Player Matchup

Awilix
Awilix
AliceLuthien
Awilix
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Rama
Rama
Aēglad
Rama
Level 149
God Stats
3W - 1L
1,500 SR
Queue Stats
135W - 96L
1,562 Elo+
Party 1
He Bo
He Bo
MrKiraMk
He Bo
Level 25
God Stats
3W - 0L
1,500 SR
Queue Stats
107W - 46L
1,671 Elo+
Party 1
Sobek
Sobek
Rakjas
Sobek
Level 81
God Stats
38W - 21L
1,720 SR
Queue Stats
81W - 63L
1,573 Elo+
Party 1
Loki
Loki
SorHades
Loki
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 101
1,544 SR
1,561 Elo+

VS

Team Averages
Level 87
1,568 SR
1,425 Elo+
Aphrodite
Aphrodite
AngelinaPushPush
Aphrodite
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,297 Elo+
Party 2
Anubis
Anubis
Enivian
Anubis
Level 16
God Stats
1W - 1L
1,815 SR
Queue Stats
1W - 2L
1,441 Elo+
Party 2
Anhur
Anhur
Narko9r
Anhur
Level 142
God Stats
4W - 3L
1,719 SR
Queue Stats
18W - 21L
1,403 Elo+
Party 3
Tyr
Tyr
ProjectFury
Tyr
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
129W - 121L
1,525 Elo+
Party 3
Da Ji
Da Ji
WolfpackChaos
Da Ji
Level 68
God Stats
22W - 15L
1,304 SR
Queue Stats
204W - 176L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
10
5 / 0 / 8
6,147
615
4,136
6,122
1,466
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rama
Aēglad
Rama
11
9 / 0 / 4
7,035
704
8,215
5,805
1,643
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

He Bo
MrKiraMk
He Bo
11
2 / 1 / 2
6,407
641
2,799
3,904
900
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sobek
Rakjas
Sobek
9
2 / 1 / 12
6,234
623
3,266
6,578
4,716
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Loki
12
3 / 0 / 1
6,969
697
5,690
3,796
2,525
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
6
0 / 5 / 0
3,861
386
3,222
6,259
1,691
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anubis
Enivian
Anubis
8
1 / 4 / 0
4,865
487
3,451
4,596
1,837
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Anhur
Narko9r
Anhur
8
1 / 4 / 0
4,692
469
1,434
6,000
1,222
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
0 / 2 / 0
5,166
517
1,617
7,548
2,798
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
0 / 6 / 1
4,793
479
4,150
8,351
2,645
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
3
21
Kills
2
2
Deaths
21
27
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Awilix
5
0
8
9
L
Aphrodite
0
5
0
0
W
Rama
Aēglad
Rama
9
0
4
11
L
Anubis
Enivian
Anubis
1
4
0
0.25
W
He Bo
MrKiraMk
He Bo
2
1
2
3
L
Anhur
Narko9r
Anhur
1
4
0
0.25
L
0
2
0
0
W
Sobek
Rakjas
Sobek
2
1
12
8
W
Loki
3
0
1
3.5
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,106
Damage
13,874
26,205
Taken
32,754
11,250
Mitigated
10,193
13,569
Healing
10,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
4,136
1,623
0
3,196
6,122
1,466
0
1,745
4,377
0
24,960
L
Aphrodite
3,222
60
1,296
2,745
6,259
1,691
0
972
5,287
13,383
0
W
Rama
Aēglad
Rama
8,215
6,597
0
3,531
5,805
1,643
548
1,468
4,337
0
40,812
L
Anubis
Enivian
Anubis
3,451
272
0
814
4,596
1,837
87
1,710
2,758
19,571
0
W
He Bo
MrKiraMk
He Bo
2,799
79
0
897
3,904
900
0
1,540
2,364
35,226
0
L
Anhur
Narko9r
Anhur
1,434
517
0
752
6,000
1,222
0
1,141
4,859
0
18,654
L
1,617
256
0
3,206
7,548
2,798
0
327
7,221
0
25,197
W
Sobek
Rakjas
Sobek
3,266
241
282
3,568
6,578
4,716
0
1,920
4,658
9,333
0
W
Loki
5,690
1,807
0
2,095
3,796
2,525
106
0
3,796
3,545
38,836
L
4,150
907
0
1,936
8,351
2,645
0
2,042
6,216
0
21,525

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,792
Gold Earned
23,377
315
Minions Killed
201
0
Camps Cleared
0
931,137
Distance Traveled
907,428
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
6,147
615
56
6
0
199,931
2
L
Aphrodite
3,861
386
8
1
0
200,796
2
W
Rama
7,035
704
72
7
0
168,429
2
L
Anubis
4,865
487
38
4
0
148,388
0
W
He Bo
6,407
641
77
8
0
178,761
2
L
Anhur
4,692
469
37
4
0
186,630
1
L
Tyr
5,166
517
73
7
0
195,487
3
W
Sobek
6,234
623
12
1
0
194,057
1
W
Loki
6,969
697
98
10
0
189,959
5
L
Da Ji
4,793
479
45
5
0
176,127
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role