Player Matchup

Awilix
Awilix
Elrond_long_dong
Awilix
Level 119
God Stats
9W - 8L
1,929 SR
Queue Stats
99W - 108L
1,405 Elo+
Party 1
Hercules
Hercules
UNDEADxPANDAx15
Hercules
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,495 Elo+
Party 1
Nu Wa
Nu Wa
VociferousComa34
Nu Wa
Level 71
God Stats
5W - 5L
1,524 SR
Queue Stats
49W - 64L
1,514 Elo+
Party 1
Kumbhakarna
Kumbhakarna
iKn1f3dLincoln12
Kumbhakarna
Level 117
God Stats
2W - 6L
1,483 SR
Queue Stats
106W - 114L
1,475 Elo+
Party 1
Chernobog
Chernobog
iNoScopedJFK822
Chernobog
Level 125
God Stats
4W - 6L
1,537 SR
Queue Stats
84W - 95L
1,635 Elo+
Party 1
Team Averages
Level 106
1,595 SR
1,505 Elo+

VS

Team Averages
Level 99
1,530 SR
1,623 Elo+
Arachne
Arachne
AMK90
Arachne
Level 78
God Stats
4W - 5L
1,720 SR
Queue Stats
12W - 28L
1,865 Elo+
Party 2
Sun Wukong
Sun Wukong
JEREMIAH5050
Sun Wukong
Level 94
God Stats
5W - 8L
1,563 SR
Queue Stats
15W - 35L
1,535 Elo+
Party 2
Hera
Hera
QuakedPoose
Hera
Level 89
God Stats
8W - 9L
1,601 SR
Queue Stats
20W - 34L
1,604 Elo+
Party 2
Guan Yu
Guan Yu
Sombra_Samurai_
Guan Yu
Level 129
God Stats
7W - 6L
1,382 SR
Queue Stats
102W - 120L
1,507 Elo+
Solo
Danzaburou
Danzaburou
Toxic
Danzaburou
Level 105
God Stats
3W - 7L
1,386 SR
Queue Stats
20W - 34L
1,604 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 0 / 0
7,197
554
4,760
5,918
2,053
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hercules
12
0 / 1 / 0
7,028
541
6,608
9,005
5,855
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
0 / 5 / 0
5,931
456
4,462
5,919
1,528
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kumbhakarna
iKn1f3dLincoln12
Kumbhakarna
9
0 / 6 / 0
5,953
458
2,699
11,004
4,399
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chernobog
iNoScopedJFK822
Chernobog
10
0 / 0 / 0
5,882
452
4,135
4,045
1,829
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
AMK90
Arachne
12
4 / 1 / 3
7,130
548
4,469
8,892
5,868
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
JEREMIAH5050
Sun Wukong
10
1 / 0 / 6
6,169
475
3,292
8,962
5,607
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

13
3 / 1 / 4
7,866
605
3,720
2,599
780
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
0 / 0 / 1
7,429
571
6,775
10,343
8,484
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Danzaburou
Toxic
Danzaburou
13
4 / 0 / 2
7,736
595
7,515
7,789
2,379
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
28
2
Kills
12
12
Deaths
2
0
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Arachne
AMK90
Arachne
4
1
3
5.5
L
2
0
0
2
W
Sun Wukong
JEREMIAH5050
Sun Wukong
1
0
6
4
W
3
1
4
5
W
0
0
1
0.5
W
Danzaburou
Toxic
Danzaburou
4
0
2
5
L
Hercules
0
1
0
0
L
0
5
0
0
L
Kumbhakarna
iKn1f3dLincoln12
Kumbhakarna
0
6
0
0
L
Chernobog
iNoScopedJFK822
Chernobog
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,664
Damage
25,771
35,891
Taken
38,585
15,664
Mitigated
23,118
9,846
Healing
19,798
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
AMK90
Arachne
4,469
2,489
0
3,385
8,892
5,868
0
1,418
7,474
10,114
34,611
L
4,760
1,303
0
1,938
5,918
2,053
0
942
4,892
0
45,078
W
Sun Wukong
JEREMIAH5050
Sun Wukong
3,292
375
354
3,628
8,962
5,607
0
3,009
5,953
0
24,614
W
3,720
733
0
958
2,599
780
107
900
1,699
46,004
0
W
6,775
2,193
9
5,910
10,343
8,484
0
578
9,259
0
46,215
W
Danzaburou
Toxic
Danzaburou
7,515
4,269
0
5,554
7,789
2,379
60
1,758
6,031
0
53,242
L
Hercules
6,608
3,441
0
4,052
9,005
5,855
0
0
8,384
0
47,480
L
4,462
98
0
625
5,919
1,528
0
1,602
4,155
34,456
0
L
Kumbhakarna
iKn1f3dLincoln12
Kumbhakarna
2,699
286
154
2,029
11,004
4,399
0
937
9,900
20,248
0
L
Chernobog
iNoScopedJFK822
Chernobog
4,135
2,155
0
1,048
4,045
1,829
0
277
3,673
3,423
26,548

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,991
Gold Earned
36,330
367
Minions Killed
435
0
Camps Cleared
0
1,257,975
Distance Traveled
1,286,426
17
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
7,130
548
80
6
0
268,650
0
L
Awilix
7,197
554
96
7
0
310,751
0
W
Sun Wukong
6,169
475
36
3
0
266,049
5
W
Hera
7,866
605
109
8
0
258,408
5
W
Guan Yu
7,429
571
106
8
0
256,079
0
W
Danzaburou
7,736
595
104
8
0
237,240
5
L
Hercules
7,028
541
92
7
0
216,243
8
L
Nu Wa
5,931
456
73
6
0
233,004
2
L
Kumbhakarna
5,953
458
43
3
0
258,948
3
L
Chernobog
5,882
452
63
5
0
239,029
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role