1
W
Izanami
9,121
702
113
9
0
212,648
3
L
Danzaburou
7,618
586
43
3
0
217,794
1
W
Sun Wukong
10,233
787
24
2
0
239,639
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role