Player Matchup

Nemesis
Nemesis
NickelWaffles
Nemesis
Level 28
God Stats
1W - 2L
1,730 SR
Queue Stats
15W - 11L
1,708 Elo+
Party 2
Ymir
Ymir
ShadøwNet
Ymir
Level 155
God Stats
3W - 0L
1,689 SR
Queue Stats
11W - 8L
1,592 Elo+
Party 2
Discordia
Discordia
Uzhkada
Discordia
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 14L
1,770 Elo+
Party 2
Set
Set
hipapopamuffins
Set
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 14L
1,778 Elo+
Party 2
Team Averages
Level 123
1,605 SR
1,712 Elo+

VS

Team Averages
Level 62
1,528 SR
1,260 Elo+
Sun Wukong
Sun Wukong
AbysmalCrow_
Sun Wukong
Level 35
God Stats
1W - 5L
1,204 SR
Queue Stats
1W - 7L
1,114 Elo+
Party 1
Chaac
Chaac
AbysmalSavaroth_
Chaac
Level 104
God Stats
3W - 2L
1,864 SR
Queue Stats
12W - 13L
1,320 Elo+
Party 1
Discordia
Discordia
AbysmalStump_
Discordia
Level 88
God Stats
8W - 7L
1,761 SR
Queue Stats
52W - 55L
1,320 Elo+
Party 1
Zeus
Zeus
moparmagnum96
Zeus
Level 21
God Stats
0W - 2L
1,285 SR
Queue Stats
3W - 3L
1,285 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
13
0 / 2 / 6
7,561
756
2,291
7,340
2,792
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

14
3 / 0 / 7
8,566
857
3,654
5,502
3,926
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Discordia
Uzhkada
Discordia
14
3 / 1 / 1
8,199
820
6,159
2,721
842
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
8 / 2 / 4
8,887
889
14,307
7,008
4,397
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AbysmalCrow_
Sun Wukong
12
0 / 3 / 1
6,789
679
2,482
7,628
4,917
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

13
1 / 2 / 3
7,433
743
4,164
10,400
11,011
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Discordia
AbysmalStump_
Discordia
11
1 / 6 / 0
6,738
674
4,495
8,679
3,312
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
3 / 3 / 0
7,873
787
3,107
4,885
1,370
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
9
14
Kills
5
5
Deaths
14
18
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
AbysmalCrow_
Sun Wukong
0
3
1
0.17
L
1
2
3
1.25
L
Discordia
AbysmalStump_
Discordia
1
6
0
0.17
W
Nemesis
0
2
6
1.5
W
3
0
7
6.5
W
Discordia
Uzhkada
Discordia
3
1
1
3.5
W
8
2
4
5
L
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,411
Damage
14,248
22,571
Taken
31,592
11,957
Mitigated
20,610
4,765
Healing
6,965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
AbysmalCrow_
Sun Wukong
2,482
525
322
900
7,628
4,917
0
2,264
5,364
0
17,559
L
4,164
502
366
3,527
10,400
11,011
0
4,690
5,710
0
20,937
L
Discordia
AbysmalStump_
Discordia
4,495
213
123
1,727
8,679
3,312
47
900
7,779
19,024
0
W
Nemesis
2,291
477
0
1,590
7,340
2,792
994
2,128
5,062
0
14,491
W
3,654
758
0
877
5,502
3,926
966
2,149
3,328
19,927
0
W
Discordia
Uzhkada
Discordia
6,159
443
0
744
2,721
842
573
980
1,716
32,394
0
W
14,307
7,212
0
1,554
7,008
4,397
555
2,673
4,251
1,360
28,783
L
3,107
42
0
0
4,885
1,370
108
2,934
1,951
21,979
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,213
Gold Earned
28,833
177
Minions Killed
152
10
Camps Cleared
6
802,079
Distance Traveled
672,740
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
6,789
679
27
3
2
161,497
0
L
Chaac
7,433
743
36
4
0
205,084
3
L
Discordia
6,738
674
35
4
2
158,505
2
W
Nemesis
7,561
756
24
2
3
209,258
2
W
Ymir
8,566
857
44
4
3
178,620
0
W
Discordia
8,199
820
71
7
2
196,870
3
W
Set
8,887
889
38
4
2
217,331
4
L
Zeus
7,873
787
54
5
2
147,654
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role