Player Matchup

Bastet
Bastet
 
Bastet
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
Automxtics
Chronos
Level 16
God Stats
0W - 1L
1,340 SR
Queue Stats
1W - 2L
1,274 Elo+
Solo
Artio
Artio
Jorge73-sandyvaz
Artio
Level 24
God Stats
8W - 7L
1,527 SR
Queue Stats
14W - 11L
1,455 Elo+
Solo
Chiron
Chiron
Vicist
Chiron
Level 23
God Stats
0W - 3L
1,260 SR
Queue Stats
7W - 7L
1,488 Elo+
Solo
Bellona
Bellona
acero-_-puro091
Bellona
Level 23
God Stats
13W - 5L
1,859 SR
Queue Stats
276W - 290L
1,569 Elo+
Solo
Team Averages
Level 23
1,497 SR
1,457 Elo+

VS

Team Averages
Level 25
1,398 SR
1,519 Elo+
Apollo
Apollo
BroncBuster2274
Apollo
Level 26
God Stats
1W - 2L
1,207 SR
Queue Stats
38W - 35L
1,486 Elo+
Solo
Erlang Shen
Erlang Shen
ChammyGoHammyy
Erlang Shen
Level 28
God Stats
3W - 1L
1,531 SR
Queue Stats
18W - 38L
1,788 Elo+
Party 1
Jormungandr
Jormungandr
Macdaddyswag1
Jormungandr
Level 17
God Stats
4W - 9L
1,637 SR
Queue Stats
4W - 9L
1,554 Elo+
Party 1
Ymir
Ymir
PeppyUnicorn602
Ymir
Level 25
God Stats
3W - 5L
1,382 SR
Queue Stats
6W - 17L
1,358 Elo+
Party 1
Hel
Hel
SkrawberryMilk
Hel
Level 28
God Stats
2W - 4L
1,232 SR
Queue Stats
5W - 8L
1,410 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
18
10 / 4 / 2
11,805
562
18,776
15,106
9,273
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Chronos
Automxtics
Chronos
14
2 / 9 / 4
8,647
412
7,291
21,586
6,946
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
0 / 4 / 7
8,392
400
5,170
17,962
14,947
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chiron
Vicist
Chiron
16
4 / 7 / 3
10,416
496
8,543
17,522
6,593
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
1 / 8 / 5
9,719
463
6,319
19,520
17,841
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 3 / 9
12,104
576
17,170
13,524
8,789
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Erlang Shen
ChammyGoHammyy
Erlang Shen
20
18 / 4 / 5
13,452
641
22,381
16,106
15,926
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jormungandr
Macdaddyswag1
Jormungandr
16
1 / 3 / 9
10,101
481
7,553
14,540
14,538
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
3 / 4 / 7
10,253
488
9,832
17,457
18,007
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
2 / 4 / 13
10,847
517
16,725
15,792
10,122
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
75
17
Kills
32
32
Deaths
18
21
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
10
4
2
2.75
L
Chronos
Automxtics
Chronos
2
9
4
0.44
W
8
3
9
4.17
W
Erlang Shen
ChammyGoHammyy
Erlang Shen
18
4
5
5.13
L
0
4
7
0.88
W
Jormungandr
Macdaddyswag1
Jormungandr
1
3
9
1.83
W
3
4
7
1.63
W
2
4
13
2.13
L
Chiron
Vicist
Chiron
4
7
3
0.79
L
1
8
5
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,099
Damage
73,661
91,696
Taken
77,419
55,600
Mitigated
67,382
14,836
Healing
14,739
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
18,776
6,925
231
765
15,106
9,273
1,080
4,703
10,403
5,544
76,601
L
Chronos
Automxtics
Chronos
7,291
4,811
0
559
21,586
6,946
1,226
9,791
11,695
41,697
0
W
17,170
10,940
1,316
1,619
13,524
8,789
979
1,747
11,689
9,165
87,575
W
Erlang Shen
ChammyGoHammyy
Erlang Shen
22,381
15,020
0
3,868
16,106
15,926
3,457
1,891
14,024
7,322
78,811
L
5,170
976
435
4,177
17,962
14,947
66
7,979
9,663
25,409
0
W
Jormungandr
Macdaddyswag1
Jormungandr
7,553
1,964
0
0
14,540
14,538
1,018
2,992
11,548
46,042
0
W
9,832
1,253
0
635
17,457
18,007
622
3,877
13,557
49,175
0
W
16,725
2,451
1,711
5,590
15,792
10,122
1,175
2,845
12,847
65,828
0
L
Chiron
Vicist
Chiron
8,543
3,774
976
4,717
17,522
6,593
764
9,124
8,273
0
54,147
L
6,319
2,779
0
2,976
19,520
17,841
337
4,362
15,158
0
46,971

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,979
Gold Earned
56,757
402
Minions Killed
516
0
Camps Cleared
0
1,829,878
Distance Traveled
2,037,802
20
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
11,805
562
117
6
0
416,557
8
L
Chronos
8,647
412
57
3
0
319,890
3
W
Apollo
12,104
576
137
7
0
398,137
2
W
Erlang Shen
13,452
641
135
6
0
420,311
3
L
Artio
8,392
400
34
2
0
406,717
6
W
Jormungandr
10,101
481
95
5
0
415,306
1
W
Ymir
10,253
488
66
3
0
391,211
5
W
Hel
10,847
517
83
4
0
412,837
0
L
Chiron
10,416
496
117
6
0
324,266
3
L
Bellona
9,719
463
77
4
0
362,448
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role