Player Matchup

Nemesis
Nemesis
CheeseDolphin
Nemesis
Level 23
God Stats
20W - 17L
1,602 SR
Queue Stats
681W - 612L
1,666 Elo+
Solo
Nu Wa
Nu Wa
RedfieldMGBR
Nu Wa
Level 17
God Stats
2W - 1L
1,741 SR
Queue Stats
66W - 74L
1,659 Elo+
Party 1
Cerberus
Cerberus
Sukko92
Cerberus
Level 18
God Stats
1W - 1L
1,429 SR
Queue Stats
7W - 3L
1,659 Elo+
Party 1
Chernobog
Chernobog
Unplayer98
Chernobog
Level 18
God Stats
3W - 1L
1,561 SR
Queue Stats
19W - 14L
1,636 Elo+
Solo
Bellona
Bellona
Wicjoo
Bellona
Level 15
God Stats
2W - 1L
1,284 SR
Queue Stats
17W - 20L
1,547 Elo+
Solo
Team Averages
Level 18
1,523 SR
1,633 Elo+

VS

Team Averages
Level 41
1,472 SR
1,541 Elo+
Nu Wa
Nu Wa
AJAX991
Nu Wa
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Achilles
Achilles
DevYYYYYYYY
Achilles
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,544 Elo+
Party 2
Cabrakan
Cabrakan
Rossssssss
Cabrakan
Level 27
God Stats
0W - 2L
1,320 SR
Queue Stats
2W - 2L
1,626 Elo+
Party 2
Heimdallr
Heimdallr
Slayerofdooom
Heimdallr
Level 19
God Stats
33W - 31L
1,539 SR
Queue Stats
37W - 38L
1,485 Elo+
Solo
Mercury
Mercury
SlyShayne
Mercury
Level 123
God Stats
1W - 2L
1,500 SR
Queue Stats
61W - 46L
1,548 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
14
1 / 1 / 5
8,275
552
3,576
7,329
4,750
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
4 / 1 / 4
9,022
601
5,077
4,835
1,578
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
Sukko92
Cerberus
13
3 / 0 / 8
8,087
539
5,715
10,921
6,421
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chernobog
Unplayer98
Chernobog
15
7 / 0 / 3
9,521
635
6,642
8,478
4,272
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bellona
Wicjoo
Bellona
14
5 / 3 / 2
8,812
587
8,203
10,309
8,167
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
AJAX991
Nu Wa
12
1 / 2 / 2
7,110
474
8,424
6,578
1,890
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Achilles
DevYYYYYYYY
Achilles
11
2 / 3 / 1
6,527
435
2,579
7,022
4,352
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cabrakan
Rossssssss
Cabrakan
10
0 / 6 / 0
5,931
395
3,181
8,981
7,431
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heimdallr
Slayerofdooom
Heimdallr
9
0 / 5 / 1
5,927
395
4,478
8,485
2,466
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Mercury
SlyShayne
Mercury
13
2 / 4 / 3
7,725
515
5,749
11,516
3,573
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
12
20
Kills
5
5
Deaths
20
22
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
AJAX991
Nu Wa
1
2
2
1
W
Nemesis
1
1
5
3.5
L
Achilles
DevYYYYYYYY
Achilles
2
3
1
0.83
W
4
1
4
6
L
Cabrakan
Rossssssss
Cabrakan
0
6
0
0
L
Heimdallr
Slayerofdooom
Heimdallr
0
5
1
0.1
L
Mercury
SlyShayne
Mercury
2
4
3
0.88
W
Cerberus
Sukko92
Cerberus
3
0
8
7
W
Chernobog
Unplayer98
Chernobog
7
0
3
8.5
W
Bellona
Wicjoo
Bellona
5
3
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,213
Damage
24,411
41,872
Taken
42,582
25,188
Mitigated
19,712
15,040
Healing
7,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
AJAX991
Nu Wa
8,424
1,337
0
704
6,578
1,890
0
2,387
4,067
46,291
0
W
Nemesis
3,576
1,167
0
200
7,329
4,750
664
1,453
5,665
5,910
43,375
L
Achilles
DevYYYYYYYY
Achilles
2,579
1,205
0
402
7,022
4,352
0
931
5,904
0
15,869
W
5,077
815
0
1,455
4,835
1,578
1,025
1,549
3,107
45,692
0
L
Cabrakan
Rossssssss
Cabrakan
3,181
278
0
654
8,981
7,431
0
3,385
5,363
18,598
0
L
Heimdallr
Slayerofdooom
Heimdallr
4,478
2,255
0
1,951
8,485
2,466
0
2,843
5,445
0
25,070
L
Mercury
SlyShayne
Mercury
5,749
2,075
0
3,400
11,516
3,573
0
1,375
9,991
0
50,301
W
Cerberus
Sukko92
Cerberus
5,715
320
878
5,380
10,921
6,421
548
3,704
7,017
26,189
0
W
Chernobog
Unplayer98
Chernobog
6,642
3,563
0
4,296
8,478
4,272
515
2,636
5,665
6,864
64,287
W
Bellona
Wicjoo
Bellona
8,203
2,029
0
2,831
10,309
8,167
487
1,439
8,514
0
45,356

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,717
Gold Earned
33,220
458
Minions Killed
320
0
Camps Cleared
0
1,512,844
Distance Traveled
1,385,576
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
7,110
474
91
6
0
277,701
2
W
Nemesis
8,275
552
95
6
0
358,403
0
L
Achilles
6,527
435
41
3
0
303,658
0
W
Nu Wa
9,022
601
101
7
0
263,164
0
L
Cabrakan
5,931
395
38
3
0
274,634
1
L
Heimdallr
5,927
395
49
3
0
191,802
1
L
Mercury
7,725
515
101
7
0
337,781
2
W
Cerberus
8,087
539
57
4
0
336,065
5
W
Chernobog
9,521
635
120
8
0
289,864
4
W
Bellona
8,812
587
85
6
0
265,348
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role