Player Matchup

Olorun
Olorun
Dakonsss
Olorun
Level 17
God Stats
1W - 2L
1,500 SR
Queue Stats
11W - 16L
1,189 Elo+
Party 1
King Arthur
King Arthur
Ravenous-Turtles
King Arthur
Level 85
God Stats
4W - 4L
1,509 SR
Queue Stats
128W - 127L
1,512 Elo+
Party 1
Jormungandr
Jormungandr
Shmule
Jormungandr
Level 14
God Stats
0W - 3L
1,319 SR
Queue Stats
3W - 10L
1,253 Elo+
Party 1
Anhur
Anhur
Windchillz
Anhur
Level 18
God Stats
4W - 4L
1,500 SR
Queue Stats
74W - 84L
1,450 Elo+
Solo
Ratatoskr
Ratatoskr
duk1001
Ratatoskr
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,223 Elo+
Party 1
Team Averages
Level 28
1,466 SR
1,326 Elo+

VS

Team Averages
Level 17
1,468 SR
1,422 Elo+
Ra
Ra
Bryntone
Ra
Level 10
God Stats
2W - 2L
1,500 SR
Queue Stats
7W - 11L
1,310 Elo+
Party 2
Artemis
Artemis
GroovyGruver
Artemis
Level 15
God Stats
28W - 18L
1,673 SR
Queue Stats
137W - 149L
1,518 Elo+
Party 3
Guan Yu
Guan Yu
Kegamas
Guan Yu
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 7L
1,412 Elo+
Party 2
Susano
Susano
diecastbeatdown
Susano
Level 16
God Stats
2W - 3L
1,153 SR
Queue Stats
85W - 68L
1,325 Elo+
Solo
Chaac
Chaac
yourebadatsmite
Chaac
Level 27
God Stats
57W - 54L
1,515 SR
Queue Stats
209W - 239L
1,547 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Dakonsss
Olorun
12
0 / 6 / 0
6,865
404
3,799
9,530
3,586
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

King Arthur
Ravenous-Turtles
King Arthur
12
0 / 5 / 0
7,185
423
4,892
12,873
4,012
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jormungandr
Shmule
Jormungandr
11
1 / 8 / 1
7,190
423
5,472
17,346
8,581
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Anhur
10
1 / 9 / 0
6,496
382
5,556
15,221
4,546
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Ratatoskr
duk1001
Ratatoskr
8
0 / 4 / 0
5,781
340
112
6,965
1,303
Magic Acorn

Magic Acorn

+2%
Movement Speed

This item can be upgraded from anywhere. Ratatoskr can only have 1 Acorn item.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 0 / 0
10,764
633
4,154
4,051
1,676
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Artemis
GroovyGruver
Artemis
15
9 / 0 / 9
9,773
575
16,194
7,181
2,271
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Guan Yu
Kegamas
Guan Yu
18
6 / 0 / 0
10,800
635
9,708
11,216
14,613
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

11
1 / 0 / 5
7,858
462
2,700
10,350
3,378
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

14
8 / 2 / 8
9,216
542
11,750
15,445
16,829
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
51
2
Kills
29
32
Deaths
2
1
Assists
22
Player
Kills
Deaths
Assists
KDA
W
5
0
0
5
L
Olorun
Dakonsss
Olorun
0
6
0
0
W
Artemis
GroovyGruver
Artemis
9
0
9
13.5
W
Guan Yu
Kegamas
Guan Yu
6
0
0
6
L
King Arthur
Ravenous-Turtles
King Arthur
0
5
0
0
L
Jormungandr
Shmule
Jormungandr
1
8
1
0.19
L
Anhur
1
9
0
0.11
W
1
0
5
3.5
L
Ratatoskr
duk1001
Ratatoskr
0
4
0
0
W
8
2
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,831
Damage
44,506
61,935
Taken
48,243
22,028
Mitigated
38,767
9,966
Healing
23,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,154
466
336
1,510
4,051
1,676
1,765
2,454
1,597
64,778
0
L
Olorun
Dakonsss
Olorun
3,799
1,702
208
2,363
9,530
3,586
0
4,154
5,351
37,325
0
W
Artemis
GroovyGruver
Artemis
16,194
9,341
1,014
5,579
7,181
2,271
4,952
2,220
4,961
0
49,005
W
Guan Yu
Kegamas
Guan Yu
9,708
1,378
60
4,668
11,216
14,613
636
0
11,216
0
67,068
L
King Arthur
Ravenous-Turtles
King Arthur
4,892
527
0
1,967
12,873
4,012
80
0
12,429
0
40,723
L
Jormungandr
Shmule
Jormungandr
5,472
1,719
0
2,074
17,346
8,581
0
0
16,942
31,801
0
L
Anhur
5,556
2,001
0
3,354
15,221
4,546
0
0
14,971
0
31,120
W
2,700
465
0
4,615
10,350
3,378
37
344
10,006
0
30,342
L
Ratatoskr
duk1001
Ratatoskr
112
0
0
0
6,965
1,303
0
0
6,940
0
16,527
W
11,750
2,638
0
5,911
15,445
16,829
1,113
4,253
11,192
0
37,891

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,517
Gold Earned
48,411
270
Minions Killed
492
0
Camps Cleared
0
1,439,902
Distance Traveled
1,513,876
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
10,764
633
145
9
0
315,654
0
L
Olorun
6,865
404
64
4
0
239,831
0
W
Artemis
9,773
575
81
5
0
276,493
3
W
Guan Yu
10,800
635
156
9
0
326,040
3
L
King Arthur
7,185
423
78
5
0
332,703
0
L
Jormungandr
7,190
423
49
3
0
274,022
2
L
Anhur
6,496
382
48
3
0
252,620
3
W
Susano
7,858
462
51
3
0
275,035
4
L
Ratatoskr
5,781
340
31
2
0
340,726
0
W
Chaac
9,216
542
59
3
0
320,654
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role