Player Matchup

Chiron
Chiron
Gold V
Bohinti
Chiron
Gold V
Level 137
God Stats
5W - 9L
1,560 SR
Queue Stats
64W - 60L
1,498 MMR
Solo
Erlang Shen
Erlang Shen
Silver II
ExperimentalGod
Erlang Shen
Silver II
Level 138
God Stats
52W - 30L
1,541 SR
Queue Stats
282W - 271L
1,498 MMR
Solo
Jing Wei
Jing Wei
Bronze III
Relapse510
Jing Wei
Bronze III
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 13L
1,543 MMR
Solo
Ne Zha
Ne Zha
Bronze III
Rightclick4U
Ne Zha
Bronze III
Level 100
God Stats
3W - 7L
1,500 SR
Queue Stats
122W - 118L
1,500 MMR
Solo
Sol
Sol
Gold V
UnusAnnus
Sol
Gold V
Level 138
God Stats
3W - 8L
1,156 SR
Queue Stats
100W - 104L
1,499 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 132
1,452 SR
1,507 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 103
1,495 SR
1,500 MMR
Bellona
Bellona
Bronze III
Bonebreaker687
Bellona
Bronze III
Level 105
God Stats
11W - 10L
1,675 SR
Queue Stats
66W - 69L
1,500 MMR
Solo
Hun Batz
Hun Batz
Bronze III
Junkyman
Hun Batz
Bronze III
Level 100
God Stats
4W - 4L
1,289 SR
Queue Stats
88W - 94L
1,500 MMR
Solo
Bacchus
Bacchus
Gold IV
Oddιєє
Bacchus
Gold IV
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Bronze III
Ronnokk
Anhur
Bronze III
Level 59
God Stats
9W - 17L
1,511 SR
Queue Stats
119W - 130L
1,500 MMR
Solo
Scylla
Scylla
Bronze III
Verrloren
Scylla
Bronze III
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Bohinti
Chiron
11
3 / 2 / 3
6,259
569
4,696
4,551
1,153
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Erlang Shen
ExperimentalGod
Erlang Shen
9
3 / 1 / 0
5,566
506
3,649
4,950
3,098
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jing Wei
Relapse510
Jing Wei
7
0 / 3 / 0
4,705
428
164
7,354
1,575
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ne Zha
8
1 / 4 / 0
4,836
440
1,937
5,131
1,304
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 3 / 3
5,503
500
3,312
5,415
1,437
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bans
SetApolloTsukuyomiThe Morrigan

VS

Bans
KhepriDanzaburouCu ChulainnKuzenbo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 1 / 1
7,083
644
4,136
4,888
4,579
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hun Batz
Junkyman
Hun Batz
10
3 / 3 / 1
6,383
580
3,452
6,770
1,938
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
Oddιєє
Bacchus
9
2 / 1 / 4
5,896
536
3,636
8,229
3,865
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Anhur
Ronnokk
Anhur
10
2 / 1 / 1
6,312
574
1,455
4,475
1,063
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Scylla
Verrloren
Scylla
11
1 / 1 / 4
6,455
587
4,742
3,774
1,076
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
23
7
Kills
12
13
Deaths
7
6
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Chiron
Bohinti
Chiron
3
2
3
2.25
W
4
1
1
4.5
L
Erlang Shen
ExperimentalGod
Erlang Shen
3
1
0
3
W
Hun Batz
Junkyman
Hun Batz
3
3
1
1.17
W
Bacchus
Oddιєє
Bacchus
2
1
4
4
L
Jing Wei
Relapse510
Jing Wei
0
3
0
0
L
Ne Zha
1
4
0
0.25
W
Anhur
Ronnokk
Anhur
2
1
1
2.5
L
0
3
3
0.5
W
Scylla
Verrloren
Scylla
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,758
Damage
17,421
27,401
Taken
28,136
8,567
Mitigated
12,521
5,688
Healing
9,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
Bohinti
Chiron
4,696
1,955
354
1,286
4,551
1,153
0
1,778
2,681
0
28,841
W
4,136
1,015
0
1,711
4,888
4,579
155
354
4,534
4,050
38,455
L
Erlang Shen
ExperimentalGod
Erlang Shen
3,649
1,360
0
750
4,950
3,098
0
2,215
2,702
3,686
17,787
W
Hun Batz
Junkyman
Hun Batz
3,452
1,192
0
2,418
6,770
1,938
0
1,021
5,749
0
34,917
W
Bacchus
Oddιєє
Bacchus
3,636
429
0
3,533
8,229
3,865
0
740
7,489
15,054
0
L
Jing Wei
Relapse510
Jing Wei
164
164
0
743
7,354
1,575
0
626
6,702
0
20,199
L
Ne Zha
1,937
487
0
722
5,131
1,304
0
1,440
3,655
0
14,824
W
Anhur
Ronnokk
Anhur
1,455
722
0
1,329
4,475
1,063
0
51
4,424
0
26,693
L
3,312
983
0
1,833
5,415
1,437
0
2,181
3,096
31,485
0
W
Scylla
Verrloren
Scylla
4,742
304
0
472
3,774
1,076
0
1,451
2,323
39,095
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,869
Gold Earned
32,129
218
Minions Killed
357
0
Camps Cleared
0
1,012,846
Distance Traveled
1,069,993
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
6,259
569
54
5
0
214,662
2
W
Bellona
7,083
644
109
10
0
223,416
4
L
Erlang Shen
5,566
506
39
4
0
223,876
4
W
Hun Batz
6,383
580
72
7
0
225,096
1
W
Bacchus
5,896
536
19
2
0
224,385
2
L
Jing Wei
4,705
428
45
4
0
174,228
0
L
Ne Zha
4,836
440
29
3
0
220,883
0
W
Anhur
6,312
574
73
7
0
195,187
1
L
Sol
5,503
500
51
5
0
179,197
3
W
Scylla
6,455
587
84
8
0
201,909
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role