Player Matchup

Neith
Neith
MingYunSenpai
Neith
Level 3
God Stats
9W - 12L
1,500 SR
Queue Stats
9W - 14L
1,500 Elo+
Party 1
Eset
Eset
SUPERrhino14
Eset
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Anhur
Anhur
chaos_crew6973
Anhur
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 15L
1,225 Elo+
Solo
Loki
Loki
xXEliNutDaddyXx
Loki
Level 28
God Stats
1W - 2L
1,243 SR
Queue Stats
8W - 15L
1,500 Elo+
Party 1
Janus
Janus
xXNoniNuTDaddyXx
Janus
Level 89
God Stats
0W - 2L
1,426 SR
Queue Stats
20W - 23L
1,500 Elo+
Party 1
Team Averages
Level 27
1,434 SR
1,445 Elo+

VS

Team Averages
Level 11
1,368 SR
1,316 Elo+
Guan Yu
Guan Yu
Bambizmo
Guan Yu
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
75W - 68L
1,316 Elo+
Party 2
Bakasura
Bakasura
KittyBurglar
Bakasura
Level 17
God Stats
1W - 5L
1,117 SR
Queue Stats
13W - 26L
1,362 Elo+
Party 2
Heimdallr
Heimdallr
RustyBaIIoonKnot
Heimdallr
Level 4
God Stats
14W - 18L
1,252 SR
Queue Stats
56W - 61L
1,047 Elo+
Party 2
Danzaburou
Danzaburou
hademonofvietnam
Danzaburou
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Kukulkan
Kukulkan
ramble37
Kukulkan
Level 11
God Stats
5W - 6L
1,472 SR
Queue Stats
7W - 15L
1,357 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 4 / 8
14,910
877
12,565
16,205
6,872
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

16
0 / 2 / 0
11,937
702
534
1,261
253
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

16
0 / 5 / 0
12,004
706
626
4,340
1,091
20
10 / 6 / 11
17,770
1,045
18,929
33,868
15,954
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
14 / 1 / 6
18,874
1,110
43,089
20,507
8,664
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

0

VS

Team 2 Tickets

117

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Bambizmo
Guan Yu
20
7 / 7 / 6
15,946
938
13,814
22,752
31,580
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bakasura
KittyBurglar
Bakasura
20
8 / 4 / 6
16,206
953
15,073
18,576
7,566
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heimdallr
20
2 / 10 / 8
14,153
833
15,596
18,573
6,855
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Danzaburou
hademonofvietnam
Danzaburou
20
1 / 3 / 11
15,397
906
16,099
15,868
5,681
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Kukulkan
ramble37
Kukulkan
20
0 / 2 / 9
14,187
835
8,986
13,323
7,711
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
58
26
Kills
18
18
Deaths
26
25
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
Bambizmo
Guan Yu
7
7
6
1.43
W
Bakasura
KittyBurglar
Bakasura
8
4
6
2.75
L
2
4
8
1.5
W
Heimdallr
2
10
8
0.6
L
0
2
0
0
L
0
5
0
0
W
Danzaburou
hademonofvietnam
Danzaburou
1
3
11
2.17
W
Kukulkan
ramble37
Kukulkan
0
2
9
2.25
L
10
6
11
2.58
L
14
1
6
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,743
Damage
69,568
76,181
Taken
89,092
32,834
Mitigated
59,393
9,586
Healing
11,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
Bambizmo
Guan Yu
13,814
2,278
1,268
2,487
22,752
31,580
0
10,046
11,092
0
26,138
W
Bakasura
KittyBurglar
Bakasura
15,073
9,131
0
3,662
18,576
7,566
0
7,370
11,086
0
24,117
L
12,565
5,612
0
3,878
16,205
6,872
0
1,630
14,134
0
31,086
W
Heimdallr
15,596
9,367
0
1,053
18,573
6,855
0
8,013
10,340
0
46,436
L
534
170
0
0
1,261
253
0
128
1,058
800
0
L
626
283
0
0
4,340
1,091
0
643
3,625
0
862
W
Danzaburou
hademonofvietnam
Danzaburou
16,099
7,817
0
2,226
15,868
5,681
0
8,129
7,533
0
63,533
W
Kukulkan
ramble37
Kukulkan
8,986
1,542
0
873
13,323
7,711
0
8,827
4,206
36,799
0
L
18,929
3,227
0
613
33,868
15,954
0
5,126
28,252
0
61,214
L
43,089
1,624
326
4,769
20,507
8,664
0
1,459
18,545
80,504
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,495
Gold Earned
75,889
243
Minions Killed
316
2
Camps Cleared
3
1,057,030
Distance Traveled
1,403,400
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
15,946
938
23
1
1
312,477
0
W
Bakasura
16,206
953
35
2
0
335,440
0
L
Neith
14,910
877
42
2
0
239,407
0
W
Heimdallr
14,153
833
65
4
1
218,877
3
L
Eset
11,937
702
0
0
0
25,725
0
L
Anhur
12,004
706
3
0
0
62,147
0
W
Danzaburou
15,397
906
131
8
1
261,665
0
W
Kukulkan
14,187
835
62
4
0
274,941
1
L
Loki
17,770
1,045
75
4
1
373,339
2
L
Janus
18,874
1,110
123
7
1
356,412
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role