Player Matchup

Hun Batz
Hun Batz
Aloeveral
Hun Batz
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
128W - 104L
1,431 Elo+
Party 2
Zeus
Zeus
Malzahar00UNENE
Zeus
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,276 Elo+
Party 2
Hera
Hera
QueenK
Hera
Level 77
God Stats
3W - 1L
1,169 SR
Queue Stats
55W - 52L
1,192 Elo+
Party 1
Chaac
Chaac
Sonnesan
Chaac
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 59L
1,192 Elo+
Party 1
Sol
Sol
Řyuu
Sol
Level 103
God Stats
2W - 0L
1,500 SR
Queue Stats
79W - 64L
1,431 Elo+
Party 2
Team Averages
Level 102
1,434 SR
1,304 Elo+

VS

Team Averages
Level 134
1,553 SR
1,474 Elo+
Kumbhakarna
Kumbhakarna
ArtNnk
Kumbhakarna
Level 160
God Stats
15W - 21L
1,305 SR
Queue Stats
910W - 945L
1,503 Elo+
Solo
Sol
Sol
Blo0dseek3r
Sol
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
Cheav259
Nike
Level 127
God Stats
4W - 4L
1,736 SR
Queue Stats
205W - 219L
1,558 Elo+
Solo
Kukulkan
Kukulkan
IDrugula
Kukulkan
Level 92
God Stats
1W - 1L
1,722 SR
Queue Stats
136W - 129L
1,426 Elo+
Solo
Ymir
Ymir
ShroomCore
Ymir
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 64L
1,383 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Aloeveral
Hun Batz
16
2 / 4 / 15
10,038
717
12,591
14,920
14,816
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

17
5 / 4 / 9
10,073
720
18,559
9,958
4,416
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hera
QueenK
Hera
18
5 / 2 / 12
10,595
757
13,365
8,069
3,661
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chaac
Sonnesan
Chaac
19
7 / 4 / 13
11,294
807
19,454
24,349
21,830
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sol
Řyuu
Sol
18
4 / 2 / 11
10,864
776
12,917
11,143
4,667
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
ArtNnk
Kumbhakarna
15
2 / 4 / 4
9,346
668
3,973
12,337
12,257
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
5 / 5 / 7
10,105
722
18,869
13,929
5,937
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Nike
16
3 / 4 / 4
9,281
663
11,452
24,416
16,310
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kukulkan
IDrugula
Kukulkan
18
3 / 5 / 4
10,250
732
11,673
16,239
9,124
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

17
2 / 5 / 8
9,428
673
7,600
17,852
21,901
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
42
23
Kills
15
16
Deaths
23
60
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
Aloeveral
Hun Batz
2
4
15
2.38
L
Kumbhakarna
ArtNnk
Kumbhakarna
2
4
4
1
L
5
5
7
1.7
L
Nike
3
4
4
1.25
L
Kukulkan
IDrugula
Kukulkan
3
5
4
1
W
5
4
9
2.38
W
Hera
QueenK
Hera
5
2
12
5.5
L
2
5
8
1.2
W
Chaac
Sonnesan
Chaac
7
4
13
3.38
W
Sol
Řyuu
Sol
4
2
11
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,886
Damage
53,567
68,439
Taken
84,773
49,390
Mitigated
65,529
33,292
Healing
31,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
Aloeveral
Hun Batz
12,591
2,164
1,783
2,024
14,920
14,816
1,118
7,577
7,090
0
21,289
L
Kumbhakarna
ArtNnk
Kumbhakarna
3,973
269
684
1,791
12,337
12,257
0
7,014
4,675
7,928
0
L
18,869
2,163
4,954
4,446
13,929
5,937
0
5,416
8,126
32,449
0
L
Nike
11,452
1,363
1,507
9,239
24,416
16,310
0
13,215
10,064
0
19,326
L
Kukulkan
IDrugula
Kukulkan
11,673
898
878
2,743
16,239
9,124
0
6,948
8,993
49,253
0
W
18,559
1,345
1,085
3,173
9,958
4,416
729
7,990
1,868
28,395
0
W
Hera
QueenK
Hera
13,365
3,110
1,150
1,280
8,069
3,661
1,222
5,921
2,148
25,843
0
L
7,600
395
3,354
2,018
17,852
21,901
0
11,681
5,767
13,276
0
W
Chaac
Sonnesan
Chaac
19,454
3,857
1,146
12,360
24,349
21,830
781
13,608
10,518
519
34,206
W
Sol
Řyuu
Sol
12,917
3,058
4,061
5,230
11,143
4,667
1,954
7,019
4,024
29,670
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,864
Gold Earned
48,410
140
Minions Killed
145
0
Camps Cleared
0
1,299,197
Distance Traveled
1,164,416
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
10,038
717
20
1
0
281,421
0
L
Kumbhakarna
9,346
668
12
1
0
193,250
0
L
Sol
10,105
722
38
3
0
267,068
0
L
Nike
9,281
663
10
1
0
250,501
0
L
Kukulkan
10,250
732
79
6
0
208,196
0
W
Zeus
10,073
720
22
2
0
207,990
0
W
Hera
10,595
757
34
2
0
263,632
1
L
Ymir
9,428
673
6
0
0
245,401
0
W
Chaac
11,294
807
22
2
0
267,102
0
W
Sol
10,864
776
42
3
0
279,052
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role