Player Matchup

Anubis
Anubis
Digiplaybb151
Anubis
Level 12
God Stats
1W - 0L
1,473 SR
Queue Stats
3W - 8L
1,500 Elo+
Solo
Hou Yi
Hou Yi
FitzBitz08
Hou Yi
Level 23
God Stats
9W - 5L
1,200 SR
Queue Stats
105W - 90L
1,504 Elo+
Party 1
Yemoja
Yemoja
Legion_of_blaze
Yemoja
Level 81
God Stats
3W - 2L
1,330 SR
Queue Stats
30W - 33L
1,564 Elo+
Party 1
Team Averages
Level 39
1,335 SR
1,523 Elo+

VS

Team Averages
Level 31
1,368 SR
1,511 Elo+
Anhur
Anhur
Doritrox
Anhur
Level 26
God Stats
29W - 24L
1,496 SR
Queue Stats
389W - 293L
1,625 Elo+
Party 2
Cthulhu
Cthulhu
MichaelKenobi
Cthulhu
Level 59
God Stats
3W - 2L
1,341 SR
Queue Stats
25W - 18L
1,408 Elo+
Party 2
Kukulkan
Kukulkan
Phantasm1111
Kukulkan
Level 7
God Stats
0W - 2L
1,268 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 3 / 5
9,023
694
8,769
7,920
2,971
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hou Yi
FitzBitz08
Hou Yi
13
5 / 3 / 3
9,406
724
10,027
10,249
3,571
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
3 / 0 / 6
9,561
735
8,474
7,032
4,847
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Doritrox
Anhur
13
5 / 2 / 0
9,369
721
7,742
11,071
3,612
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cthulhu
11
0 / 3 / 4
8,661
666
6,335
14,596
12,578
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
Phantasm1111
Kukulkan
10
0 / 7 / 2
7,694
592
2,245
7,389
1,839
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
11
12
Kills
5
6
Deaths
12
14
Assists
6
Player
Kills
Deaths
Assists
KDA
W
4
3
5
2.17
L
Anhur
Doritrox
Anhur
5
2
0
2.5
W
Hou Yi
FitzBitz08
Hou Yi
5
3
3
2.17
W
3
0
6
6
L
Cthulhu
0
3
4
0.67
L
Kukulkan
Phantasm1111
Kukulkan
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,270
Damage
16,322
25,201
Taken
33,056
11,389
Mitigated
18,029
9,368
Healing
4,911
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,769
91
0
1,746
7,920
2,971
170
1,364
6,556
23,477
0
L
Anhur
Doritrox
Anhur
7,742
3,036
0
3,477
11,071
3,612
0
7,497
3,264
0
51,436
W
Hou Yi
FitzBitz08
Hou Yi
10,027
4,822
246
4,204
10,249
3,571
322
4,420
5,829
0
47,164
W
8,474
946
1,166
2,006
7,032
4,847
294
2,822
4,210
30,951
0
L
Cthulhu
6,335
116
66
1,178
14,596
12,578
0
4,583
9,686
18,534
0
L
Kukulkan
Phantasm1111
Kukulkan
2,245
287
0
190
7,389
1,839
0
4,272
2,821
13,220
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,990
Gold Earned
25,724
156
Minions Killed
130
0
Camps Cleared
0
695,395
Distance Traveled
677,131
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,023
694
45
3
0
244,128
2
L
Anhur
9,369
721
82
6
0
218,959
1
W
Hou Yi
9,406
724
62
5
0
221,338
0
W
Yemoja
9,561
735
49
4
0
229,929
2
L
Cthulhu
8,661
666
23
2
0
261,136
2
L
Kukulkan
7,694
592
25
2
0
197,036
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role