Player Matchup

Kali
Kali
Christofroo
Kali
Level 12
God Stats
5W - 7L
1,595 SR
Queue Stats
5W - 9L
1,480 Elo+
Party 3
Ra
Ra
Mylune
Ra
Level 26
God Stats
5W - 3L
1,593 SR
Queue Stats
11W - 9L
1,453 Elo+
Party 3
Izanami
Izanami
NewtumsOwO
Izanami
Level 22
God Stats
3W - 11L
1,388 SR
Queue Stats
15W - 32L
1,144 Elo+
Party 1
Achilles
Achilles
SilentHazeX7
Achilles
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 7L
1,036 Elo+
Solo
Discordia
Discordia
TheVosiraptor
Discordia
Level 25
God Stats
31W - 21L
1,437 SR
Queue Stats
93W - 107L
1,242 Elo+
Party 1
Team Averages
Level 18
1,503 SR
1,271 Elo+

VS

Team Averages
Level 21
1,578 SR
1,551 Elo+
Apollo
Apollo
Huntervoyage346
Apollo
Level 28
God Stats
5W - 6L
1,690 SR
Queue Stats
110W - 118L
1,514 Elo+
Party 2
Cernunnos
Cernunnos
KILERHAHAH
Cernunnos
Level 18
God Stats
13W - 11L
1,478 SR
Queue Stats
41W - 37L
1,421 Elo+
Solo
Danzaburou
Danzaburou
PlaZmaGamer250
Danzaburou
Level 15
God Stats
1W - 2L
1,500 SR
Queue Stats
54W - 80L
1,576 Elo+
Party 2
Pele
Pele
jasong555r
Pele
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 64L
1,647 Elo+
Party 2
Arachne
Arachne
lebolili
Arachne
Level 25
God Stats
31W - 44L
1,722 SR
Queue Stats
289W - 351L
1,595 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 6 / 19
14,516
1,037
12,632
24,596
10,690
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ra
20
21 / 6 / 14
18,032
1,288
42,634
19,217
8,275
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Izanami
NewtumsOwO
Izanami
20
5 / 1 / 20
14,267
1,019
12,782
15,685
6,574
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Achilles
SilentHazeX7
Achilles
20
7 / 6 / 23
14,356
1,025
18,745
28,678
36,631
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Discordia
TheVosiraptor
Discordia
20
7 / 6 / 22
14,097
1,007
15,761
15,948
5,470
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Team 1 Tickets

84

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 5 / 6
14,784
1,056
14,739
18,249
6,606
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cernunnos
KILERHAHAH
Cernunnos
20
4 / 12 / 11
13,964
997
22,014
21,193
14,065
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Danzaburou
PlaZmaGamer250
Danzaburou
20
1 / 7 / 10
12,994
928
17,353
17,091
12,121
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

19
0 / 11 / 9
11,951
854
11,283
24,191
12,979
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Arachne
lebolili
Arachne
20
11 / 12 / 9
16,612
1,187
32,110
29,827
11,689
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

145
Kill Participation
70
47
Kills
25
25
Deaths
47
98
Assists
45
Player
Kills
Deaths
Assists
KDA
W
7
6
19
2.75
L
9
5
6
2.4
L
Cernunnos
KILERHAHAH
Cernunnos
4
12
11
0.79
W
Ra
21
6
14
4.67
W
Izanami
NewtumsOwO
Izanami
5
1
20
15
L
Danzaburou
PlaZmaGamer250
Danzaburou
1
7
10
0.86
W
Achilles
SilentHazeX7
Achilles
7
6
23
3.08
W
Discordia
TheVosiraptor
Discordia
7
6
22
3
L
0
11
9
0.41
L
Arachne
lebolili
Arachne
11
12
9
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,554
Damage
97,499
104,124
Taken
110,551
67,640
Mitigated
57,460
19,209
Healing
14,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,632
8,531
0
4,589
24,596
10,690
0
43
24,228
0
20,926
L
14,739
8,356
100
2,582
18,249
6,606
0
10,655
7,544
0
39,966
L
Cernunnos
KILERHAHAH
Cernunnos
22,014
10,466
0
824
21,193
14,065
0
10,658
10,260
242
38,954
W
Ra
42,634
3,734
2,777
5,997
19,217
8,275
0
0
19,167
81,669
0
W
Izanami
NewtumsOwO
Izanami
12,782
8,964
0
1,861
15,685
6,574
0
64
15,496
0
52,929
L
Danzaburou
PlaZmaGamer250
Danzaburou
17,353
9,295
0
2,350
17,091
12,121
0
6,840
10,129
0
49,269
W
Achilles
SilentHazeX7
Achilles
18,745
8,785
0
1,209
28,678
36,631
0
101
28,367
421
31,418
W
Discordia
TheVosiraptor
Discordia
15,761
3,475
0
2,776
15,948
5,470
0
34
15,839
31,674
0
L
11,283
3,690
0
1,403
24,191
12,979
0
13,264
10,702
0
21,296
L
Arachne
lebolili
Arachne
32,110
25,458
0
7,477
29,827
11,689
0
17,336
12,416
0
61,737

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,268
Gold Earned
70,305
274
Minions Killed
217
3
Camps Cleared
5
1,163,078
Distance Traveled
1,158,929
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
14,516
1,037
18
1
1
224,013
0
L
Apollo
14,784
1,056
36
3
4
271,802
0
L
Cernunnos
13,964
997
27
2
1
172,756
0
W
Ra
18,032
1,288
96
7
1
226,927
1
W
Izanami
14,267
1,019
107
8
1
235,669
0
L
Danzaburou
12,994
928
66
5
0
194,103
0
W
Achilles
14,356
1,025
25
2
0
262,578
0
W
Discordia
14,097
1,007
28
2
0
213,891
0
L
Pele
11,951
854
14
1
0
227,830
0
L
Arachne
16,612
1,187
74
5
0
292,438
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role