Player Matchup

Izanami
Izanami
Freudster
Izanami
Level 68
God Stats
9W - 6L
1,710 SR
Queue Stats
54W - 39L
1,546 Elo+
Party 2
Baron Samedi
Baron Samedi
datvenezuelan
Baron Samedi
Level 88
God Stats
9W - 6L
1,431 SR
Queue Stats
77W - 78L
1,301 Elo+
Party 2
Thoth
Thoth
rallen96
Thoth
Level 28
God Stats
3W - 3L
1,297 SR
Queue Stats
51W - 59L
1,920 Elo+
Party 2
Team Averages
Level 61
1,480 SR
1,589 Elo+

VS

Team Averages
Level 79
1,608 SR
1,569 Elo+
Osiris
Osiris
Noc Chosen
Osiris
Level 127
God Stats
0W - 2L
1,808 SR
Queue Stats
13W - 14L
1,566 Elo+
Party 1
Scylla
Scylla
Noc Eclipse
Scylla
Level 105
God Stats
0W - 1L
1,514 SR
Queue Stats
7W - 6L
1,640 Elo+
Party 1
Nemesis
Nemesis
Shon1n
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Freudster
Izanami
16
10 / 1 / 8
11,162
859
15,005
12,811
7,168
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Baron Samedi
datvenezuelan
Baron Samedi
12
7 / 6 / 11
10,201
785
9,104
9,879
3,914
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thoth
rallen96
Thoth
12
2 / 4 / 13
8,948
688
5,163
7,255
1,940
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Noc Chosen
Osiris
12
4 / 7 / 6
9,887
761
11,813
17,471
12,521
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Scylla
13
5 / 5 / 5
9,526
733
8,078
10,588
3,056
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nemesis
Shon1n
Nemesis
11
2 / 8 / 4
8,437
649
4,030
10,570
3,750
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
26
19
Kills
11
11
Deaths
20
32
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Izanami
Freudster
Izanami
10
1
8
14
L
Osiris
Noc Chosen
Osiris
4
7
6
1
L
Scylla
5
5
5
1.5
L
Nemesis
Shon1n
Nemesis
2
8
4
0.5
W
Baron Samedi
datvenezuelan
Baron Samedi
7
6
11
2.08
W
Thoth
rallen96
Thoth
2
4
13
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,272
Damage
23,921
29,945
Taken
38,629
13,022
Mitigated
19,327
9,200
Healing
7,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Freudster
Izanami
15,005
9,328
0
6,261
12,811
7,168
2,658
2,368
10,284
4,811
62,103
L
Osiris
Noc Chosen
Osiris
11,813
4,311
0
4,644
17,471
12,521
0
7,356
9,467
0
40,302
L
Scylla
8,078
261
0
1,400
10,588
3,056
96
3,503
6,613
39,252
0
L
Nemesis
Shon1n
Nemesis
4,030
918
0
1,166
10,570
3,750
124
3,280
7,001
0
13,479
W
Baron Samedi
datvenezuelan
Baron Samedi
9,104
427
1,093
1,743
9,879
3,914
326
1,770
7,974
23,358
0
W
Thoth
rallen96
Thoth
5,163
279
0
103
7,255
1,940
201
3,485
3,594
9,858
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,311
Gold Earned
27,850
152
Minions Killed
121
0
Camps Cleared
0
654,982
Distance Traveled
648,804
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
11,162
859
114
9
0
225,234
2
L
Osiris
9,887
761
41
3
0
222,761
1
L
Scylla
9,526
733
62
5
0
207,113
1
L
Nemesis
8,437
649
18
1
0
218,930
0
W
Baron Samedi
10,201
785
26
2
0
212,736
2
W
Thoth
8,948
688
12
1
0
217,012
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role