Player Matchup

Artemis
Artemis
ClownishCurve24
Artemis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
King Arthur
King Arthur
EdGD
King Arthur
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,856 Elo+
Solo
Nemesis
Nemesis
Ga1ahad6174
Nemesis
Level 4
God Stats
3W - 3L
1,919 SR
Queue Stats
119W - 125L
1,775 Elo+
Solo
Cthulhu
Cthulhu
PsychoRob614
Cthulhu
Level 26
God Stats
1W - 1L
1,703 SR
Queue Stats
9W - 15L
1,605 Elo+
Solo
Fenrir
Fenrir
slimjim100z
Fenrir
Level 28
God Stats
5W - 4L
1,529 SR
Queue Stats
10W - 9L
1,717 Elo+
Solo
Team Averages
Level 18
1,630 SR
1,691 Elo+

VS

Team Averages
Level 28
1,699 SR
1,673 Elo+
Ah Muzen Cab
Ah Muzen Cab
A mob of ducks
Ah Muzen Cab
Level 30
God Stats
290W - 236L
1,678 SR
Queue Stats
460W - 431L
1,677 Elo+
Solo
Ah Puch
Ah Puch
Anhtid0te
Ah Puch
Level 29
God Stats
22W - 18L
1,538 SR
Queue Stats
33W - 26L
1,592 Elo+
Solo
Neith
Neith
PvtTurner
Neith
Level 29
God Stats
2W - 0L
1,988 SR
Queue Stats
29W - 28L
1,665 Elo+
Party 1
Ymir
Ymir
Rofokal
Ymir
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,718 Elo+
Solo
Bellona
Bellona
SUPR3M3GANG
Bellona
Level 24
God Stats
14W - 9L
1,794 SR
Queue Stats
82W - 73L
1,711 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 9 / 6
10,204
928
6,122
14,790
5,890
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Bow

Short Bow

+15%
Attack Speed

King Arthur
EdGD
King Arthur
16
1 / 7 / 7
10,382
944
6,821
17,574
14,770
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nemesis
Ga1ahad6174
Nemesis
19
5 / 14 / 11
12,669
1,152
21,012
26,188
15,323
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
PsychoRob614
Cthulhu
19
5 / 6 / 12
12,375
1,125
12,118
21,375
21,549
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fenrir
18
11 / 13 / 6
14,210
1,292
24,966
23,896
21,813
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

170

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
A mob of ducks
Ah Muzen Cab
20
10 / 3 / 27
14,408
1,310
20,989
12,663
5,182
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ah Puch
Anhtid0te
Ah Puch
20
8 / 2 / 26
13,202
1,200
19,165
9,352
3,246
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
PvtTurner
Neith
20
16 / 3 / 16
14,438
1,313
27,782
18,147
6,995
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ymir
Rofokal
Ymir
18
2 / 9 / 29
11,833
1,076
8,808
18,836
12,590
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Bellona
SUPR3M3GANG
Bellona
18
13 / 6 / 15
13,419
1,220
18,719
17,618
11,376
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
162
23
Kills
49
49
Deaths
23
42
Assists
113
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
A mob of ducks
Ah Muzen Cab
10
3
27
7.83
W
Ah Puch
Anhtid0te
Ah Puch
8
2
26
10.5
L
1
9
6
0.44
L
King Arthur
EdGD
King Arthur
1
7
7
0.64
L
Nemesis
Ga1ahad6174
Nemesis
5
14
11
0.75
L
Cthulhu
PsychoRob614
Cthulhu
5
6
12
1.83
W
Neith
PvtTurner
Neith
16
3
16
8
W
Ymir
Rofokal
Ymir
2
9
29
1.83
W
Bellona
SUPR3M3GANG
Bellona
13
6
15
3.42
L
Fenrir
11
13
6
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,039
Damage
95,463
103,823
Taken
76,616
79,345
Mitigated
39,389
7,874
Healing
10,105
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
A mob of ducks
Ah Muzen Cab
20,989
12,367
0
3,461
12,663
5,182
0
842
11,771
0
54,615
W
Ah Puch
Anhtid0te
Ah Puch
19,165
2,519
0
535
9,352
3,246
0
1,215
8,087
34,049
0
L
6,122
5,274
0
1,739
14,790
5,890
0
3,435
11,355
0
17,705
L
King Arthur
EdGD
King Arthur
6,821
1,221
0
0
17,574
14,770
0
3,030
14,544
0
14,563
L
Nemesis
Ga1ahad6174
Nemesis
21,012
8,599
0
3,022
26,188
15,323
0
8,814
17,374
0
47,310
L
Cthulhu
PsychoRob614
Cthulhu
12,118
1,125
187
1,796
21,375
21,549
0
7,179
14,196
30,405
0
W
Neith
PvtTurner
Neith
27,782
17,848
0
4,440
18,147
6,995
0
2,395
15,652
0
42,249
W
Ymir
Rofokal
Ymir
8,808
3,174
0
0
18,836
12,590
0
3,434
15,139
16,457
0
W
Bellona
SUPR3M3GANG
Bellona
18,719
10,274
0
1,669
17,618
11,376
0
3,573
13,849
0
27,695
L
Fenrir
24,966
5,453
0
1,130
23,896
21,813
0
5,515
18,381
0
39,867

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,840
Gold Earned
67,300
195
Minions Killed
168
3
Camps Cleared
5
941,719
Distance Traveled
997,541
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
14,408
1,310
72
7
2
221,875
0
W
Ah Puch
13,202
1,200
38
3
0
219,727
0
L
Artemis
10,204
928
26
2
2
148,433
0
L
King Arthur
10,382
944
20
2
0
188,217
0
L
Nemesis
12,669
1,152
65
6
0
207,505
0
L
Cthulhu
12,375
1,125
45
4
1
176,219
0
W
Neith
14,438
1,313
29
3
1
195,640
0
W
Ymir
11,833
1,076
10
1
0
175,637
0
W
Bellona
13,419
1,220
19
2
2
184,662
0
L
Fenrir
14,210
1,292
39
4
0
221,345
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role