Player Matchup

Kukulkan
Kukulkan
I Will Thr0w
Kukulkan
Level 132
God Stats
4W - 1L
1,500 SR
Queue Stats
90W - 78L
1,635 Elo+
Party 2
Nemesis
Nemesis
NotMomentum
Nemesis
Level 77
God Stats
2W - 5L
1,532 SR
Queue Stats
101W - 105L
1,674 Elo+
Party 2
Bellona
Bellona
Poosok
Bellona
Level 27
God Stats
2W - 0L
1,705 SR
Queue Stats
3W - 0L
1,907 Elo+
Party 2
Geb
Geb
Tapp Water2915
Geb
Level 93
God Stats
7W - 2L
1,500 SR
Queue Stats
172W - 170L
1,609 Elo+
Party 2
Danzaburou
Danzaburou
Zoom Caliber
Danzaburou
Level 104
God Stats
3W - 2L
1,500 SR
Queue Stats
48W - 46L
1,960 Elo+
Party 2
Team Averages
Level 87
1,547 SR
1,757 Elo+

VS

Team Averages
Level 52
1,404 SR
1,560 Elo+
Xbalanque
Xbalanque
BigPapaDodo
Xbalanque
Level 55
God Stats
1W - 2L
1,186 SR
Queue Stats
6W - 23L
1,285 Elo+
Party 3
King Arthur
King Arthur
FUNKAPELLA
King Arthur
Level 61
God Stats
11W - 19L
1,500 SR
Queue Stats
128W - 126L
1,661 Elo+
Party 1
Arachne
Arachne
MrHero188574
Arachne
Level 47
God Stats
3W - 3L
1,253 SR
Queue Stats
112W - 105L
1,712 Elo+
Party 1
Cthulhu
Cthulhu
TheVamp45
Cthulhu
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 30L
1,346 Elo+
Party 3
Discordia
Discordia
Zendaya Pads
Discordia
Level 52
God Stats
3W - 3L
1,580 SR
Queue Stats
136W - 140L
1,796 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
I Will Thr0w
Kukulkan
19
7 / 3 / 4
12,023
668
15,915
10,677
4,853
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Nemesis
NotMomentum
Nemesis
18
7 / 0 / 4
11,234
624
12,658
11,417
5,887
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bellona
Poosok
Bellona
16
0 / 3 / 3
9,649
536
4,738
10,657
9,760
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

15
0 / 2 / 14
10,245
569
7,073
13,316
9,430
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
Zoom Caliber
Danzaburou
16
11 / 2 / 3
11,620
646
16,412
9,638
3,972
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
BigPapaDodo
Xbalanque
10
0 / 5 / 3
7,034
391
6,235
12,904
3,530
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

King Arthur
FUNKAPELLA
King Arthur
13
2 / 4 / 1
8,392
466
6,245
16,645
14,872
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Arachne
MrHero188574
Arachne
15
4 / 3 / 3
9,517
529
5,254
15,496
6,674
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
TheVamp45
Cthulhu
10
1 / 7 / 3
7,451
414
3,289
17,807
7,569
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Discordia
Zendaya Pads
Discordia
15
2 / 6 / 2
8,604
478
3,756
11,933
4,010
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
21
25
Kills
9
10
Deaths
25
28
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
BigPapaDodo
Xbalanque
0
5
3
0.3
L
King Arthur
FUNKAPELLA
King Arthur
2
4
1
0.63
W
Kukulkan
I Will Thr0w
Kukulkan
7
3
4
3
L
Arachne
MrHero188574
Arachne
4
3
3
1.83
W
Nemesis
NotMomentum
Nemesis
7
0
4
9
W
Bellona
Poosok
Bellona
0
3
3
0.5
W
0
2
14
3.5
L
Cthulhu
TheVamp45
Cthulhu
1
7
3
0.36
L
Discordia
Zendaya Pads
Discordia
2
6
2
0.5
W
Danzaburou
Zoom Caliber
Danzaburou
11
2
3
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,796
Damage
24,779
55,705
Taken
74,785
33,902
Mitigated
36,655
14,697
Healing
17,673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
BigPapaDodo
Xbalanque
6,235
3,701
0
3,533
12,904
3,530
546
2,825
10,079
0
26,666
L
King Arthur
FUNKAPELLA
King Arthur
6,245
946
0
3,859
16,645
14,872
532
4,451
12,194
0
44,209
W
Kukulkan
I Will Thr0w
Kukulkan
15,915
2,269
0
1,048
10,677
4,853
956
2,992
7,444
104,459
0
L
Arachne
MrHero188574
Arachne
5,254
3,416
0
4,599
15,496
6,674
0
3,327
12,169
0
44,925
W
Nemesis
NotMomentum
Nemesis
12,658
7,396
0
6,936
11,417
5,887
0
687
10,642
0
85,923
W
Bellona
Poosok
Bellona
4,738
1,673
0
2,150
10,657
9,760
1,870
247
9,265
4,035
44,599
W
7,073
2,362
0
2,320
13,316
9,430
0
1,925
11,381
32,167
0
L
Cthulhu
TheVamp45
Cthulhu
3,289
616
0
3,504
17,807
7,569
33
5,656
12,151
19,252
0
L
Discordia
Zendaya Pads
Discordia
3,756
274
0
2,178
11,933
4,010
0
7,081
4,852
36,742
0
W
Danzaburou
Zoom Caliber
Danzaburou
16,412
7,875
0
2,243
9,638
3,972
3,914
989
8,649
0
72,946

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,771
Gold Earned
40,998
556
Minions Killed
352
0
Camps Cleared
0
1,706,545
Distance Traveled
1,419,550
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
7,034
391
59
3
0
249,423
1
L
King Arthur
8,392
466
90
5
0
323,979
0
W
Kukulkan
12,023
668
175
10
0
324,057
2
L
Arachne
9,517
529
89
5
0
344,666
0
W
Nemesis
11,234
624
127
7
0
384,643
6
W
Bellona
9,649
536
103
6
0
337,335
3
W
Geb
10,245
569
30
2
0
360,125
1
L
Cthulhu
7,451
414
29
2
0
227,974
1
L
Discordia
8,604
478
85
5
0
273,508
2
W
Danzaburou
11,620
646
121
7
0
300,385
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role