Player Matchup

Osiris
Osiris
Fiolner
Osiris
Level 143
God Stats
1W - 5L
1,306 SR
Queue Stats
297W - 207L
1,819 Elo+
Solo
Sylvanus
Sylvanus
Mexican
Sylvanus
Level 160
God Stats
1W - 10L
1,500 SR
Queue Stats
419W - 362L
1,625 Elo+
Solo
Mercury
Mercury
Stridgely
Mercury
Level 155
God Stats
12W - 20L
1,401 SR
Queue Stats
121W - 123L
1,602 Elo+
Solo
Chronos
Chronos
UzielDarkGirMx
Chronos
Level 160
God Stats
8W - 6L
1,774 SR
Queue Stats
221W - 213L
1,563 Elo+
Solo
Izanami
Izanami
edgar920111
Izanami
Level 154
God Stats
3W - 8L
1,500 SR
Queue Stats
349W - 285L
1,674 Elo+
Solo
Team Averages
Level 154
1,496 SR
1,657 Elo+

VS

Team Averages
Level 160
1,580 SR
1,621 Elo+
Ne Zha
Ne Zha
Ryuuador
Ne Zha
Level 160
God Stats
13W - 3L
1,332 SR
Queue Stats
1,829W - 674L
1,629 Elo+
Party 1
Sun Wukong
Sun Wukong
carlosgarcia13
Sun Wukong
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 65L
1,613 Elo+
Solo
Hou Yi
Hou Yi
kendawooda
Hou Yi
Level 160
God Stats
18W - 7L
1,853 SR
Queue Stats
808W - 282L
1,714 Elo+
Solo
Scylla
Scylla
nerfumPK
Scylla
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Athena
Athena
wakebennett
Athena
Level 160
God Stats
21W - 12L
1,715 SR
Queue Stats
800W - 621L
1,650 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Fiolner
Osiris
12
0 / 0 / 0
6,812
524
7,630
11,920
6,215
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sylvanus
Mexican
Sylvanus
10
0 / 1 / 1
5,950
458
4,218
9,846
4,336
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mercury
Stridgely
Mercury
11
0 / 2 / 1
6,318
486
1,614
8,719
2,458
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
2 / 2 / 0
6,572
506
3,513
7,784
2,342
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Izanami
edgar920111
Izanami
13
0 / 4 / 0
6,936
534
1,639
8,258
2,448
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Ryuuador
Ne Zha
13
2 / 2 / 2
7,192
553
3,514
7,812
3,345
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sun Wukong
carlosgarcia13
Sun Wukong
12
0 / 0 / 0
6,899
531
6,334
9,867
6,821
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hou Yi
kendawooda
Hou Yi
14
4 / 0 / 1
8,123
625
6,171
5,722
1,850
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Scylla
nerfumPK
Scylla
13
3 / 0 / 2
7,121
548
8,922
4,434
1,405
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Athena
12
0 / 0 / 6
6,953
535
4,980
6,785
3,551
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
20
2
Kills
9
9
Deaths
2
2
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Osiris
Fiolner
Osiris
0
0
0
0
L
Sylvanus
Mexican
Sylvanus
0
1
1
0.5
W
Ne Zha
Ryuuador
Ne Zha
2
2
2
1.5
L
Mercury
Stridgely
Mercury
0
2
1
0.25
L
2
2
0
1
W
Sun Wukong
carlosgarcia13
Sun Wukong
0
0
0
0
L
Izanami
edgar920111
Izanami
0
4
0
0
W
Hou Yi
kendawooda
Hou Yi
4
0
1
4.5
W
Scylla
nerfumPK
Scylla
3
0
2
4
W
Athena
0
0
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,614
Damage
29,921
46,527
Taken
34,620
17,799
Mitigated
16,972
19,979
Healing
12,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
Fiolner
Osiris
7,630
2,111
0
6,388
11,920
6,215
0
194
11,088
0
43,714
L
Sylvanus
Mexican
Sylvanus
4,218
739
716
5,062
9,846
4,336
0
4,802
4,753
15,153
0
W
Ne Zha
Ryuuador
Ne Zha
3,514
839
0
1,391
7,812
3,345
0
1,497
6,245
0
56,746
L
Mercury
Stridgely
Mercury
1,614
583
0
3,498
8,719
2,458
0
2,578
5,883
0
35,102
L
3,513
1,197
0
1,771
7,784
2,342
0
5,189
2,205
47,943
0
W
Sun Wukong
carlosgarcia13
Sun Wukong
6,334
1,387
0
4,961
9,867
6,821
0
0
9,867
0
40,169
L
Izanami
edgar920111
Izanami
1,639
786
0
2,544
8,258
2,448
28
200
8,058
0
53,109
W
Hou Yi
kendawooda
Hou Yi
6,171
3,368
0
3,342
5,722
1,850
390
514
5,168
0
55,617
W
Scylla
nerfumPK
Scylla
8,922
1,070
0
672
4,434
1,405
0
2,771
1,645
49,802
0
W
Athena
4,980
1,717
0
2,391
6,785
3,551
0
2,749
3,964
25,895
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,588
Gold Earned
36,288
430
Minions Killed
443
0
Camps Cleared
0
1,252,170
Distance Traveled
1,290,083
20
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
6,812
524
92
7
0
277,423
3
L
Sylvanus
5,950
458
14
1
0
229,166
4
W
Ne Zha
7,192
553
98
8
0
266,691
2
L
Mercury
6,318
486
83
6
0
291,584
5
L
Chronos
6,572
506
113
9
0
239,347
8
W
Sun Wukong
6,899
531
82
6
0
281,324
1
L
Izanami
6,936
534
128
10
0
214,650
0
W
Hou Yi
8,123
625
110
8
0
219,470
5
W
Scylla
7,121
548
110
8
0
228,127
2
W
Athena
6,953
535
43
3
0
294,471
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role